Example #1
0
 public Result Display(PlayerData playerData, CodingMamaCharacter characterData)
 {
     if (dialogIndex < dialogList.Count)
     {
         playerData.dialogManager.Show();
         playerData.dialogManager.DisplayDialog(dialogList[dialogIndex]);
         Result result = ResultFactory.CreateChattingResult();
         result.yesOrNoQuestion = dialogList[dialogIndex].yesOrNoResult;
         dialogIndex++;
         return(result);
     }
     else
     {
         playerData.dialogManager.Hide();
         return(ResultFactory.CreateEndingResult());
     }
 }