public BuffItem() { AttributeBuffs = new List <AttributeBuff>(); VitalBuffs = new List <VitalBuff>(); StatisticBuffs = new List <StatisticBuff>(); SocketHolder = new SocketHolder(); RequiredLevel = 1; ClassID = "???"; ClassIDs = new List <string>(); AllClasses = true; CustomVariableOnEquip = new Rm_CustomVariableGetSet(); CustomVariableOnUnEquip = new Rm_CustomVariableGetSet(); StatusDurationReduction = new List <ReduceStatusDuration>(); VitalRegenBonuses = new List <VitalRegenBonus>(); SkillMetaImmunitiesID = new List <SkillImmunity>(); SkillMetaSusceptibilities = new List <SkillMetaSusceptibility>(); }
public CustomCondition() { ConditionType = ConditionType.Custom; CustomVariableRequirement = new Rm_CustomVariableGetSet(); }