Example #1
0
    static int Init(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(ReusingScrollRect), typeof(string)))
            {
                ReusingScrollRect obj  = (ReusingScrollRect)ToLua.ToObject(L, 1);
                string            arg0 = ToLua.ToString(L, 2);
                obj.Init(arg0);
                return(0);
            }
            else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(ReusingScrollRect), typeof(string), typeof(string)))
            {
                ReusingScrollRect obj  = (ReusingScrollRect)ToLua.ToObject(L, 1);
                string            arg0 = ToLua.ToString(L, 2);
                string            arg1 = ToLua.ToString(L, 3);
                obj.Init(arg0, arg1);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: ReusingScrollRect.Init"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #2
0
    //UI的初始化请放在这里
    public override void OnOpen()
    {
        m_ShopItem = GetReusingScrollRect("Items");

        m_ShopItem.Init(UIEventKey, "ShopWindow_Item");

        m_ShopItem.SetData(GetShopData());

        AddOnClickListener("Button_Close", OnClickCLose);
    }
    //UI的初始化请放在这里
    public override void OnInit()
    {
        string itemName = "BaseBoardItem";
        List <Dictionary <string, object> > data = new List <Dictionary <string, object> >();

        for (int i = 0; i < 10000; i++)
        {
            data.Add(new Dictionary <string, object>());
        }

        m_rsr.Init(itemName);
        m_rsr.SetData(data);
    }
Example #4
0
    //UI的初始化请放在这里
    public override void OnOpen()
    {
        m_ShopItem.Init(UIEventKey, "ShopWindow_Item");

        m_ShopItem.SetData(GetShopData());
    }
Example #5
0
 //UI的初始化请放在这里
 public override void OnOpen()
 {
     m_talkItems.Init(UIEventKey, typeof(InkTalkWindow).ToString());
     //m_talkItems.SetData();
 }