public IEnumerator SceneTestWithEnumeratorPasses() { Scene scene = ReturnToMenu.getScene(); Assert.IsNotNull(scene); yield return(null); }
public RetireBookForm(FormClose hClose, ReturnToMenu hReturn, RetireBook hRetire) { handleClose = hClose; handleReturnToMenu = hReturn; handleRetireBook = hRetire; InitializeComponent(); BackColor = Color.SteelBlue; }
public UpdateConditionForm(FormClose hClose, ReturnToMenu hReturn, UpdateCondition hUpdate) { handleClose = hClose; handleReturnToMenu = hReturn; handleUpdateCondition = hUpdate; InitializeComponent(); BackColor = Color.SteelBlue; }
public RenewBooksForm(FormClose hClose, ReturnToMenu hReturn, RenewBooks hRenewBooks) { InitializeComponent(); BackColor = Color.SteelBlue; handleClose = hClose; handleReturnToMenu = hReturn; handleRenewBooks = hRenewBooks; }
public CreateAccountForm(FormClose hClose, ReturnToMenu hReturn, CreateAccount hCreate) { handleClose = hClose; handleReturnToMenu = hReturn; handleCreateAccount = hCreate; InitializeComponent(); BackColor = Color.SteelBlue; }
public ResetPasswordForm(FormClose hClose, ReturnToMenu hReturn, ResetPassword hReset) { handleClose = hClose; handleReturnToMenu = hReturn; handleResetPassword = hReset; InitializeComponent(); BackColor = Color.SteelBlue; }
public CheckOutForm(FormClose hClose, ReturnToMenu hReturn, AddToBookList hAddToCart, CheckOut hCheckOut) { handleClose = hClose; handleReturnToMenu = hReturn; handleAddToCart = hAddToCart; handleCheckOut = hCheckOut; InitializeComponent(); BackColor = Color.SteelBlue; }
public ReturnBooksForm(FormClose hClose, ReturnToMenu hReturnToMenu, AddToBookList hAddToList, Return hReturn) { handleClose = hClose; handleReturnToMenu = hReturnToMenu; handleAddToBookList = hAddToList; handleReturn = hReturn; InitializeComponent(); BackColor = Color.SteelBlue; }
public AddBookForm(FormClose hClose, ReturnToMenu hReturnToMenu, GenreRequest hGenreRequest, AddBook hAdd) { handleClose = hClose; handleReturnToMenu = hReturnToMenu; handleAdd = hAdd; InitializeComponent(); BackColor = Color.SteelBlue; uxInfoPanel.BackColor = Color.LightSteelBlue; genres = hGenreRequest(); genres.ForEach(genre => uxGenreBox.Items.Add(genre)); }
public ViewBookForm(FormClose hClose, ReturnToMenu hReturnToMenu, GenreRequest hGenreRequest, SearchBooks hSearchBooks) { handleClose = hClose; handleReturnToMenu = hReturnToMenu; handleSearchBooks = hSearchBooks; InitializeComponent(); BackColor = Color.SteelBlue; uxQueryPanel.BackColor = Color.LightSteelBlue; genres = hGenreRequest(); genres.ForEach(genre => uxGenreBox.Items.Add(genre)); }
private void Update() { if (_gpRef.totalProgress >= 1 && !_death) { if (GlobalObjectManager.Instance.HUDCanvas.GetComponentInChildren <UI_Heatbar>().bar.GetComponent <UnityEngine.UI.Image>().fillAmount < 1) { return; } StartCoroutine(ReturnToMenu.GoToMenu(2f)); var topkek = GlobalObjectManager.Instance.HUDCanvas.GetComponentInChildren <UI_ObjectiveText>(); topkek.UpdateText("YOU DIED."); topkek.PopUp(); //Time.timeScale = 0; _death = true; //Game Over return; } }
/// <summary> /// Returns to main menu screen to continue order process /// </summary> /// <param name="sender">object that sent event we are handling</param> /// <param name="e">parameters of event</param> void ReturnToMainMenu(object sender, RoutedEventArgs e) { ReturnToMenu.ReturnToMenuScreen(this, menu); }
protected override void Client_PacketRecieved(Packet packet) { base.Client_PacketRecieved(packet); if (packet.Type == PacketType.PlaySong) { PlaySong playSong = packet.SpecificPacket as PlaySong; PlaySong?.Invoke(playSong.Beatmap); } else if (packet.Type == PacketType.Command) { Command command = packet.SpecificPacket as Command; if (command.CommandType == Command.CommandTypes.ReturnToMenu) { if ((Self as Player).PlayState == Player.PlayStates.InGame) { ReturnToMenu?.Invoke(); } } } else if (packet.Type == PacketType.LoadSong) { LoadSong loadSong = packet.SpecificPacket as LoadSong; //Send updated download status (Self as Player).DownloadState = Player.DownloadStates.Downloading; var playerUpdate = new Event(); playerUpdate.Type = Event.EventType.PlayerUpdated; playerUpdate.ChangedObject = Self; Send(new Packet(playerUpdate)); var hash = HashFromLevelId(loadSong.LevelId); BeatSaverDownloader.DownloadSongInfoThreaded(hash, (successfulDownload) => { if (successfulDownload) { var song = new DownloadedSong(hash); var mapFormattedLevelId = $"custom_level_{hash.ToUpper()}"; var matchMap = new PreviewBeatmapLevel() { LevelId = mapFormattedLevelId, Name = song.Name }; List <Characteristic> characteristics = new List <Characteristic>(); foreach (var characteristic in song.Characteristics) { characteristics.Add(new Characteristic() { SerializedName = characteristic, Difficulties = song.GetBeatmapDifficulties(characteristic) }); } matchMap.Characteristics = characteristics.ToArray(); //Send updated download status (Self as Player).DownloadState = Player.DownloadStates.Downloaded; playerUpdate = new Event(); playerUpdate.Type = Event.EventType.PlayerUpdated; playerUpdate.ChangedObject = Self; Send(new Packet(playerUpdate)); LoadedSong?.Invoke(matchMap); Logger.Debug($"SENT DOWNLOADED SIGNAL {(playerUpdate.ChangedObject as Player).DownloadState}"); } else { //Send updated download status (Self as Player).DownloadState = Player.DownloadStates.DownloadError; playerUpdate = new Event(); playerUpdate.Type = Event.EventType.PlayerUpdated; playerUpdate.ChangedObject = Self; Send(new Packet(playerUpdate)); } } ); } }
private void Start() { UIPlayerLife = GameObject.Find("PlayerLife").GetComponent <GUIPlayerLife>(); returnToMenu = GameObject.Find("MainObject").GetComponent <ReturnToMenu>(); }
void Start() { rtm = FindObjectOfType <ReturnToMenu>(); }