Example #1
0
 void Start()
 {
     context     = RoadNetworkGenerator.BeginInteractiveGeneration();
     visited     = new HashSet <Segment>();
     mask        = ((displayHighways) ? RoadNetworkTraversal.HIGHWAYS_MASK : 0) | ((displayStreets) ? RoadNetworkTraversal.STREETS_MASK : 0);
     segmentsGOs = new List <GameObject>();
     iconGOs     = new List <GameObject>();
     action      = 1;
 }
Example #2
0
 void Start()
 {
     context = RoadNetworkGenerator.BeginInteractiveGeneration();
     iconGOs = new List <GameObject>();
     action  = 1;
 }