Example #1
0
    public static Cell ConvertToCell(CellSdo cellSdo)
    {
        if (cellSdo == null)
        {
            return(null);
        }

        var cell = WorldData.Instance.MapDictionary[cellSdo.Id];

        cell.biomeType  = cellSdo.BiomeType;
        cell.Rivers     = RiverSdo.ConvertToRivers(cellSdo.RiverSdos);
        cell.Settlement = new Settlement(cellSdo.SettlementSdo);
        cell.LoadCellSprite(cellSdo.WorldMapSpriteData);

        cell.PresentFactions = new List <Faction>();

        foreach (var factionName in cellSdo.PresentFactionNames)
        {
            cell.PresentFactions.Add(WorldData.Instance.Factions[factionName]);
        }

        cell.Areas = AreaSdo.ConvertAreasForPlaying(cellSdo.AreaSdos);

        return(cell);
    }
Example #2
0
    public static CellSdo ConvertToCellSdo(Cell cell)
    {
        if (cell == null)
        {
            return(null);
        }

        var sdo = new CellSdo
        {
            BiomeType           = cell.BiomeType,
            X                   = cell.X,
            Y                   = cell.Y,
            Id                  = cell.Id,
            RiverSdos           = RiverSdo.ConvertToRiverSdos(cell.Rivers),
            WorldMapSpriteData  = cell.WorldMapSprite.LayerPrefabIndexes,
            PresentFactionNames = new List <string>()
        };

        if (cell.PresentFactions != null)
        {
            foreach (var faction in cell.PresentFactions)
            {
                sdo.PresentFactionNames.Add(faction.Name);
            }
        }

        sdo.AreaSdos      = AreaSdo.ConvertAreasForSaving(cell.Areas);
        sdo.SettlementSdo = cell.Settlement?.GetSettlementSdo();

        if (sdo.SettlementSdo != null)
        {
            foreach (var areaSdo in sdo.AreaSdos)
            {
                if (cell.Areas[areaSdo.X, areaSdo.Y].SettlementSection != null)
                {
                    areaSdo.SettlementSdo = sdo.SettlementSdo;
                }
            }
        }

        return(sdo);
    }
Example #3
0
    public static List <RiverSdo> ConvertToRiverSdos(List <River> rivers)
    {
        return(rivers.Select(river =>
        {
            var sdo = new RiverSdo
            {
                Length = river.Length,
                Id = river.Id,
                CellIds = new List <string>()
            };

            foreach (var cell in river.Cells)
            {
                sdo.CellIds.Add(cell.Id);
            }

            return sdo;
        })
               .ToList());
    }