void OnScanClick() { Planet p = sat.targetPlanet; //HOOK FOR SCAN SOUND audioManager.PlaySound(11); if (p != null) { sat.setMenuOpen(false); Dialog.SetActive(false); isOpen = true; if (rings.canScan(p.GetComponent <CircleCollider2D>())) { p.scanPlanet(); } } sat.SetTargetPlanet(null); //set target to null so you go back to last planet }