private void UpdateLabel() { DisplayLabel.Clear(); DisplayLabel.PushTable(2); AddText("Name", Colors.White); AddText("Value", Colors.White); foreach (string key in DebugInfoList.Keys) { string text = ""; try { text = DebugInfoList[key].InfoFunction.Invoke(); AddText(key, DebugInfoList[key].Color); AddText(text, DebugInfoList[key].Color); } catch (Exception ex) { // Something went wrong MDLog.Debug(LOG_CAT, ex.ToString()); } } DisplayLabel.Pop(); }
public void Clear() { lock (Contents) { Contents.Clear(); firstLine = true; } }
public override void _Process(float delta) { int camX = int.Parse(Mathf.Stepify(Camera.Transform.origin.x / ChunkSize.x, 1).ToString()); int camZ = int.Parse(Mathf.Stepify(Camera.Transform.origin.z / ChunkSize.z, 1).ToString()); for (int x = -RenderDistance; x <= RenderDistance; x++) { for (int y = -RenderDistance; y <= RenderDistance; y++) { var pos = new Vector2(x + camX, y + camZ); if (!PreloadedChunks.ContainsKey(pos) && !LoadedChunks.ContainsKey(pos) && !toRenderPos.Contains(pos)) { toRenderPos.Enqueue(pos); } } } var temp = TemperatureManager.GetTemperature((int)(Camera.Transform.origin.x), (int)(Camera.Transform.origin.z)); var hum = TemperatureManager.GetHumidity((int)(Camera.Transform.origin.x), (int)(Camera.Transform.origin.z)); InfoLabel.Clear(); //InfoLabel.Text += "FPS: " + Engine.GetFramesPerSecond() + "\n"; InfoLabel.Text += "PreloadedCount: " + PreloadedChunks.Count.ToString() + "\n"; InfoLabel.Text += "LoadedChunksCount: " + LoadedChunks.Count.ToString() + "\n"; InfoLabel.Text += "ToRenderCount: " + toRenderPos.Count.ToString() + "\n"; InfoLabel.Text += "CamPosition: " + "X: " + camX + " Z: " + camZ + "\n"; InfoLabel.Text += "Current Temperature: " + temp + "\n"; InfoLabel.Text += "Current Humidity: " + hum + "% \n"; InfoLabel.Text += "Current biome: " + BiomeManager.FindMatchingBiome(temp, hum).ToString(); foreach (var item in LoadedChunks.Keys) { if (DistanceToChunk(item) >= RenderDistance * 2) { Chunk chunk = LoadedChunks[item]; if (!HasNode("item.ToString()")) { continue; } var node = GetNode(item.ToString()); node.CallDeferred("free"); LoadedChunks.TryRemove(item, out chunk); } } }
private void UpdateLabel() { DisplayLabel.Clear(); DisplayLabel.PushTable(2); foreach (string Category in OnScreenDebugManager.DebugInfoCategoryMap.Keys) { if (OnScreenDebugManager.HiddenCategories.Contains(Category)) { continue; } AddCateogryTitle(Category); Dictionary <string, OnScreenDebugInfo> DebugInfoList = OnScreenDebugManager.DebugInfoCategoryMap[Category]; foreach (string key in DebugInfoList.Keys) { try { string text = DebugInfoList[key].InfoFunction.Invoke(); AddTextCell(key, DebugInfoList[key].Color); AddTextCell(text, DebugInfoList[key].Color); } catch (Exception ex) { // Something went wrong GD.Print(ex.ToString()); } } AddEmptyLine(); } DisplayLabel.Pop(); }
/// <summary> /// Clears the chat. /// </summary> private void ClearChat() { _chat.Clear(); }
/// <summary> /// Initialises the paper log /// </summary> public void Setup() { _label = GetNode <RichTextLabel>("Text"); _label.Clear(); }
private void _on_DeleteLog_pressed() { testConsole.Clear(); }