public string CanCastSpell(NWCreature oPC, NWObject oTarget, int spellTier) { if (!RestEffect.CanRest(oPC)) { return("You cannot rest while you or a party member are in combat."); } return(string.Empty); }
public bool CanCastSpell(NWPlayer oPC, NWObject oTarget) { return RestEffect.CanRest(oPC); }