private void ResetRigHandles() { inputDownEventData = null; if (this.AffineType == BoundingBoxGizmoHandleTransformType.Scale) { cachedRenderer.sharedMaterial = Rig.ScaleHandleMaterial; } else { cachedRenderer.sharedMaterial = Rig.RotateHandleMaterial; } HoloToolkit.Unity.InputModule.InputManager.Instance.PopModalInputHandler(); Rig.FocusOnHandle(null); }
public void OnInputDown(InputEventData eventData) { inputDownEventData = eventData; initialHandPosition = GetHandPosition(eventData.SourceId); lastHandWorldPos = initialHandPosition; initialScale = transformToAffect.localScale; initialPosition = transformToAffect.position; initialOrientation = transformToAffect.rotation.eulerAngles; initialRotation = transformToAffect.rotation; initialHandOrientation = GetHandOrientation(eventData.SourceId); initialScaleOrigin = transformToAffect.position - this.transform.position; HoloToolkit.Unity.InputModule.InputManager.Instance.PushModalInputHandler(gameObject); cachedRenderer.sharedMaterial = Rig.InteractingMaterial; Rig.FocusOnHandle(this.gameObject); eventData.Use(); }