Example #1
0
    // Callback
    public void ResponseCreateUserSession(ResponseCreateUserSession response)
    {
        PlayerSession.user_session_id = response.user_session_id;
        PlayerSession.access_token    = response.access_token;
        PlayerSession.user_id         = response.user_id;

        ApiClient.Instance.SetAccessToken(PlayerSession.access_token);

        Debug.Log("Login: "******"room_scene");
    }
Example #2
0
    // ----------------------------------------------------
    // ログインセッション生成コールバック関数
    // ----------------------------------------------------
    public void ResponseCreateUserSession(ResponseCreateUserSession response)
    {
        // トークンをセット
        ApiClient.Instance.SetAccessToken(response.access_token);

        // 情報保持
        UserInfo.user_session_id = response.user_session_id;
        UserInfo.token           = response.access_token;
        UserInfo.user_id         = response.user_id;

        // RoomListシーンに切り替え
        SceneManager.LoadScene("RoomListScene");
    }