Example #1
0
        public static Texture FromImage(Image <Rgba64> image)
        {
            var dst = new Rgba64[image.Width * image.Height];

            image.SavePixelData(dst);
            var converted = dst.Select(x => (Color32)x).ToArray();

            return(new Texture(
                       converted,
                       (uint)image.Width,
                       (uint)image.Height
                       ));
        }