public void ClickBuyButton(int count) { wallet = Wallet.instance; switch (type) { case GoodsType.Gold: if (wallet.Gold >= Price) { wallet.Gold -= Price; } RandomDraw(gTotal, 'g', count); resultView.SetIcon(ref DrawList); break; case GoodsType.Jewelry: if (wallet.Jewelry >= Price) { wallet.Jewelry -= Price; } RandomDraw(jTotal, 'j', count); resultView.SetIcon(ref DrawList); break; } Wallet.instance.ChangeGoods(); }