void onClick_Btn_Two_Btn(GameObject caster) { if (m_db.copyType == (uint)CopyTypeTable.Camp) { ReturnBackUIData[] returnData = new ReturnBackUIData[1]; returnData[0] = new ReturnBackUIData(); returnData[0].msgid = UIMsgID.eNone; returnData[0].panelid = PanelID.FBPanel; returnData[0].param = null; UIPanelBase.PanelJumpData jumpData = new UIPanelBase.PanelJumpData(); jumpData.Tabs = new int[1]; jumpData.Tabs[0] = (int)ShopPanel.TabMode.ZhanXun;//zhanxun商城 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.ShopPanel, jumpData: jumpData); return; } //TODO if (m_db.copyFlag != (uint)CopyFlag.Huodong && m_db.membType != 0) { if (DataManager.Manager <TeamDataManager>().IsJoinTeam) { DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.TeamPanel); } else { DataManager.Manager <TeamDataManager>().ReqConvenientTeamListByCopyId(m_db.copyId); } return; } }
public void OnPropetyClick(ClientMoneyType nType) { switch (nType) { case ClientMoneyType.Wenqian: DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.ExchangeMoneyPanel, data: nType); break; case ClientMoneyType.YuanBao: ReturnBackUIData[] returnData = new ReturnBackUIData[1]; returnData[0] = new ReturnBackUIData(); returnData[0].msgid = UIMsgID.eNone; returnData[0].panelid = this.m_currPanelID; returnData[0].param = null; UIPanelBase.PanelJumpData jumpData = new UIPanelBase.PanelJumpData(); jumpData.Tabs = new int[1]; jumpData.Tabs[0] = (int)(GameCmd.CommonStore) 4; DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.MallPanel, jumpData: jumpData); break; case ClientMoneyType.Gold: DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.ExchangeMoneyPanel, data: nType); break; case ClientMoneyType.YinLiang: DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.ExchangeMoneyPanel, data: nType); break; default: break; } }
void onClick_ShengWangStoreBtn_Btn(GameObject caster) { ReturnBackUIData[] returnData = new ReturnBackUIData[1]; returnData[0] = new ReturnBackUIData(); returnData[0].msgid = UIMsgID.eNone; returnData[0].panelid = PanelID.ClanPanel; returnData[0].param = null; UIPanelBase.PanelJumpData jumpData = new PanelJumpData(); jumpData.Tabs = new int[1]; jumpData.Tabs[0] = (int)ShopPanel.TabMode.ShengWang;//积分商城 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.ShopPanel, jumpData: jumpData); }
/// <summary> /// 排行榜 /// </summary> /// <param name="caster"></param> void onClick_Btn_ranklist_Btn(GameObject caster) { ReturnBackUIData[] returnData = new ReturnBackUIData[1]; returnData[0] = new ReturnBackUIData(); returnData[0].msgid = UIMsgID.eNone; returnData[0].panelid = PanelID.ArenaPanel; returnData[0].param = null; string type = "OrderListType_Simulation"; //DataManager.Manager<UIPanelManager>().ShowPanel(PanelID.RankPanel, data: type, returnBackUIData: returnData); DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.RankPanel, data: type); }
/// <summary> /// 跳转氏族商店 /// </summary> private void GoToClanShop() { ReturnBackUIData[] returnData = new ReturnBackUIData[1]; returnData[0] = new ReturnBackUIData(); returnData[0].msgid = UIMsgID.eNone; returnData[0].panelid = PanelID.ClanPanel; returnData[0].param = null; UIPanelBase.PanelJumpData jumpData = new PanelJumpData(); jumpData.Tabs = new int[1]; jumpData.Tabs[0] = (int)ShopPanel.TabMode.ShengWang; DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.ShopPanel, jumpData: jumpData); }
/// <summary> /// 获取UI返回数据 /// </summary> /// <returns></returns> private ReturnBackUIData[] GetReturnBackUIData() { ReturnBackUIData[] returnData = new ReturnBackUIData[1]; returnData[0] = new ReturnBackUIData(); returnData[0].msgid = UIMsgID.eShowUI; returnData[0].panelid = PanelID.MuhonPanel; int[] tab = new int[1]; tab[0] = (int)status; ReturnBackUIMsg backUIMsg = new ReturnBackUIMsg(); backUIMsg.param = selectedMuhonId; backUIMsg.tabs = tab; returnData[0].param = backUIMsg; return(returnData); }
/// <summary> /// 积分商城 /// </summary> /// <param name="caster"></param> void onClick_Btn_store_Btn(GameObject caster) { // DataManager.Manager<MallManager>().SetBlackMarkeActiveStore(GameCmd.CommonStore.CommonStore_Five); ReturnBackUIData[] returnData = new ReturnBackUIData[1]; returnData[0] = new ReturnBackUIData(); returnData[0].msgid = UIMsgID.eNone; returnData[0].panelid = PanelID.ArenaPanel; returnData[0].param = null; UIPanelBase.PanelJumpData jumpData = new PanelJumpData(); jumpData.Tabs = new int[1]; jumpData.Tabs[0] = 3;//积分商城 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.BlackMarketPanel, jumpData: jumpData); }
/// <summary> /// 获取UI返回数据 /// </summary> /// <returns></returns> private ReturnBackUIData[] GetReturnBackUIData() { ReturnBackUIData[] returnData = new ReturnBackUIData[1]; returnData[0] = new ReturnBackUIData(); returnData[0].msgid = UIMsgID.eShowUI; returnData[0].panelid = PanelID.ClanCreatePanel; ClanCreateMode tabMode = m_em_clanCreateMode; int[] tab = new int[2]; tab[0] = (int)tabMode; ReturnBackUIMsg backUIMsg = new ReturnBackUIMsg(); backUIMsg.tabs = tab; returnData[0].param = backUIMsg; return(returnData); }
void onClick_Btn_shop_Btn(GameObject caster) { ReturnBackUIData[] returnData = new ReturnBackUIData[1]; returnData[0] = new ReturnBackUIData(); returnData[0].msgid = UIMsgID.eNone; returnData[0].panelid = PanelID.DailyPanel; int[] tab = new int[1]; tab[0] = 2; ReturnBackUIMsg backUIMsg = new ReturnBackUIMsg(); backUIMsg.tabs = tab; returnData[0].param = backUIMsg; UIPanelBase.PanelJumpData jumpData = new PanelJumpData(); jumpData.Tabs = new int[1]; jumpData.Tabs[0] = (int)ShopPanel.TabMode.LieHun; DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.ShopPanel, jumpData: jumpData); }