private void recreateRewardList() { RewardSummary.Clear(); foreach (var element in Encounters) { RewardSummary.Add(element.Reward); } }
private void recreateRewardList() { RewardSummary.Clear(); foreach (var element in Stages) { RewardSummary.AddRange(element.RewardSummary); RewardSummary.Add(element.AdditionalReward); } }