public void unselectChunk(int chunk) { for (int i = 0; i < chunkTilesPos [chunk].Count; ++i) { RiceTerrainTile tile = getRiceTerrain(chunkTilesPos[chunk][i].First, chunkTilesPos[chunk][i].Second); tile.unselect(); } }
public void unselectChunk(int chunk) { for (int i = 0; i < chunkTilesPos [chunk].Count; ++i) { RiceTerrainTile tile = getRiceTerrain(chunkTilesPos[chunk][i].First, chunkTilesPos[chunk][i].Second); tile.unselect(); } }