public void FailedBuyProduct(ResponeError resp) { }
public void FailedBuyProduct(ResponeError resp) { Info.text = resp.Error; InfoPanel.gameObject.SetActive(true); IsBusy = false; }
public void FailedGetProducts(ResponeError resp) { }
public void FailedGetProducts(ResponeError resp) { Error.text = resp.Error; Error.gameObject.SetActive(true); }