public SaveResult InsertOrUpdate(ref RespawnMapTypeDTO respawnMapType) { try { using (OpenNosContext context = DataAccessHelper.CreateContext()) { short mapId = respawnMapType.DefaultMapId; RespawnMapType entity = context.RespawnMapType.FirstOrDefault(c => c.DefaultMapId.Equals(mapId)); if (entity == null) { respawnMapType = insert(respawnMapType, context); return(SaveResult.Inserted); } respawnMapType.RespawnMapTypeId = entity.RespawnMapTypeId; respawnMapType = update(entity, respawnMapType, context); return(SaveResult.Updated); } } catch (Exception e) { Logger.Error(e); return(SaveResult.Error); } }
public static bool ToRespawnMapTypeDTO(RespawnMapType input, RespawnMapTypeDTO output) { if (input == null) { return(false); } output.DefaultMapId = input.DefaultMapId; output.DefaultX = input.DefaultX; output.DefaultY = input.DefaultY; output.Name = input.Name; output.RespawnMapTypeId = input.RespawnMapTypeId; return(true); }
private RespawnMapTypeDTO update(RespawnMapType entity, RespawnMapTypeDTO respawnMapType, OpenNosContext context) { if (entity != null) { Mapper.Mapper.Instance.RespawnMapTypeMapper.ToRespawnMapType(respawnMapType, entity); context.SaveChanges(); } if (Mapper.Mapper.Instance.RespawnMapTypeMapper.ToRespawnMapTypeDTO(entity, respawnMapType)) { return(respawnMapType); } return(null); }
// Map public void ReviveFirstPosition(long characterId) { ClientSession session = GetSessionByCharacterId(characterId); if (session != null && session.Character.Hp <= 0) { Random rnd = new Random(); LeaveMap(session.Character.CharacterId); session.Character.Hp = 1; session.Character.Mp = 1; RespawnMapTypeDTO resp = session.Character.Respawn; short x = (short)(resp.DefaultX + RandomNumber(-5, 5)); short y = (short)(resp.DefaultY + RandomNumber(-5, 5)); ChangeMap(session.Character.CharacterId, resp.DefaultMapId, x, y); session.CurrentMap?.Broadcast(session, session.Character.GenerateTp()); session.CurrentMap?.Broadcast(session.Character.GenerateRevive()); session.SendPacket(session.Character.GenerateStat()); } }
public RespawnMapTypeDTO LoadById(long respawnMapTypeId) { try { using (OpenNosContext context = DataAccessHelper.CreateContext()) { RespawnMapTypeDTO dto = new RespawnMapTypeDTO(); if (Mapper.Mapper.Instance.RespawnMapTypeMapper.ToRespawnMapTypeDTO(context.RespawnMapType.FirstOrDefault(s => s.RespawnMapTypeId.Equals(respawnMapTypeId)), dto)) { return(dto); } return(null); } } catch (Exception e) { Logger.Error(e); return(null); } }
private RespawnMapTypeDTO insert(RespawnMapTypeDTO respawnMapType, OpenNosContext context) { try { RespawnMapType entity = new RespawnMapType(); Mapper.Mapper.Instance.RespawnMapTypeMapper.ToRespawnMapType(respawnMapType, entity); context.RespawnMapType.Add(entity); context.SaveChanges(); if (Mapper.Mapper.Instance.RespawnMapTypeMapper.ToRespawnMapTypeDTO(entity, respawnMapType)) { return(respawnMapType); } return(null); } catch (Exception e) { Logger.Error(e); return(null); } }
public RespawnMapTypeDTO LoadByMapId(short mapId) { try { using (OpenNosContext context = DataAccessHelper.CreateContext()) { RespawnMapTypeDTO dto = new RespawnMapTypeDTO(); if (Mapper.Mappers.RespawnMapTypeMapper.ToRespawnMapTypeDTO(context.RespawnMapType.AsNoTracking().FirstOrDefault(s => s.DefaultMapId.Equals(mapId)), dto)) { return(dto); } return(null); } } catch (Exception e) { Logger.Error(e); return(null); } }
public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null) { if (session.Character.IsVehicled) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_DO_VEHICLED"), 10)); return; } if (session.CurrentMapInstance.MapInstanceType == MapInstanceType.TalentArenaMapInstance) { return; } if (inv.ItemVNum == 2539 || inv.ItemVNum == 10066)//Cuarry Bank Money Card { if (session.Character.MapInstance.MapInstanceType != MapInstanceType.NormalInstance || session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance) { return; } session.Character.OpenBank(); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } switch (Effect) { // airwaves - eventitems case 0: if (inv.Item.ItemType == ItemType.Shell) { if (!(inv).ShellEffects.Any()) { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_MUST_BE_IDENTIFIED"), 0)); return; } if (packetsplit?.Length < 9) { return; } if (!int.TryParse(packetsplit[6], out int requestType)) { return; } if (!Enum.TryParse(packetsplit[8], out InventoryType eqType)) { return; } if (inv.ShellEffects.Count != 0 && packetsplit?.Length > 9 && byte.TryParse(packetsplit[9], out byte islot)) { ItemInstance wearable = session.Character.Inventory.LoadBySlotAndType(islot, InventoryType.Equipment); if (wearable != null && (wearable.Item.ItemType == ItemType.Weapon || wearable.Item.ItemType == ItemType.Armor) && wearable.Item.LevelMinimum >= inv.Upgrade && wearable.Rare >= inv.Rare && !wearable.Item.IsHeroic) { switch (requestType) { case 0: session.SendPacket(wearable.ShellEffects.Any() ? $"qna #u_i^1^{session.Character.CharacterId}^{(short)inv.Type}^{inv.Slot}^1^1^{(short)eqType}^{islot} {Language.Instance.GetMessageFromKey("ADD_OPTION_ON_STUFF_NOT_EMPTY")}" : $"qna #u_i^1^{session.Character.CharacterId}^{(short)inv.Type}^{inv.Slot}^1^1^{(short)eqType}^{islot} {Language.Instance.GetMessageFromKey("ADD_OPTION_ON_STUFF")}"); break; case 1: if (inv.ShellEffects == null) { return; } if (wearable.BoundCharacterId != session.Character.CharacterId && wearable.BoundCharacterId != null) { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NEED_FRAGANCE"), 0)); return; } if (wearable.Rare < inv.Rare) { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_RARITY_TOO_HIGH"), 0)); return; } if (wearable.Item.LevelMinimum < inv.Upgrade) { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_LEVEL_TOO_HIGH"), 0)); return; } bool weapon = false; if ((inv.ItemVNum >= 565 && inv.ItemVNum <= 576) || (inv.ItemVNum >= 589 && inv.ItemVNum <= 598)) { weapon = true; } else if ((inv.ItemVNum >= 577 && inv.ItemVNum <= 588) || (inv.ItemVNum >= 656 && inv.ItemVNum <= 664) || inv.ItemVNum == 599) { weapon = false; } else { return; } if ((wearable.Item.ItemType == ItemType.Weapon && weapon) || (wearable.Item.ItemType == ItemType.Armor && !weapon)) { if (wearable.ShellEffects.Count > 0 && ServerManager.RandomNumber() < 50) { session.Character.DeleteItemByItemInstanceId(inv.Id); session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_FAIL"), 0)); return; } wearable.BoundCharacterId = session.Character.CharacterId; wearable.ShellRarity = inv.Rare; wearable.ShellEffects.Clear(); DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearable.EquipmentSerialId); wearable.ShellEffects.AddRange(inv.ShellEffects); if (wearable.EquipmentSerialId == Guid.Empty) { wearable.EquipmentSerialId = Guid.NewGuid(); } DAOFactory.ShellEffectDAO.InsertOrUpdateFromList(wearable.ShellEffects, wearable.EquipmentSerialId); session.Character.DeleteItemByItemInstanceId(inv.Id); session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_SUCCESS"), 0)); } if (ItemType == ItemType.Magical) { switch (VNum) { // Bank Card case 2539: case 10066: if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance) { return; } session.Character.OpenBank(); session.Character.Inventory.RemoveItemFromInventory(inv.Id); return; } } break; } } } return; } if (ItemType == ItemType.Event) { session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, EffectValue)); if (MappingHelper.GuriItemEffects.ContainsKey(EffectValue)) { session.CurrentMapInstance?.Broadcast(UserInterfaceHelper.GenerateGuri(19, 1, session.Character.CharacterId, MappingHelper.GuriItemEffects[EffectValue]), session.Character.PositionX, session.Character.PositionY); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; //respawn objects case 1: if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance || session.Character.IsSeal) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10)); return; } int type, secondaryType, inventoryType, slot; if (packetsplit?.Length > 6 && int.TryParse(packetsplit[2], out type) && int.TryParse(packetsplit[3], out secondaryType) && int.TryParse(packetsplit[4], out inventoryType) && int.TryParse(packetsplit[5], out slot)) { int packetType; switch (EffectValue) { case 0: if (inv.ItemVNum != 2070 && inv.ItemVNum != 10010 || (session.CurrentMapInstance.Map.MapTypes.Any(m => m.MapTypeId == (short)MapTypeEnum.Act51 || m.MapTypeId == (short)MapTypeEnum.Act52))) { return; } if (Option == 0) { if (ServerManager.Instance.ChannelId == 51) { session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^0 {Language.Instance.GetMessageFromKey("WANT_TO_GO_BASE")}")); } else { session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}")); } } else if (int.TryParse(packetsplit[6], out packetType)) { switch (packetType) { case 1: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3")); break; case 2: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4")); break; case 3: session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY); RespawnMapTypeDTO respawn = session.Character.Respawn; if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { MapCell mapCell = new MapCell(); for (int i = 0; i < 5; i++) { mapCell.X = (short)(respawn.DefaultX + ServerManager.RandomNumber(-3, 3)); mapCell.Y = (short)(respawn.DefaultY + ServerManager.RandomNumber(-3, 3)); if (ServerManager.GetMapInstanceByMapId(respawn.DefaultMapId) is MapInstance GoToMap) { if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y)) { break; } } } ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, mapCell.X, mapCell.Y); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; case 4: RespawnMapTypeDTO respawnObj = session.Character.Respawn; if (ServerManager.Instance.ChannelId == 51) { respawnObj.DefaultMapId = (short)(129 + session.Character.Faction); respawnObj.DefaultX = 41; respawnObj.DefaultY = 42; } if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0) { MapCell mapCell = new MapCell(); for (int i = 0; i < 5; i++) { mapCell.X = (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-3, 3)); mapCell.Y = (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-3, 3)); if (ServerManager.GetMapInstanceByMapId(respawnObj.DefaultMapId) is MapInstance GoToMap) { if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y)) { break; } } } ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, mapCell.X, mapCell.Y); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; } } break; case 1: if (inv.ItemVNum != 2071 && inv.ItemVNum != 10011) { return; } if (int.TryParse(packetsplit[6], out packetType)) { if (ServerManager.Instance.ChannelId == 51) { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANNOT_USE"), 10)); return; } RespawnMapTypeDTO respawn = session.Character.Return; switch (packetType) { case 0: if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { session.SendPacket(UserInterfaceHelper.GenerateRp(respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } break; case 1: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2")); break; case 2: if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; } } break; case 2: if (inv.ItemVNum != 2072 && inv.ItemVNum != 10012) { return; } if (Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } else { ServerManager.Instance.JoinMiniland(session, session); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; case 4: if (inv.ItemVNum != 2188 || session.Character.MapInstance.Map.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act4)) { return; } if (Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } else { ServerManager.Instance.ChangeMap(session.Character.CharacterId, 98, 28, 34); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; case 5: if (inv.ItemVNum != 2311 || ServerManager.Instance.ChannelId != 51) { return; } if (ServerManager.GetAllMapInstances().SelectMany(s => s.Monsters.ToList()).LastOrDefault(s => s.MonsterVNum == (short)session.Character.Faction + 964) is MapMonster flag) { if (Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } else { ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId, flag.MapInstance.MapInstanceId, flag.MapX, flag.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } } break; case 6: if (inv.ItemVNum != 2384 || ServerManager.Instance.ChannelId == 51 || session.CurrentMapInstance.MapInstanceType != MapInstanceType.BaseMapInstance) { return; } if (Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}")); } else if (int.TryParse(packetsplit[6], out packetType)) { switch (packetType) { case 1: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3")); break; case 2: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4")); break; case 3: if (session.CurrentMapInstance.Map.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act51 || s.MapTypeId == (short)MapTypeEnum.Act52)) { session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY); RespawnMapTypeDTO respawn = session.Character.Respawn; if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { MapCell mapCell = new MapCell(); for (int i = 0; i < 5; i++) { mapCell.X = (short)(respawn.DefaultX + ServerManager.RandomNumber(-3, 3)); mapCell.Y = (short)(respawn.DefaultY + ServerManager.RandomNumber(-3, 3)); if (ServerManager.GetMapInstanceByMapId(respawn.DefaultMapId) is MapInstance GoToMap) { if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y)) { break; } } } ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, mapCell.X, mapCell.Y); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { goto case 4; } break; case 4: MapInstance mapInstanceBackup = session.CurrentMapInstance; session.CurrentMapInstance = ServerManager.GetMapInstanceByMapId(170); RespawnMapTypeDTO respawnObj = session.Character.Respawn; session.CurrentMapInstance = mapInstanceBackup; if (ServerManager.Instance.ChannelId == 51) { respawnObj.DefaultMapId = (short)(129 + session.Character.Faction); respawnObj.DefaultX = 41; respawnObj.DefaultY = 42; } if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0) { MapCell mapCell = new MapCell(); for (int i = 0; i < 5; i++) { mapCell.X = (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-3, 3)); mapCell.Y = (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-3, 3)); if (ServerManager.GetMapInstanceByMapId(respawnObj.DefaultMapId) is MapInstance GoToMap) { if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y)) { break; } } } ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, mapCell.X, mapCell.Y); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; } } break; } } break; // dyes or waxes case 10: case 11: if (!session.Character.IsVehicled) { if (Effect == 10) { if (EffectValue == 99) { byte nextValue = (byte)ServerManager.RandomNumber(0, 127); session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), nextValue) ? (HairColorType)nextValue : 0; } else { session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), (byte)EffectValue) ? (HairColorType)EffectValue : 0; } } else if (Effect == 11) { if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1) { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10)); return; } if (session.Character.Gender != (GenderType)Sex && (VNum < 2130 || VNum > 2162) && (VNum < 10025 || VNum > 10026)) { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANNOT_USE"), 10)); return; } session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0; } else { if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1) { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10)); return; } session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0; } session.SendPacket(session.Character.GenerateEq()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // TS npcs health case 12: if (EffectValue > 0) { if (session.Character.Timespace != null) { session.Character.MapInstance.GetBattleEntitiesInRange(new MapCell { X = session.Character.PositionX, Y = session.Character.PositionY }, 6) .Where(s => (s.MapNpc != null || (s.Mate != null && s.Mate.IsTemporalMate)) && !session.Character.BattleEntity.CanAttackEntity(s)).ToList() .ForEach(s => { int health = EffectValue; if (s.Hp + EffectValue > s.HpMax) { health = s.HpMax - s.Hp; } s.Hp += health; session.Character.MapInstance.Broadcast(s.GenerateRc(health)); s.Mate?.Owner.Session.SendPacket(s.Mate.GenerateStatInfo()); }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 48)); } } break; // dignity restoration case 14: if ((EffectValue == 100 || EffectValue == 200) && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity += EffectValue; if (session.Character.Dignity > 100) { session.Character.Dignity = 100; } session.SendPacket(session.Character.GenerateFd()); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction)); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(InEffect: 1), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else if (EffectValue == 2000 && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity = 100; session.SendPacket(session.Character.GenerateFd()); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction)); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(InEffect: 1), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // speakers case 15: if (!session.Character.IsVehicled && Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 3, session.Character.CharacterId, 1)); } break; // bubbles case 16: if (!session.Character.IsVehicled && Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 4, session.Character.CharacterId, 1)); } break; // wigs case 30: if (!session.Character.IsVehicled) { ItemInstance wig = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Hat, InventoryType.Wear); if (wig != null) { wig.Design = (byte)ServerManager.RandomNumber(0, 15); session.SendPacket(session.Character.GenerateEq()); session.SendPacket(session.Character.GenerateEquipment()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_WIG"), 0)); } } break; case 31: if (!session.Character.IsVehicled && session.Character.HairStyle == HairStyleType.Hair7) { session.Character.HairStyle = HairStyleType.Hair8; session.SendPacket(session.Character.GenerateEq()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); // idk how it works yet but seems like all characters with this hairstyle have DarkPurple hair //session.Character.HairColor = HairColorType.DarkPurple; } break; // Passive skills books case 99: if (session.Character.HeroLevel >= EffectValue) { if (session.Character.AddSkill((short)(Sex + 1))) { session.SendPacket(session.Character.GenerateSki()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } } else { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("LOW_HERO_LVL"), 10)); } break; case 300: if (session.Character.Group != null && session.Character.Group.GroupType != GroupType.Group && session.Character.Group.IsLeader(session) && session.CurrentMapInstance.Portals.Any(s => s.Type == (short)PortalType.Raid)) { int delay = 0; foreach (ClientSession sess in session.Character.Group.Sessions.GetAllItems()) { Observable.Timer(TimeSpan.FromMilliseconds(delay)).Subscribe(o => { if (sess?.Character != null && session?.CurrentMapInstance != null && session?.Character != null && sess.Character != session.Character) { ServerManager.Instance.TeleportOnRandomPlaceInMap(sess, session.CurrentMapInstance.MapInstanceId); } }); delay += 100; } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; default: Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue)); break; } }
public SaveResult InsertOrUpdate(ref RespawnMapTypeDTO respawnMapType) { throw new NotImplementedException(); }
public override void Use(ClientSession session, ref ItemInstance inv, bool delay = false, string[] packetsplit = null) { Random random = new Random(); switch (Effect) { // airwaves - eventitems case 0: if (ItemType == ItemType.Event) { session.CurrentMap?.Broadcast(session.Character.GenerateEff(EffectValue)); if (MappingHelper.GuriItemEffects.ContainsKey(EffectValue)) { session.CurrentMap?.Broadcast(session.Character.GenerateGuri(19, 1, MappingHelper.GuriItemEffects[EffectValue]), session.Character.MapX, session.Character.MapY); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } break; //respawn objects case 1: int x1; int x2; int x3; int x4; if (packetsplit != null && int.TryParse(packetsplit[2], out x1) && int.TryParse(packetsplit[3], out x2) && int.TryParse(packetsplit[4], out x3) && int.TryParse(packetsplit[5], out x4)) { int x5; switch (EffectValue) { case 0: if (!delay) { session.SendPacket(session.Character.GenerateDialog($"#u_i^{x1}^{x2}^{x3}^{x4}^1 #u_i^{x1}^{x2}^{x3}^{x4}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}")); } else { if (int.TryParse(packetsplit[6], out x5)) { switch (x5) { case 1: session.SendPacket(session.Character.GenerateDelay(5000, 7, $"#u_i^{x1}^{x2}^{x3}^{x4}^3")); break; case 2: session.SendPacket(session.Character.GenerateDelay(5000, 7, $"#u_i^{x1}^{x2}^{x3}^{x4}^4")); break; case 3: session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY); RespawnMapTypeDTO resp = session.Character.Respawn; if (resp.DefaultX != 0 && resp.DefaultY != 0 && resp.DefaultMapId != 0) { ServerManager.Instance.LeaveMap(session.Character.CharacterId); ServerManager.Instance.ChangeMap(session.Character.CharacterId, resp.DefaultMapId, (short)(resp.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(resp.DefaultY + ServerManager.RandomNumber(-5, 5))); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 4: RespawnMapTypeDTO respa = session.Character.Respawn; if (respa.DefaultX != 0 && respa.DefaultY != 0 && respa.DefaultMapId != 0) { ServerManager.Instance.LeaveMap(session.Character.CharacterId); ServerManager.Instance.ChangeMap(session.Character.CharacterId, respa.DefaultMapId, (short)(respa.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respa.DefaultY + ServerManager.RandomNumber(-5, 5))); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; } } } break; case 1: if (int.TryParse(packetsplit[6], out x5)) { RespawnMapTypeDTO resp = session.Character.Return; switch (x5) { case 0: if (resp.DefaultX != 0 && resp.DefaultY != 0 && resp.DefaultMapId != 0) { session.SendPacket(session.Character.GenerateRp(resp.DefaultMapId, resp.DefaultX, resp.DefaultY, $"#u_i^{x1}^{x2}^{x3}^{x4}^1")); } break; case 1: session.SendPacket(session.Character.GenerateDelay(5000, 7, $"#u_i^{x1}^{x2}^{x3}^{x4}^2")); break; case 2: if (resp.DefaultX != 0 && resp.DefaultY != 0 && resp.DefaultMapId != 0) { ServerManager.Instance.LeaveMap(session.Character.CharacterId); ServerManager.Instance.ChangeMap(session.Character.CharacterId, resp.DefaultMapId, resp.DefaultX, resp.DefaultY); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; } } break; } } break; // dyes or waxes case 10: case 11: if (!session.Character.IsVehicled) { if (Effect == 10) { if (EffectValue == 99) { byte nextValue = (byte)ServerManager.RandomNumber(0, 127); session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), nextValue) ? (HairColorType)nextValue : 0; } else { session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), (byte)EffectValue) ? (HairColorType)EffectValue : 0; } } else { if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1) { session.SendPacket(session.Character.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10)); return; } session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0; } session.SendPacket(session.Character.GenerateEq()); session.CurrentMap?.Broadcast(session, session.Character.GenerateIn()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } break; // dignity restoration case 14: if ((EffectValue == 100 || EffectValue == 200) && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity += EffectValue; if (session.Character.Dignity > 100) { session.Character.Dignity = 100; } session.SendPacket(session.Character.GenerateFd()); session.SendPacket(session.Character.GenerateEff(49 - session.Character.Faction)); session.CurrentMap?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } else if (EffectValue == 2000 && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity = 100; session.SendPacket(session.Character.GenerateFd()); session.SendPacket(session.Character.GenerateEff(49 - session.Character.Faction)); session.CurrentMap?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } break; // speakers case 15: if (!session.Character.IsVehicled) { if (!delay) { session.SendPacket(session.Character.GenerateGuri(10, 3, 1)); } } break; // bubbles case 16: if (!session.Character.IsVehicled) { if (!delay) { session.SendPacket(session.Character.GenerateGuri(10, 4, 1)); } } break; // wigs case 30: if (!session.Character.IsVehicled) { WearableInstance wig = session.Character.Inventory.LoadBySlotAndType <WearableInstance>((byte)EquipmentType.Hat, InventoryType.Wear); if (wig != null) { wig.Design = (byte)ServerManager.RandomNumber(0, 15); session.SendPacket(session.Character.GenerateEq()); session.SendPacket(session.Character.GenerateEquipment()); session.CurrentMap?.Broadcast(session, session.Character.GenerateIn()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } else { session.SendPacket(session.Character.GenerateMsg(Language.Instance.GetMessageFromKey("NO_WIG"), 0)); } } break; default: Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType())); break; } }
public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null) { switch (Effect) { // airwaves - eventitems case 0: if (ItemType == ItemType.Event) { session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(EffectValue)); if (MappingHelper.Instance.GuriItemEffects.ContainsKey(EffectValue)) { session.CurrentMapInstance?.Broadcast(UserInterfaceHelper.Instance.GenerateGuri(19, 1, session.Character.CharacterId, MappingHelper.Instance.GuriItemEffects[EffectValue]), session.Character.MapX, session.Character.MapY); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } // APPLY SHELL ON EQUIPMENT if (inv.Item.ItemType == ItemType.Shell) { if (!((WearableInstance)inv).EquipmentOptions.Any()) { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_MUST_BE_IDENTIFIED"), 0)); return; } if (packetsplit == null) { return; } if (packetsplit.Length < 9) { // MODIFIED PACKET return; } if (!short.TryParse(packetsplit[9], out short eqSlot) || !Enum.TryParse(packetsplit[8], out InventoryType eqType)) { return; } if (!int.TryParse(packetsplit[6], out int requestType)) { return; } WearableInstance shell = (WearableInstance)inv; WearableInstance eq = session.Character.Inventory.LoadBySlotAndType <WearableInstance>(eqSlot, eqType); if (eq == null) { // PACKET MODIFIED return; } if (eq.Item.ItemType != ItemType.Armor && shell.Item.ItemSubType == 1) { // ARMOR SHELL ONLY APPLY ON ARMORS session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_FOR_ARMOR_ONLY"), 0)); return; } if (eq.Item.ItemType != ItemType.Weapon && shell.Item.ItemSubType == 0) { // WEAPON SHELL ONLY APPLY ON WEAPONS session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_FOR_WEAPON_ONLY"), 0)); return; } switch (requestType) { case 0: session.SendPacket(eq.EquipmentOptions.Any() ? $"qna #u_i^1^{session.Character.CharacterId}^{(short) inv.Type}^{inv.Slot}^1^1^{(short) eqType}^{eqSlot} {Language.Instance.GetMessageFromKey("ADD_OPTION_ON_STUFF_NOT_EMPTY")}" : $"qna #u_i^1^{session.Character.CharacterId}^{(short) inv.Type}^{inv.Slot}^1^1^{(short) eqType}^{eqSlot} {Language.Instance.GetMessageFromKey("ADD_OPTION_ON_STUFF")}"); break; case 1: if (shell.EquipmentOptions == null) { // SHELL NOT IDENTIFIED return; } if (eq.BoundCharacterId != session.Character.CharacterId && eq.BoundCharacterId != null) { // NEED TO PERFUME STUFF BEFORE CHANGING SHELL session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NEED_PARFUM_TO_CHANGE_SHELL"), 0)); return; } if (eq.Rare < shell.Rare) { // RARITY TOO HIGH ON SHELL session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_RARITY_TOO_HIGH"), 0)); return; } if (eq.Item.LevelMinimum < shell.Upgrade) { // SHELL LEVEL TOO HIGH session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_LEVEL_TOO_HIGH"), 0)); return; } if (eq.EquipmentOptions?.Any() == true) { if (new Random().Next(100) >= 50) { // BREAK BECAUSE DIDN'T USE MAGIC ERASER session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_BROKEN"), 0)); session.Character.Inventory.RemoveItemAmountFromInventory(1, shell.Id); return; } } if (eq.EquipmentOptions == null) { eq.EquipmentOptions = new List <EquipmentOptionDTO>(); } eq.EquipmentOptions.Clear(); foreach (EquipmentOptionDTO i in shell.EquipmentOptions) { session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(17, 1, session.Character.CharacterId)); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_OPTION_SET"), 0)); eq.EquipmentOptions.Add(i); } eq.BoundCharacterId = session.Character.CharacterId; eq.ShellRarity = shell.Rare; session.Character.Inventory.RemoveItemAmountFromInventory(1, shell.Id); break; } } break; //respawn objects case 1: if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10)); return; } if (packetsplit != null && int.TryParse(packetsplit[2], out var type) && int.TryParse(packetsplit[3], out var secondaryType) && int.TryParse(packetsplit[4], out var inventoryType) && int.TryParse(packetsplit[5], out var slot)) { int packetType; switch (EffectValue) { case 0: if (option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}")); } else { if (int.TryParse(packetsplit[6], out packetType)) { switch (packetType) { case 1: session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3")); break; case 2: session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4")); break; case 3: session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY); RespawnMapTypeDTO respawn = session.Character.Respawn; if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, (short)(respawn.DefaultX + ServerManager.Instance.RandomNumber(-5, 5)), (short)(respawn.DefaultY + ServerManager.Instance.RandomNumber(-5, 5))); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 4: RespawnMapTypeDTO respawnObj = session.Character.Respawn; if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, (short)(respawnObj.DefaultX + ServerManager.Instance.RandomNumber(-5, 5)), (short)(respawnObj.DefaultY + ServerManager.Instance.RandomNumber(-5, 5))); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; } } } break; case 1: if (int.TryParse(packetsplit[6], out packetType)) { RespawnMapTypeDTO respawn = session.Character.Return; switch (packetType) { case 0: if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateRp(respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } break; case 1: session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2")); break; case 2: if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; } } break; case 2: if (option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } else { ServerManager.Instance.JoinMiniland(session, session); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } break; } } break; // dyes or waxes case 10: case 11: if (!session.Character.IsVehicled) { if (Effect == 10) { if (EffectValue == 99) { byte nextValue = (byte)ServerManager.Instance.RandomNumber(0, 127); session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), nextValue) ? (HairColorType)nextValue : 0; } else { session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), (byte)EffectValue) ? (HairColorType)EffectValue : 0; } } else { if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1) { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10)); return; } session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0; } session.SendPacket(session.Character.GenerateEq()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } break; // dignity restoration case 14: if ((EffectValue == 100 || EffectValue == 200) && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity += EffectValue; if (session.Character.Dignity > 100) { session.Character.Dignity = 100; } session.SendPacket(session.Character.GenerateFd()); session.SendPacket(session.Character.GenerateEff(49 - (byte)session.Character.Faction)); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } else if (EffectValue == 2000 && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity = 100; session.SendPacket(session.Character.GenerateFd()); session.SendPacket(session.Character.GenerateEff(49 - (byte)session.Character.Faction)); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } break; // speakers case 15: if (!session.Character.IsVehicled) { if (option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 3, session.Character.CharacterId, 1)); } } break; // bubbles case 16: if (!session.Character.IsVehicled) { if (option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 4, session.Character.CharacterId, 1)); } } break; // wigs case 30: if (!session.Character.IsVehicled) { WearableInstance wig = session.Character.Inventory.LoadBySlotAndType <WearableInstance>((byte)EquipmentType.Hat, InventoryType.Wear); if (wig != null) { wig.Design = (byte)ServerManager.Instance.RandomNumber(0, 15); session.SendPacket(session.Character.GenerateEq()); session.SendPacket(session.Character.GenerateEquipment()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_WIG"), 0)); } } break; //Raid stone case 300: if (session.Character.Group != null && session.Character.Group.GroupType != GroupType.Group && session.Character.Group.IsLeader(session) && session.CurrentMapInstance.Portals.Any(s => s.Type == (short)PortalType.Raid)) { Parallel.ForEach(session.Character.Group.Characters.Replace(s => s.Character.Group?.GroupId == session.Character.Group?.GroupId), sess => { ServerManager.Instance.TeleportOnRandomPlaceInMap(sess, session.CurrentMapInstance.MapInstanceId); }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } break; default: Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType())); break; } }
public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null) { switch (Effect) { // airwaves - eventitems case 0: if (inv.Item.ItemType == ItemType.Shell) { if (inv.ShellEffects.Count != 0 && packetsplit?.Length > 9 && byte.TryParse(packetsplit[9], out byte islot)) { ItemInstance wearable = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(islot, InventoryType.Equipment); if (wearable != null && (wearable.Item.ItemType == ItemType.Weapon || wearable.Item.ItemType == ItemType.Armor) && wearable.Item.LevelMinimum >= inv.Upgrade && wearable.Rare >= inv.Rare && !wearable.Item.IsHeroic) { bool weapon = false; if ((inv.ItemVNum >= 565 && inv.ItemVNum <= 576) || (inv.ItemVNum >= 589 && inv.ItemVNum <= 598)) { weapon = true; } else if ((inv.ItemVNum >= 577 && inv.ItemVNum <= 588) || (inv.ItemVNum >= 656 && inv.ItemVNum <= 664) || inv.ItemVNum == 599) { weapon = false; } else { return; } if ((wearable.Item.ItemType == ItemType.Weapon && weapon) || (wearable.Item.ItemType == ItemType.Armor && !weapon)) { if (inv.ShellEffects.Count > 0 && ServerManager.Instance.RandomNumber() < 50) { session.Character.DeleteItemByItemInstanceId(inv.Id); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_APPLY_FAIL"), 0)); return; } wearable.ShellEffects.Clear(); DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearable.EquipmentSerialId); wearable.ShellEffects.AddRange(inv.ShellEffects); if (wearable.EquipmentSerialId == Guid.Empty) { wearable.EquipmentSerialId = Guid.NewGuid(); } DAOFactory.ShellEffectDAO.InsertOrUpdateFromList(wearable.ShellEffects, wearable.EquipmentSerialId); session.Character.DeleteItemByItemInstanceId(inv.Id); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_APPLY_SUCCESS"), 0)); } } } return; } if (ItemType == ItemType.Event) { session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, EffectValue)); if (MappingHelper.GuriItemEffects.ContainsKey(EffectValue)) { session.CurrentMapInstance?.Broadcast(UserInterfaceHelper.Instance.GenerateGuri(19, 1, session.Character.CharacterId, MappingHelper.GuriItemEffects[EffectValue]), session.Character.MapX, session.Character.MapY); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; //respawn objects case 1: if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance || ServerManager.Instance.ChannelId == 51) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10)); return; } int type, secondaryType, inventoryType, slot; if (packetsplit != null && int.TryParse(packetsplit[2], out type) && int.TryParse(packetsplit[3], out secondaryType) && int.TryParse(packetsplit[4], out inventoryType) && int.TryParse(packetsplit[5], out slot)) { int packetType; switch (EffectValue) { case 0: if (Option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}")); } else if (int.TryParse(packetsplit[6], out packetType)) { switch (packetType) { case 1: session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3")); break; case 2: session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4")); break; case 3: session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY); RespawnMapTypeDTO respawn = session.Character.Respawn; if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, (short)(respawn.DefaultX + ServerManager.Instance.RandomNumber(-5, 5)), (short)(respawn.DefaultY + ServerManager.Instance.RandomNumber(-5, 5))); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; case 4: RespawnMapTypeDTO respawnObj = session.Character.Respawn; if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, (short)(respawnObj.DefaultX + ServerManager.Instance.RandomNumber(-5, 5)), (short)(respawnObj.DefaultY + ServerManager.Instance.RandomNumber(-5, 5))); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; } } break; case 1: if (int.TryParse(packetsplit[6], out packetType)) { RespawnMapTypeDTO respawn = session.Character.Return; switch (packetType) { case 0: if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateRp(respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } break; case 1: session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2")); break; case 2: if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; } } break; case 2: if (Option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } else { ServerManager.Instance.JoinMiniland(session, session); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; } } break; // dyes or waxes case 10: case 11: if (!session.Character.IsVehicled) { if (Effect == 10) { if (EffectValue == 99) { byte nextValue = (byte)ServerManager.Instance.RandomNumber(0, 127); session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), nextValue) ? (HairColorType)nextValue : 0; } else { session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), (byte)EffectValue) ? (HairColorType)EffectValue : 0; } } else { if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1) { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10)); return; } session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0; } session.SendPacket(session.Character.GenerateEq()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // dignity restoration case 14: if ((EffectValue == 100 || EffectValue == 200) && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity += EffectValue; if (session.Character.Dignity > 100) { session.Character.Dignity = 100; } session.SendPacket(session.Character.GenerateFd()); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction)); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else if (EffectValue == 2000 && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity = 100; session.SendPacket(session.Character.GenerateFd()); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction)); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // speakers case 15: if (!session.Character.IsVehicled && Option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 3, session.Character.CharacterId, 1)); } break; // bubbles case 16: if (!session.Character.IsVehicled && Option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 4, session.Character.CharacterId, 1)); } break; // wigs case 30: if (!session.Character.IsVehicled) { ItemInstance wig = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Hat, InventoryType.Wear); if (wig != null) { wig.Design = (byte)ServerManager.Instance.RandomNumber(0, 15); session.SendPacket(session.Character.GenerateEq()); session.SendPacket(session.Character.GenerateEquipment()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_WIG"), 0)); } } break; case 300: if (session.Character.Group != null && session.Character.Group.GroupType != GroupType.Group && session.Character.Group.IsLeader(session) && session.CurrentMapInstance.Portals.Any(s => s.Type == (short)PortalType.Raid)) { int delay = 0; foreach (ClientSession sess in session.Character.Group.Characters.GetAllItems()) { Observable.Timer(TimeSpan.FromMilliseconds(delay)).Subscribe(o => { if (sess?.Character != null && session?.CurrentMapInstance != null && session?.Character != null) { ServerManager.Instance.ChangeMapInstance(sess.Character.CharacterId, session.CurrentMapInstance.MapInstanceId, session.Character.PositionX, session.Character.PositionY); } }); delay += 100; } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; default: Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType())); break; } }
public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null) { switch (Effect) { // airwaves - eventitems case 0: if (inv.Item.ItemType == ItemType.Shell) { if (inv.ShellEffects.Count != 0 && packetsplit?.Length > 9 && byte.TryParse(packetsplit[9], out byte islot)) { ItemInstance wearable = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(islot, InventoryType.Equipment); if (wearable != null && (wearable.Item.ItemType == ItemType.Weapon || wearable.Item.ItemType == ItemType.Armor) && (wearable.Item.LevelMinimum >= inv.Upgrade || wearable.Item.IsHeroic) && wearable.Rare >= inv.Rare) { bool weapon = false; if ((inv.ItemVNum >= 565 && inv.ItemVNum <= 576) || (inv.ItemVNum >= 589 && inv.ItemVNum <= 598)) { weapon = true; } else if ((inv.ItemVNum >= 577 && inv.ItemVNum <= 588) || (inv.ItemVNum >= 656 && inv.ItemVNum <= 664) || inv.ItemVNum == 599) { weapon = false; } else { return; } if ((wearable.Item.ItemType == ItemType.Weapon && weapon) || (wearable.Item.ItemType == ItemType.Armor && !weapon)) { //if (wearable.ShellEffects.Count > 0 && ServerManager.RandomNumber() < 50) //{ // session.Character.DeleteItemByItemInstanceId(inv.Id); // session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_APPLY_FAIL"), 0)); // return; //} wearable.ShellEffects.Clear(); DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearable.EquipmentSerialId); wearable.ShellEffects.AddRange(inv.ShellEffects); if (wearable.EquipmentSerialId == Guid.Empty) { wearable.EquipmentSerialId = Guid.NewGuid(); } DAOFactory.ShellEffectDAO.InsertOrUpdateFromList(wearable.ShellEffects, wearable.EquipmentSerialId); session.Character.DeleteItemByItemInstanceId(inv.Id); session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_APPLY_SUCCESS"), 0)); } } } return; } if (ItemType == ItemType.Event) { session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, EffectValue)); if (MappingHelper.GuriItemEffects.ContainsKey(EffectValue)) { session.CurrentMapInstance?.Broadcast(UserInterfaceHelper.GenerateGuri(19, 1, session.Character.CharacterId, MappingHelper.GuriItemEffects[EffectValue]), session.Character.MapX, session.Character.MapY); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; //respawn objects case 1: if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance || ServerManager.Instance.ChannelId == 51) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10)); return; } int type, secondaryType, inventoryType, slot; if (packetsplit != null && int.TryParse(packetsplit[2], out type) && int.TryParse(packetsplit[3], out secondaryType) && int.TryParse(packetsplit[4], out inventoryType) && int.TryParse(packetsplit[5], out slot)) { int packetType; switch (EffectValue) { case 0: if (Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}")); } else if (int.TryParse(packetsplit[6], out packetType)) { switch (packetType) { case 1: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3")); break; case 2: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4")); break; case 3: session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY); RespawnMapTypeDTO respawn = session.Character.Respawn; if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, (short)(respawn.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawn.DefaultY + ServerManager.RandomNumber(-5, 5))); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; case 4: RespawnMapTypeDTO respawnObj = session.Character.Respawn; if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-5, 5))); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; } } break; case 1: if (int.TryParse(packetsplit[6], out packetType)) { RespawnMapTypeDTO respawn = session.Character.Return; switch (packetType) { case 0: if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { session.SendPacket(UserInterfaceHelper.GenerateRp(respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } break; case 1: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2")); break; case 2: if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; } } break; case 2: if (Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } else { ServerManager.Instance.JoinMiniland(session, session); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; case 9: { if (Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}")); } else if (int.TryParse(packetsplit[6], out packetType)) { switch (packetType) { case 1: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3")); break; case 2: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4")); break; case 3: session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY); RespawnMapTypeDTO respawn = session.Character.Respawn; if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, (short)(respawn.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawn.DefaultY + ServerManager.RandomNumber(-5, 5))); } break; case 4: RespawnMapTypeDTO respawnObj = session.Character.Respawn; if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-5, 5))); } break; } } } break; } } break; // dyes or waxes case 10: case 11: if (!session.Character.IsVehicled) { if (Effect == 10) { if (EffectValue == 99) { var nextValue = (byte)ServerManager.RandomNumber(0, 127); session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), nextValue) ? (HairColorType)nextValue : 0; } else { session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), (byte)EffectValue) ? (HairColorType)EffectValue : 0; } } else { if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1) { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10)); return; } if (EffectValue == 10 || EffectValue == 11 || EffectValue == 13 || EffectValue == 15) { if ((EffectValue == 10 || EffectValue == 11) && session.Character.Gender == GenderType.Female) { session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0; } else if ((EffectValue == 13 || EffectValue == 15) && session.Character.Gender == GenderType.Male) { session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0; } else { session.SendPacket("info You cant use the Item!"); return; } } else { session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0; } } session.SendPacket(session.Character.GenerateEq()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemAmount(inv.ItemVNum, 1); } break; // dignity restoration case 14: if ((EffectValue == 100 || EffectValue == 200) && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity += EffectValue; if (session.Character.Dignity > 100) { session.Character.Dignity = 100; } session.SendPacket(session.Character.GenerateFd()); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction)); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else if (EffectValue == 2000 && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity = 100; session.SendPacket(session.Character.GenerateFd()); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction)); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // speakers case 15: if (!session.Character.IsVehicled && Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 3, session.Character.CharacterId, 1)); } break; // bubbles case 16: if (!session.Character.IsVehicled && Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 4, session.Character.CharacterId, 1)); } break; // wigs case 30: if (!session.Character.IsVehicled) { ItemInstance wig = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Hat, InventoryType.Wear); if (wig != null) { wig.Design = (byte)ServerManager.RandomNumber(0, 15); session.SendPacket(session.Character.GenerateEq()); session.SendPacket(session.Character.GenerateEquipment()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_WIG"), 0)); } } break; case 13378: // goldene up rolle 5369 var item3 = session.Character.Inventory.LoadBySlotAndType(0, InventoryType.Equipment); // dont touch that People need to put the Sp in slot 0 if (item3 != null && (item3.Item.ItemType == ItemType.Weapon || item3.Item.ItemType == ItemType.Armor)) { if (item3.Upgrade < 10 && item3.Item.ItemType != ItemType.Specialist) { for (int i = 0; i < 10; i++) { item3.UpgradeItem(session, UpgradeMode.Reduced, UpgradeProtection.Protected); } } else { session.SendPacket("msg 2 Equipment already have max upgrade!", 10); session.SendPacket(session.Character.GenerateSay($" Equipment already have max upgrade!", 11)); } } else { session.SendPacket(session.Character.GenerateSay($"Put your item to upgrade in first inventory slot", 11)); } break; case 13380: // weapon dmg increase item var item4 = session.Character.Inventory.LoadBySlotAndType(0, InventoryType.Equipment); // dont touch that People need to put the Sp in slot 0 if (item4 != null && (item4.Item.ItemType == ItemType.Weapon)) { if (item4.DamageMinimum < 3550 && item4.DamageMaximum < 6050 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4983) //bogen { if (item4.Upgrade >= 10 && item4.Rare >= 10) { item4.DamageMinimum += 10; item4.DamageMaximum += 16; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket("msg 2 The item is not Rare 10 + 10", 10); session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11)); } } else if (item4.DamageMinimum < 3430 && item4.DamageMaximum < 5870 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4980) //Dolch { if (item4.Upgrade >= 10 && item4.Rare >= 10) { item4.DamageMinimum += 9; item4.DamageMaximum += 15; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket("msg 2 The item is not Rare 10 + 10", 10); session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11)); } } else if (item4.DamageMinimum < 3320 && item4.DamageMaximum < 5800 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4981) //Sword { if (item4.Upgrade >= 10 && item4.Rare >= 10) { item4.DamageMinimum += 8; item4.DamageMaximum += 14; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket("msg 2 The item is not Rare 10 + 10", 10); session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11)); } } else if (item4.DamageMinimum < 3250 && item4.DamageMaximum < 5720 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4978) //crossbow { if (item4.Upgrade >= 10 && item4.Rare >= 10) { item4.DamageMinimum += 8; item4.DamageMaximum += 14; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket("msg 2 The item is not Rare 10 + 10", 10); session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11)); } } else if (item4.DamageMinimum < 3700 && item4.DamageMaximum < 6300 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4982) //stab { if (item4.Upgrade >= 10 && item4.Rare >= 10) { item4.DamageMinimum += 12; item4.DamageMaximum += 18; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket("msg 2 The item is not Rare 10 + 10", 10); session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11)); } } else if (item4.DamageMinimum < 3640 && item4.DamageMaximum < 6200 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4979) //zauberwaffe { if (item4.Upgrade >= 10 && item4.Rare >= 10) { item4.DamageMinimum += 11; item4.DamageMaximum += 17; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket("msg 2 The item is not Rare 10 + 10", 10); session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11)); } } else { session.SendPacket("msg 2 You reached the maximal upgrade", 10); session.SendPacket(session.Character.GenerateSay($" You reached the maximal upgrade", 11)); } } else { session.SendPacket(session.Character.GenerateSay($"Put your weapon in first inventory slot", 11)); } break; case 13377: // Rote sp rolle 1364 //auto upgrade Toxic var item2 = session.Character.Inventory.LoadBySlotAndType(0, InventoryType.Equipment); // dont touch that People need to put the Sp in slot 0 if (item2 != null && (item2.Item.ItemType == ItemType.Specialist)) { if (item2.Rare != -2 && item2.Item.ItemType != ItemType.Weapon && item2.Item.ItemType != ItemType.Armor) { if (item2.Upgrade >= 10 && item2.Upgrade < 15) { for (int i = 0; i < 20; i++) { item2.UpgradeSp(session, UpgradeProtection.Protected); } } else { session.SendPacket(session.Character.GenerateSay($" your sp is under +10 or is already +15", 11)); } } else { session.SendPacket("msg 2 Your SP is destroyed!", 10); session.SendPacket(session.Character.GenerateSay($" Your SP is destroyed!", 11)); } } else { session.SendPacket(session.Character.GenerateSay($"Put your sp in the 1.st invorty slot", 11)); } break; case 13376: // blaue sp rolle 1363//auto upgrade Toxic var itemsp = session.Character.Inventory.LoadBySlotAndType(0, InventoryType.Equipment); // dont touch that People need to put the Sp in slot 0 if (itemsp != null && (itemsp.Item.ItemType == ItemType.Specialist)) { if (itemsp.Rare != -2 && itemsp.Item.ItemType != ItemType.Weapon && itemsp.Item.ItemType != ItemType.Armor) { if (itemsp.Upgrade < 10) { for (int i = 0; i < 20; i++) { itemsp.UpgradeSp(session, UpgradeProtection.Protected); } } else { session.SendPacket(session.Character.GenerateSay($" please use the red scroll", 11)); } } else { session.SendPacket("msg 2 Your SP is destroyed!", 10); session.SendPacket(session.Character.GenerateSay($" Your SP is destroyed!", 11)); } } else { session.SendPacket(session.Character.GenerateSay($"Put your sp in the 1.st invorty slot", 11)); } break; case 13387: //perfi 200 item { var itemperfi = session.Character.Inventory.LoadBySlotAndType(0, InventoryType.Equipment); // dont touch that People need to put the Sp in slot 0 if (itemperfi != null && (itemperfi.Item.ItemType == ItemType.Specialist)) { if (itemperfi.SpStoneUpgrade >= 100) { if (itemperfi.SpStoneUpgrade <= 199) { itemperfi.SpStoneUpgrade++; session.Character.Inventory.RemoveItemFromInventory(inv.Id); int rnd1 = ServerManager.RandomNumber(0, 10); if (rnd1 == 1) { itemperfi.SpDamage += 2; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 50), session.Character.PositionX, session.Character.PositionY); } if (rnd1 == 2) { itemperfi.SpDefence += 2; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 50), session.Character.PositionX, session.Character.PositionY); } if (rnd1 == 3) { itemperfi.SpElement += 2; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 50), session.Character.PositionX, session.Character.PositionY); } if (rnd1 == 4) { itemperfi.SpHP += 2; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 50), session.Character.PositionX, session.Character.PositionY); } if (rnd1 >= 5) { session.SendPacket("msg 2 upgrade failed", 10); session.SendPacket(session.Character.GenerateSay($" upgrade failed", 11)); } } else { session.SendPacket("msg 2 The item is already on perfection 200", 10); session.SendPacket(session.Character.GenerateSay($" The item is already on perfection 200", 11)); } } else { session.SendPacket("msg 2 you need perfection 100 on the sp to do this", 10); session.SendPacket(session.Character.GenerateSay($" you need perfection 100 on the sp to do this", 11)); } } else { session.SendPacket("msg 2 No sp in slot 1 found", 10); session.SendPacket(session.Character.GenerateSay($" No sp in slot 1 found", 11)); } break; } case 13379: { if (session.Character.HeroLevel > 27) { if (session.Character.HeroLevel < 50) { session.Character.HeroLevel++; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 281), session.Character.PositionX, session.Character.PositionY); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 280), session.Character.PositionX, session.Character.PositionY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("You Reached Hero Level: " + session.Character.HeroLevel), 0); session.SendPacket(session.Character.GenerateLev()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast( StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 6), session.Character.PositionX, session.Character.PositionY); } else { session.SendPacket("msg 2 you reached already the maximum hero level", 10); } } else { session.SendPacket("msg 2 you need atleast hero lvl 28 to use this", 10); } break; } case 300: if (session.Character.Group != null && session.Character.Group.GroupType != GroupType.Group && session.Character.Group.IsLeader(session) && session.CurrentMapInstance.Portals.Any(s => s.Type == (short)PortalType.Raid)) { int delay = 0; foreach (ClientSession sess in session.Character.Group.Characters.GetAllItems()) { Observable.Timer(TimeSpan.FromMilliseconds(delay)).Subscribe(o => { if (sess?.Character != null && session?.CurrentMapInstance != null && session?.Character != null) { ServerManager.Instance.ChangeMapInstance(sess.Character.CharacterId, session.CurrentMapInstance.MapInstanceId, session.Character.PositionX, session.Character.PositionY); } }); delay += 100; } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; default: Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue)); break; } }
public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null) { switch (Effect) { // Shell case 0: if (inv.Item.ItemType == ItemType.Shell) { if (inv.ShellEffects.Count != 0 && packetsplit?.Length > 9 && byte.TryParse(packetsplit[9], out byte islot)) { ItemInstance wearable = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(islot, InventoryType.Equipment); if (wearable != null && (wearable.Item.ItemType == ItemType.Weapon || wearable.Item.ItemType == ItemType.Armor) && wearable.Item.LevelMinimum >= inv.Upgrade && wearable.Rare >= inv.Rare && !wearable.Item.IsHeroic) { bool weapon = false; if ((inv.ItemVNum >= 565 && inv.ItemVNum <= 576) || (inv.ItemVNum >= 589 && inv.ItemVNum <= 598)) { weapon = true; } else if ((inv.ItemVNum >= 577 && inv.ItemVNum <= 588) || (inv.ItemVNum >= 656 && inv.ItemVNum <= 664) || inv.ItemVNum == 599) { weapon = false; } else { return; } if ((wearable.Item.ItemType == ItemType.Weapon && weapon) || (wearable.Item.ItemType == ItemType.Armor && !weapon)) { if (inv.ShellEffects.Count > 0 && ServerManager.RandomNumber() < 50) { session.Character.DeleteItemByItemInstanceId(inv.Id); session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_APPLY_FAIL"), 0)); return; } wearable.ShellEffects.Clear(); DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearable.EquipmentSerialId); wearable.ShellEffects.AddRange(inv.ShellEffects); if (wearable.EquipmentSerialId == Guid.Empty) { wearable.EquipmentSerialId = Guid.NewGuid(); } DAOFactory.ShellEffectDAO.InsertOrUpdateFromList(wearable.ShellEffects, wearable.EquipmentSerialId); session.Character.DeleteItemByItemInstanceId(inv.Id); session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_APPLY_SUCCESS"), 0)); } } } return; } if (ItemType == ItemType.Event) { session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, EffectValue)); if (MappingHelper.GuriItemEffects.ContainsKey(EffectValue)) { session.CurrentMapInstance?.Broadcast(UserInterfaceHelper.GenerateGuri(19, 1, session.Character.CharacterId, MappingHelper.GuriItemEffects[EffectValue]), session.Character.MapX, session.Character.MapY); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; //Bank case 10066: if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance) { return; } session.Character.OpenBank(); session.Character.Inventory.RemoveItemFromInventory(inv.Id); return; case 10541: if (ItemType == ItemType.Event) { session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, EffectValue)); if (MappingHelper.GuriItemEffects.ContainsKey(EffectValue)) { session.CurrentMapInstance?.Broadcast(UserInterfaceHelper.GenerateGuri(19, 1, session.Character.CharacterId, MappingHelper.GuriItemEffects[EffectValue]), session.Character.MapX, session.Character.MapY); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; //respawn objects case 1: if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance || ServerManager.Instance.ChannelId == 51) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10)); return; } if (inv.Item.VNum == 2188 /* LoD Teleport Scroll */) { session.Character.Inventory.RemoveItemAmount(inv.Item.VNum); ServerManager.Instance.ChangeMap(session.Character.CharacterId, 98, (short)ServerManager.RandomNumber(12, 18), (short)ServerManager.RandomNumber(18, 24)); return; } int type, secondaryType, inventoryType, slot; if (packetsplit != null && int.TryParse(packetsplit[2], out type) && int.TryParse(packetsplit[3], out secondaryType) && int.TryParse(packetsplit[4], out inventoryType) && int.TryParse(packetsplit[5], out slot)) { int packetType; switch (EffectValue) { case 0: if (Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}")); } else if (int.TryParse(packetsplit[6], out packetType)) { switch (packetType) { case 1: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3")); break; case 2: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4")); break; case 3: session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY); RespawnMapTypeDTO respawn = session.Character.Respawn; if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, (short)(respawn.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawn.DefaultY + ServerManager.RandomNumber(-5, 5))); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; case 4: RespawnMapTypeDTO respawnObj = session.Character.Respawn; if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-5, 5))); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; } } break; case 1: if (int.TryParse(packetsplit[6], out packetType)) { RespawnMapTypeDTO respawn = session.Character.Return; switch (packetType) { case 0: if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { session.SendPacket(UserInterfaceHelper.GenerateRp(respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } break; case 1: session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2")); break; case 2: if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0) { ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; } } break; case 2: if (Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1")); } else { ServerManager.Instance.JoinMiniland(session, session); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; } } break; // dyes or waxes case 10: case 11: if (!session.Character.IsVehicled) { if (Effect == 10) { if (EffectValue == 99) { byte nextValue = (byte)ServerManager.RandomNumber(0, 127); session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), nextValue) ? (HairColorType)nextValue : 0; } else { session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), (byte)EffectValue) ? (HairColorType)EffectValue : 0; } } else { if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1) { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10)); return; } session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0; } session.SendPacket(session.Character.GenerateEq()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // dignity restoration case 14: if ((EffectValue == 100 || EffectValue == 200) && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity += EffectValue; if (session.Character.Dignity > 100) { session.Character.Dignity = 100; } session.SendPacket(session.Character.GenerateFd()); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 50 - (byte)session.Character.Faction)); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else if (EffectValue == 2000 && session.Character.Dignity < 100 && !session.Character.IsVehicled) { session.Character.Dignity = 100; session.SendPacket(session.Character.GenerateFd()); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 50 - (byte)session.Character.Faction)); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // speakers case 15: if (!session.Character.IsVehicled && Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 3, session.Character.CharacterId, 1)); } break; // bubbles case 16: if (!session.Character.IsVehicled && Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 4, session.Character.CharacterId, 1)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // wigs case 30: if (!session.Character.IsVehicled) { ItemInstance wig = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Hat, InventoryType.Wear); if (wig != null) { wig.Design = (byte)ServerManager.RandomNumber(0, 15); session.SendPacket(session.Character.GenerateEq()); session.SendPacket(session.Character.GenerateEquipment()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_WIG"), 0)); } } break; //Fresh dye case 31: if (!session.Character.IsVehicled && session.Character.HairStyle == HairStyleType.Hair7) { session.Character.HairStyle = HairStyleType.Hair8; session.SendPacket(session.Character.GenerateEq()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn()); session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); // idk how it works yet but seems like all characters with this hairstyle have DarkPurple hair session.Character.HairColor = HairColorType.DarkPurple; } break; case 300: if (session.Character.Group != null && session.Character.Group.GroupType != GroupType.Group && session.Character.Group.IsLeader(session) && session.CurrentMapInstance.Portals.Any(s => s.Type == (short)PortalType.Raid)) { int delay = 0; foreach (ClientSession sess in session.Character.Group.Characters.GetAllItems()) { Observable.Timer(TimeSpan.FromMilliseconds(delay)).Subscribe(o => { if (sess?.Character != null && session?.CurrentMapInstance != null && session?.Character != null) { ServerManager.Instance.ChangeMapInstance(sess.Character.CharacterId, session.CurrentMapInstance.MapInstanceId, session.Character.PositionX, session.Character.PositionY); } }); delay += 100; } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; //Speedbooster case 9011: if (!session.Character.Buff.ContainsKey(336)) { session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.Character.AddStaticBuff(new StaticBuffDTO { CardId = 336 }); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; //Teleport Vip shop case 9016: if (Option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE_EC_KEY")}"); } else { ServerManager.Instance.ChangeMap(session.Character.CharacterId, 4200, 7, 13); session.SendPacket( session.Character.GenerateSay( Language.Instance.GetMessageFromKey("WELCOME_VIP_SHOP_MAP"), 0)); } break; //Haar Fix case 9021: session.Character.HairStyle = HairStyleType.Hair7; session.Character.Inventory.RemoveItemFromInventory(inv.Id); ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId, session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY, true); break; //Haar Fix case 9022: session.Character.HairStyle = HairStyleType.Hair6; session.Character.Inventory.RemoveItemFromInventory(inv.Id); ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId, session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY, true); break; //Pes Item ID: 2457 case 9030: session.SendPacket("wopen 41"); break; //Luinia case 9041: if (Option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE_LUINIA")}"); } else { session.CurrentMapInstance?.Broadcast( StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 647), session.Character.PositionX, session.Character.PositionY); Buff buff = new Buff(35, 10); session.Character.AddBuff(buff, true); session.SendPacket(session.Character.GenerateSay("Luinia la restauraciĆ³n fue utilizada.", 12)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; default: Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType())); break; } }