private async void OnClusterChange(object source, ClusterChangedEvent args) { var logger = LoggerManager.GetLogger("CqlSharp.Cluster.Changes"); if (args.Change.Equals(ClusterChange.New)) { //get the connection from which we received the event var connection = (Connection)source; //get the new peer using (var result = await ExecQuery(connection, "select rpc_address, data_center, rack, tokens from system.peers where peer = '" + args.Node + "'", logger).ConfigureAwait(false)) { if (await result.ReadAsync().ConfigureAwait(false)) { var newNode = new Node((IPAddress)result["rpc_address"], this) { DataCenter = (string)result["data_center"], Rack = (string)result["rack"], Tokens = (ISet <string>)result["tokens"] }; if (InDiscoveryScope(_nodes.First(), newNode, _config.DiscoveryScope)) { logger.LogInfo("{0} added to the cluster", newNode); _nodes.Add(newNode); } else { logger.LogVerbose("new {0} is ignored as it does not fit in the discovery scope", newNode); } } } } else if (args.Change.Equals(ClusterChange.Removed)) { Node removedNode = _nodes.FirstOrDefault(node => args.Node.Equals(node.Address)); if (removedNode != null) { _nodes.Remove(removedNode); logger.LogInfo("{0} was removed from the cluster", removedNode); } else { logger.LogVerbose("Node with address {0} was removed but not used within the current configuration", args.Node); } } else if (args.Change.Equals(ClusterChange.Up)) { Node upNode = _nodes.FirstOrDefault(node => args.Node.Equals(node.Address)); if (upNode != null) { using (logger.ThreadBinding()) { upNode.Reactivate(); } } } }
public void AddNode(T node, string key) { for (var i = 0; i < VirtualReplication; i++) { var hash = HashAlgorithm.Hash(key + i); Ring.Add(hash, node); } }
/* TODO * public Matrix MultStrassen(Matrix Mat) { * * } */ public Matrix Add(Matrix matrix2, String resultMatrixName) { Matrix newMat = new Matrix(columns, rows, resultMatrixName, Ringtype); for (int column = 0; column < columns; column++) { for (int row = 0; row < matrix2.rows; row++) { Ring elem = GetElem(column, row); elem.Add(matrix2.GetElem(column, row)); newMat.SetElem(column, row, elem); } } return(newMat); }
/// Update the branch growing. public void Tick() { if (!isActiveAndEnabled) { return; } // Rotate growBase towards its target and add some noise to the rotation. growBase.rotation = Quaternion.RotateTowards( growBase.rotation, growDirection, Mathf.PI * turnSpeed * Time.deltaTime ) * Random.rotation.Pow(Time.deltaTime * directionVariance); var position = growBase.position; position += Time.deltaTime * growSpeed * growBase.up; growBase.position = position; // Create a new segment once the tip has moved far enouch away // from the rest of the branch. if (Vector3.Distance(lastPosition, position) > segmentLength) { lastPosition = position; Leaf leaf = null; if (Random.value < leafDensity) { leaf = AddLeaf(); } var ring = new Ring(growBase, startRadius, nVertices, transform); if (leaf != null) { // ring.leaf = leaf; ring.Add(leaf.transform); } branchRings.Add(ring); // GenerateMesh(); } ticks++; }
public Matrix MultStandard(Matrix matrix2, String resultMatrixName) { Matrix newMat = new Matrix(columns, matrix2.GetRows(), resultMatrixName, Ringtype); for (int column = 0; column < columns; column++) { for (int row = 0; row < matrix2.GetRows(); row++) { Ring productsum = GetElem(column, 0); productsum.Multiply(matrix2.GetElem(0, row)); Ring temp; for (int i = 1; i < rows; i++) { temp = GetElem(column, i); temp.Multiply(matrix2.GetElem(i, row)); productsum.Add(temp); } newMat.SetElem(column, row, productsum); } } return(newMat); }
public static void Create() { float headr = HeadR / W; Standard.Add(new Orbit(.1f, .2f, 1f / 13)); Standard.Add(new Orbit(.367f, .2f, 1f / 13)); Standard.Add(new Orbit(.633f, .2f, 1f / 13)); Standard.Add(new Orbit(.9f, .2f, 1f / 13)); Standard.Add(new Orbit(2f / 9, .5f, 1f / 13)); Standard.Add(new Orbit(.5f, .5f, 1f / 13)); Standard.Add(new Orbit(7f / 9, .5f, 1f / 13)); Standard.Add(new Orbit(.1f, .8f, 1f / 13)); Standard.Add(new Orbit(.367f, .8f, 1f / 13)); Standard.Add(new Orbit(.633f, .8f, 1f / 13f)); Standard.Add(new Orbit(.9f, .8f, 1f / 13)); First.Add(new Orbit(1 / 12f, 1 / 6f, 1 / 21f)); First.Add(new Orbit(11 / 12f, 1 / 6f, 1 / 21f)); First.Add(new Orbit(1 / 12f, 5 / 6f, 1 / 21f)); First.Add(new Orbit(11 / 12f, 5 / 6f, 1 / 21f)); First.Add(new Orbit(.5f, .5f, 3 / 16f)); First.Add(new Orbit(1 / 6f, .5f, 3 / 32f)); First.Add(new Orbit(5 / 6f, .5f, 3 / 32f)); First.Add(new Orbit(1 / 4f, 1 / 5f, 1 / 28f)); First.Add(new Orbit(3 / 4f, 1 / 5f, 1 / 28f)); First.Add(new Orbit(1 / 4f, 4 / 5f, 1 / 28f)); First.Add(new Orbit(3 / 4f, 4 / 5f, 1 / 28f)); Dense.Add(new Orbit(1 / 12f, 1 / 8f, 1 / 25f)); Dense.Add(new Orbit(1 / 12f, 3 / 8f, 1 / 25f)); Dense.Add(new Orbit(1 / 12f, 5 / 8f, 1 / 25f)); Dense.Add(new Orbit(1 / 12f, 7 / 8f, 1 / 25f)); Dense.Add(new Orbit(1 / 6f, 1 / 4f, 1 / 25f)); Dense.Add(new Orbit(1 / 6f, 1 / 2f, 1 / 25f)); Dense.Add(new Orbit(1 / 6f, 3 / 4f, 1 / 25f)); Dense.Add(new Orbit(1 / 4f, 1 / 8f, 1 / 25f)); Dense.Add(new Orbit(1 / 4f, 3 / 8f, 1 / 25f)); Dense.Add(new Orbit(1 / 4f, 5 / 8f, 1 / 25f)); Dense.Add(new Orbit(1 / 4f, 7 / 8f, 1 / 25f)); Dense.Add(new Orbit(1 / 3f, 1 / 4f, 1 / 25f)); Dense.Add(new Orbit(1 / 3f, 1 / 2f, 1 / 25f)); Dense.Add(new Orbit(1 / 3f, 3 / 4f, 1 / 25f)); Dense.Add(new Orbit(5 / 12f, 1 / 8f, 1 / 25f)); Dense.Add(new Orbit(5 / 12f, 3 / 8f, 1 / 25f)); Dense.Add(new Orbit(5 / 12f, 5 / 8f, 1 / 25f)); Dense.Add(new Orbit(5 / 12f, 7 / 8f, 1 / 25f)); Dense.Add(new Orbit(1 / 2f, 1 / 4f, 1 / 25f)); Dense.Add(new Orbit(1 / 2f, 1 / 2f, 1 / 25f)); Dense.Add(new Orbit(1 / 2f, 3 / 4f, 1 / 25f)); Dense.Add(new Orbit(7 / 12f, 1 / 8f, 1 / 25f)); Dense.Add(new Orbit(7 / 12f, 3 / 8f, 1 / 25f)); Dense.Add(new Orbit(7 / 12f, 5 / 8f, 1 / 25f)); Dense.Add(new Orbit(7 / 12f, 7 / 8f, 1 / 25f)); Dense.Add(new Orbit(2 / 3f, 1 / 4f, 1 / 25f)); Dense.Add(new Orbit(2 / 3f, 1 / 2f, 1 / 25f)); Dense.Add(new Orbit(2 / 3f, 3 / 4f, 1 / 25f)); Dense.Add(new Orbit(3 / 4f, 1 / 8f, 1 / 25f)); Dense.Add(new Orbit(3 / 4f, 3 / 8f, 1 / 25f)); Dense.Add(new Orbit(3 / 4f, 5 / 8f, 1 / 25f)); Dense.Add(new Orbit(3 / 4f, 7 / 8f, 1 / 25f)); Dense.Add(new Orbit(5 / 6f, 1 / 4f, 1 / 25f)); Dense.Add(new Orbit(5 / 6f, 1 / 2f, 1 / 25f)); Dense.Add(new Orbit(5 / 6f, 3 / 4f, 1 / 25f)); Dense.Add(new Orbit(11 / 12f, 1 / 8f, 1 / 25f)); Dense.Add(new Orbit(11 / 12f, 3 / 8f, 1 / 25f)); Dense.Add(new Orbit(11 / 12f, 5 / 8f, 1 / 25f)); Dense.Add(new Orbit(11 / 12f, 7 / 8f, 1 / 25f)); Simple.Add(new Orbit(1 / 4f, .5f, .2f)); Simple.Add(new Orbit(3 / 4f, .5f, .2f)); Simple.Add(new Orbit(.5f, 1 / 6f, .05f)); Simple.Add(new Orbit(.5f, 5 / 6f, .05f)); Steps.Add(new Orbit(.12f + headr, .24f + headr * 2, .12f)); Steps.Add(new Orbit(1 / 3f, .6f, .1f)); Steps.Add(new Orbit(.5f, 14 / 16f - headr * 2, 1 / 16f)); Steps.Add(new Orbit(2 / 3f, .6f, .1f)); Steps.Add(new Orbit(.88f - headr, .24f + headr * 2, .12f)); Isles.Add(new Orbit(1 / 12f + headr, 3 / 5f, 1 / 12f)); Isles.Add(new Orbit(3 / 12f, 1 / 6f + headr * 2, 1 / 12f)); Isles.Add(new Orbit(5 / 12f, 5 / 6f - headr * 2, 1 / 12f)); Isles.Add(new Orbit(7 / 12f, 1 / 6f + headr * 2, 1 / 12f)); Isles.Add(new Orbit(9 / 12f, 5 / 6f - headr * 2, 1 / 12f)); Isles.Add(new Orbit(11 / 12f - headr, 2 / 5f, 1 / 12f)); Moon.Add(new Orbit(1 / 4f, .3f + headr * 2, .15f)); Moon.Add(new Orbit(.42f, .87f, 1 / 30f)); Moon.Add(new Orbit(.3f, .5f, 1 / 30f)); Moon.Add(new Orbit(.72381f, .18924f, 1 / 32f)); Moon.Add(new Orbit(.62348f, .54328f, 1 / 18f)); Moon.Add(new Orbit(.76483f, .43617f, 1 / 32f)); Moon.Add(new Orbit(.32732f, .32711f, 1 / 26f)); Moon.Add(new Orbit(.17231f, .79801f, 1 / 24f)); Moon.Add(new Orbit(.79782f, .79701f, 1 / 20f)); Moon.Add(new Orbit(.87982f, .33241f, 1 / 22f)); Moon.Add(new Orbit(.54311f, .12411f, 1 / 28f)); Moon.Add(new Orbit(.06251f, .56781f, 1 / 30f)); Moon.Add(new Orbit(.52879f, .78232f, 1 / 34f)); Ring.Add(new Orbit(3 / 13f, 1 / 9f + headr * 2, 1 / 18f)); Ring.Add(new Orbit(5 / 13f, 1 / 9f + headr * 2, 1 / 18f)); Ring.Add(new Orbit(7 / 13f, 1 / 9f + headr * 2, 1 / 18f)); Ring.Add(new Orbit(9 / 13f, 1 / 9f + headr * 2, 1 / 18f)); Ring.Add(new Orbit(4 / 13f, 8 / 9f - headr * 2, 1 / 18f)); Ring.Add(new Orbit(6 / 13f, 8 / 9f - headr * 2, 1 / 18f)); Ring.Add(new Orbit(8 / 13f, 8 / 9f - headr * 2, 1 / 18f)); Ring.Add(new Orbit(10 / 13f, 8 / 9f - headr * 2, 1 / 18f)); Ring.Add(new Orbit(1 / 15f + headr, 1 / 3f, 1 / 15f)); Ring.Add(new Orbit(14 / 15f - headr, 2 / 3f, 1 / 15f)); //Ring.Add(new Orbit(1/18f+headr, 1/8f, 1/18f)); //Ring.Add(new Orbit(17/18f-headr, 7/8f, 1/18f)); Ring.Add(new Orbit(.1f + headr, .8f - headr * 2, .1f)); Ring.Add(new Orbit(.9f - headr, .2f + headr * 2, .1f)); Wave.Add(new Orbit(1 / 6f, 2 / 9f + headr * 2, 1 / 9f)); Wave.Add(new Orbit(2 / 6f, 7 / 9f - headr * 2, 1 / 9f)); Wave.Add(new Orbit(3 / 6f, 2 / 9f + headr * 2, 1 / 9f)); Wave.Add(new Orbit(4 / 6f, 7 / 9f - headr * 2, 1 / 9f)); Wave.Add(new Orbit(5 / 6f, 2 / 9f + headr * 2, 1 / 9f)); /* * Me.Add(new Orbit(1/4f, 1/4f, .12f)); * Me.Add(new Orbit(1/4f, 3/4f, .12f)); * Me.Add(new Orbit(.52f, .155f, .06f)); * Me.Add(new Orbit(.67f, .155f, .06f)); * Me.Add(new Orbit(.82f, .155f, .06f)); * Me.Add(new Orbit(.595f, .5f, .12f)); * Me.Add(new Orbit(.52f, .85f, .06f)); * Me.Add(new Orbit(.875f, .85f, .05f)); */ Me.Add(new Orbit(1 / 11f + headr, 9 / 11f - 2 * headr, 1 / 11f)); Me.Add(new Orbit(13 / 44f + headr / 2, 29 / 44f - headr, 1 / 11f)); Me.Add(new Orbit(.5f, .5f, 1 / 11f)); Me.Add(new Orbit(31 / 44f - headr / 2, 15 / 44f + headr, 1 / 11f)); Me.Add(new Orbit(10 / 11f - headr, 2 / 11f + 2 * headr, 1 / 11f)); }
// Load the monster.txt drop file. private void LoadDropFile(bool edit) { var lines = (edit == false) ? File.ReadAllLines(Path.Combine(Settings.DropPath, String.Format("{0}.txt", listBoxMonsters.SelectedItem)), Encoding.GetEncoding("euc-kr")) : textBoxDropList.Lines; for (int i = 0; i < lines.Length; i++) { if (lines[i].StartsWith(";Gold")) { if (lines[i + 1].StartsWith("1/")) { var workingLine = lines[i + 1].Split(' '); GoldOdds = workingLine[0].Remove(0, 2); Gold = workingLine[2]; break; } else { GoldOdds = "0"; Gold = "0"; } } } string[] Headers = new string[34] { ";Weapons", ";Armours", ";Helmets", ";Necklaces", ";Bracelets", ";Rings", ";Amulets", ";Belts", ";Boots", ";Stones", ";Torches", ";Potions", ";Ores", ";Meat", ";Crafting Materials", ";Scrolls", ";Gems", ";Mount", ";Books", ";Nothing", ";Script", ";Reins", ";Bells", ";Saddle", ";Ribbon", ";Mask", ";Food", ";Hook", ";Float", ";Bait", ";Finder", ";Reel", ";Fish", ";Quest" }; for (int i = 0; i < Headers.Length; i++) { for (int j = 0; j < lines.Length; j++) { if (lines[j].StartsWith(Headers[i])) { for (int k = j + 1; k < lines.Length; k++) { if (lines[k].StartsWith(";")) { break; } var workingLine = lines[k].Split(' '); if (workingLine.Length < 2) { continue; } var quest = ""; if (workingLine.Length > 2 && workingLine[2] == "Q") { quest = workingLine[2]; } DropItem newDropItem = new DropItem { Odds = workingLine[0], Name = workingLine[1], Quest = quest }; switch (i) { case 0: Weapon.Add(newDropItem); break; case 1: Armour.Add(newDropItem); break; case 2: Helmet.Add(newDropItem); break; case 3: Necklace.Add(newDropItem); break; case 4: Bracelet.Add(newDropItem); break; case 5: Ring.Add(newDropItem); break; case 6: Amulet.Add(newDropItem); break; case 7: Belt.Add(newDropItem); break; case 8: Boot.Add(newDropItem); break; case 9: Stone.Add(newDropItem); break; case 10: Torch.Add(newDropItem); break; case 11: Potion.Add(newDropItem); break; case 12: Ore.Add(newDropItem); break; case 13: Meat.Add(newDropItem); break; case 14: CraftingMaterial.Add(newDropItem); break; case 15: Scrolls.Add(newDropItem); break; case 16: Gem.Add(newDropItem); break; case 17: Mount.Add(newDropItem); break; case 18: Book.Add(newDropItem); break; case 19: Nothing.Add(newDropItem); break; case 20: Script.Add(newDropItem); break; case 21: Reins.Add(newDropItem); break; case 22: Bells.Add(newDropItem); break; case 23: Saddle.Add(newDropItem); break; case 24: Ribbon.Add(newDropItem); break; case 25: Mask.Add(newDropItem); break; case 26: Food.Add(newDropItem); break; case 27: Hook.Add(newDropItem); break; case 28: Float.Add(newDropItem); break; case 29: Bait.Add(newDropItem); break; case 30: Finder.Add(newDropItem); break; case 31: Reel.Add(newDropItem); break; case 32: Fish.Add(newDropItem); break; case 33: Quest.Add(newDropItem); break; default: break; } } } } } }
// Add the item to the drop list private void buttonAdd_Click(object sender, EventArgs e) { int dropChance; int.TryParse(textBoxItemOdds.Text, out dropChance); if (dropChance < 1) { dropChance = 1; } string quest = QuestOnlyCheckBox.Checked ? "Q" : ""; try { switch (tabControlSeperateItems.SelectedTab.Tag.ToString()) { case "Weapon": Weapon.Add(new DropItem { Name = listBoxWeapon.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Armour": Armour.Add(new DropItem { Name = listBoxArmour.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Helmet": Helmet.Add(new DropItem { Name = listBoxHelmet.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Necklace": Necklace.Add(new DropItem { Name = listBoxNecklace.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Bracelet": Bracelet.Add(new DropItem { Name = listBoxBracelet.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Ring": Ring.Add(new DropItem { Name = listBoxRing.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Amulet": Amulet.Add(new DropItem { Name = listBoxAmulet.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Belt": Belt.Add(new DropItem { Name = listBoxBelt.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Boots": Boot.Add(new DropItem { Name = listBoxBoot.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Stone": Stone.Add(new DropItem { Name = listBoxStone.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Torch": Torch.Add(new DropItem { Name = listBoxTorch.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Potion": Potion.Add(new DropItem { Name = listBoxPotion.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Ore": Ore.Add(new DropItem { Name = listBoxOre.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Meat": Meat.Add(new DropItem { Name = listBoxMeat.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "CraftingMaterial": CraftingMaterial.Add(new DropItem { Name = listBoxCraftingMaterial.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance) }); break; case "Scroll": Scrolls.Add(new DropItem { Name = listBoxScroll.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Gem": Gem.Add(new DropItem { Name = listBoxGem.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Mount": Mount.Add(new DropItem { Name = listBoxMount.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Book": Book.Add(new DropItem { Name = listBoxBook.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Nothing": Nothing.Add(new DropItem { Name = listBoxNothing.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Script": Script.Add(new DropItem { Name = listBoxScript.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Reins": Reins.Add(new DropItem { Name = listBoxReins.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Bells": Bells.Add(new DropItem { Name = listBoxBells.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Saddle": Saddle.Add(new DropItem { Name = listBoxSaddle.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Ribbon": Ribbon.Add(new DropItem { Name = listBoxRibbon.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Mask": Mask.Add(new DropItem { Name = listBoxMask.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Food": Food.Add(new DropItem { Name = listBoxFood.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", dropChance), Quest = quest }); break; case "Hook": Hook.Add(new DropItem { Name = listBoxHook.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", textBoxItemOdds.Text), Quest = quest }); break; case "Float": Float.Add(new DropItem { Name = listBoxFloat.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", textBoxItemOdds.Text), Quest = quest }); break; case "Bait": Bait.Add(new DropItem { Name = listBoxBait.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", textBoxItemOdds.Text), Quest = quest }); break; case "Finder": Finder.Add(new DropItem { Name = listBoxFinder.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", textBoxItemOdds.Text), Quest = quest }); break; case "Reel": Reel.Add(new DropItem { Name = listBoxReel.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", textBoxItemOdds.Text), Quest = quest }); break; case "Fish": Fish.Add(new DropItem { Name = listBoxFish.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", textBoxItemOdds.Text), Quest = quest }); break; case "Quest": Quest.Add(new DropItem { Name = listBoxQuest.SelectedItem.ToString().Replace(" ", string.Empty), Odds = string.Format("1/{0}", textBoxItemOdds.Text), Quest = quest }); break; } UpdateDropFile(); } catch { //No item selected when trying to add an item to the drop } }