public void OnLogin() { int curExp = Data.Exp; int NeedExp = RewardHelper.EXPNeeded(Data.Level); bool LevelUp = curExp >= NeedExp; if (LevelUp) { Data.Exp = 0; int NextLevel = Data.Level + 1; if (NextLevel < 100) { Data.Level = NextLevel; LevelUpNotify = true; } } RankinngOBJ Rdata = RankingManager.GetPlayer(this); if (Rdata != null) { Deaths = Rdata.Deaths; Kills = Rdata.Deaths; League = Rdata.League; LeaguePoints = Rdata.LeaguePoints; GameCount = Rdata.GameCount; LeaguePosition = Rdata.RankNo <= 100 ? (byte)Rdata.RankNo : (byte)101; } }