//供外部调用的死亡后显示最高分数和当前分数
    public void Show(float currentScore)
    {
        heightScoreText.text  = ReturnHeightScore.Score(currentScore);
        currentScoreText.text = currentScore.ToString();

        Spawn._i.StopCreate();

        this.gameObject.SetActive(true);
    }
    void Start()
    {
        heightText  = this.transform.Find("HeightScoreTextBG/Text").GetComponent <Text>();
        currentText = this.transform.Find("CurrentScoreTextBG/Text").GetComponent <Text>();

        if (Application.loadedLevelName == "GameOverScene")
        {
            heightText.text  = ReturnHeightScore.Score(DDL._i.currentScore, "CandyScore");
            currentText.text = DDL._i.currentScore.ToString();
        }
    }