getResponseText() public method

public getResponseText ( ) : string
return string
    void OnGUI()
    {
        if (conversation == null)
        {
            return;
        }

        GUIStyle guiStyle = GUI.skin.box;

        guiStyle.wordWrap          = true;
        guiStyle.font              = font;
        guiStyle.normal.background = Resources.Load("Textures/SyntaxHighlightBlue") as Texture2D;
        guiStyle.alignment         = TextAnchor.MiddleCenter;
        guiStyle.fontSize          = 17;

        GUI.Box(new Rect(Screen.width / 2 - width / 2, Screen.height / 2 - height / 2, width, height), conversation.GetText(), guiStyle);

        int response_height = 0;

        if (conversation.GetResponses() != null)
        {
            foreach (object responseObject in conversation.GetResponses())
            {
                Response response = responseObject as Response;

                string response_text = response.getResponseText();

                GUIStyle buttonStyle = GUI.skin.box;
                buttonStyle.wordWrap          = true;
                buttonStyle.font              = font;
                buttonStyle.normal.background = Resources.Load("Textures/SyntaxHighlightGreen") as Texture2D;
                buttonStyle.alignment         = TextAnchor.MiddleCenter;
                buttonStyle.fontSize          = 17;

                if (GUI.Button(new Rect(Screen.width / 2 + width / 2 + 10, Screen.height / 2 - height / 2 + response_height, 200, 50), response_text, buttonStyle))
                {
                    conversation.Respond(response);

                    if (response.isExit())
                    {
                        conversation = null;
                    }
                }
                response_height += 60;
            }
        }
    }
Example #2
0
    void OnGUI()
    {
        if (conversation == null || !enabled)
        {
            return;
        }


        GUI.Box(new Rect(0, 0, Screen.width, Screen.height), "");


        GUI.BeginGroup(new Rect(Screen.width / 2 - width / 2, Screen.height / 2 - height / 2, width + 210, height));

        GUIStyle guiStyle = new GUIStyle();

        guiStyle.wordWrap          = true;
        guiStyle.font              = font;
        guiStyle.normal.background = Resources.Load("Textures/SyntaxHighlightBlue") as Texture2D;
        guiStyle.alignment         = TextAnchor.MiddleCenter;
        guiStyle.fontSize          = 20;
        guiStyle.normal.textColor  = Color.white;

        GUI.Box(new Rect(0, 0, width, height), conversation.GetText(), guiStyle);

        int response_height = 0;

        mouse_over_button = false;

        if (conversation.GetResponses() != null)
        {
            foreach (object responseObject in conversation.GetResponses())
            {
                Response response = responseObject as Response;

                string response_text = response.getResponseText();

                GUIStyle buttonStyle = new GUIStyle();
                buttonStyle.wordWrap          = true;
                buttonStyle.font              = font;
                buttonStyle.normal.background = Resources.Load("Textures/SyntaxHighlightGreen") as Texture2D;
                buttonStyle.alignment         = TextAnchor.MiddleCenter;
                buttonStyle.fontSize          = 20;
                buttonStyle.normal.textColor  = Color.white;

                //Check if the mouse is over a button
                Rect button_rect = new Rect(width + 10, response_height, 200, 50);

                if (button_rect.Contains(Input.mousePosition))
                {
                    mouse_over_button = true;
                }

                if (GUI.Button(button_rect, response_text, buttonStyle))
                {
                    conversation.Respond(response);

                    if (response.isExit())
                    {
                        exit();
                    }
                }
                response_height += 60;
            }
        }

        GUI.EndGroup();

        if (Event.current.type == EventType.MouseDown && !mouse_over_button)
        {
            Event.current.Use();
            exit();
            return;
        }
    }