/** * Uses a SelectResourceTool to get the assetPath of a resource belonging to * the given category using an asset chooser with the given filter * * @param category * @param filter * @return */ public static string selectAssetPathUsingChooser(int category, int filter) { string assetPath = null; ResourcesUni resources = new ResourcesUni(); AssetInformation[] assetsInformation = new AssetInformation[1]; assetsInformation[0] = new AssetInformation("", "marihuanhell", false, category, filter); int resourcesType = -10; int index = 0; //try //{ SelectResourceTool tool = new SelectResourceTool(resources, assetsInformation, resourcesType, index); tool.doTool(); if (tool.resources.existAsset("marihuanhell")) { assetPath = tool.resources.getAssetPath("marihuanhell"); } //} //catch (CloneNotSupportedException e) //{ // ReportDialog.GenerateErrorReport(e, true, "Error selecting asset path"); //} return(assetPath); }
protected static ResourcesUni createResources(ExitLook exitLook) { ResourcesUni resources = new ResourcesUni(); resources.addAsset(CURSOR_STR, exitLook.getCursorPath()); return(resources); }
public override bool undoTool() { // Restores the resources object with the information stored in oldResoures //try //{ ResourcesUni temp = resources; resources.clearAssets(); string[] oldResourceTypes = oldResourcesUni.getAssetTypes(); foreach (string type in oldResourceTypes) { resources.addAsset(type, oldResourcesUni.getAssetPath(type)); } // Update older data oldResourcesUni.clearAssets(); oldResourceTypes = temp.getAssetTypes(); foreach (string type in oldResourceTypes) { oldResourcesUni.addAsset(type, temp.getAssetPath(type)); } // controller.reloadPanel(); return(true); //} //catch (CloneNotSupportedException e) //{ // e.printStackTrace(); // return false; //} }
public override bool moveElementDown(DataControl dataControl) { bool elementMoved = false; // If the element to move is a resources block if (resourcesList.Contains((ResourcesUni)dataControl.getContent())) { int elementIndex = resourcesList.IndexOf((ResourcesUni)dataControl.getContent()); if (elementIndex < resourcesList.Count - 1) { ResourcesUni r = resourcesList[elementIndex]; resourcesList.RemoveAt(elementIndex); resourcesList.Insert(elementIndex + 1, r); ResourcesDataControl d = resourcesDataControlList[elementIndex]; resourcesDataControlList.RemoveAt(elementIndex); resourcesDataControlList.Insert(elementIndex + 1, d); //controller.dataModified( ); elementMoved = true; } } return(elementMoved); }
private void performAddBook(object sender, string bookId) { // If some value was typed and the identifier is valid if (!controller.isElementIdValid(bookId)) { bookId = controller.makeElementValid(bookId); } // Add thew new book Book newBook = new Book(bookId); newBook.setType(Book.TYPE_PARAGRAPHS); // Set default background ResourcesUni resources = new ResourcesUni(); resources.addAsset("background", SpecialAssetPaths.ASSET_DEFAULT_BOOK_IMAGE); resources.addAsset("arrowLeftNormal", SpecialAssetPaths.ASSET_DEFAULT_ARROW_NORMAL); resources.addAsset("arrowLeftOver", SpecialAssetPaths.ASSET_DEFAULT_ARROW_OVER); newBook.addResources(resources); BookDataControl newDataControl = new BookDataControl(newBook); booksList.Add(newBook); booksDataControlList.Add(newDataControl); controller.IdentifierSummary.addId <Book>(bookId); }
public void checkResources() { if (element == null || element.getResources() == null) { return; } var prevResource = this.resource; this.resource = element.getResources() .Find(res => ConditionChecker.check(res.getConditions())); if (prevResource != resource) { if (ResourceMode == ResourceType.ANIMATION) { var toPlay = animationUri; animationUri = null; this.Play(toPlay); } else { this.Adaptate(); } } }
public override bool doTool() { newResources = new ResourcesUni(); newResourcesDataControl = new ResourcesDataControl(newResources, resourcesType); resourcesList.Add(newResources); resourcesDataControlList.Add(newResourcesDataControl); return(true); }
public override void startElement(string namespaceURI, string sName, string qName, Dictionary<string, string> attrs) { if (qName.Equals("frame")) { foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("uri")) frame.setUri(entry.Value.ToString()); if (entry.Key.Equals("type")) { if (entry.Value.ToString().Equals("image")) frame.setType(Frame.TYPE_IMAGE); if (entry.Value.ToString().Equals("video")) frame.setType(Frame.TYPE_VIDEO); } if (entry.Key.Equals("time")) { frame.setTime(long.Parse(entry.Value.ToString())); } if (entry.Key.Equals("waitforclick")) frame.setWaitforclick(entry.Value.ToString().Equals("yes")); if (entry.Key.Equals("soundUri")) frame.setSoundUri(entry.Value.ToString()); if (entry.Key.Equals("maxSoundTime")) frame.setMaxSoundTime(int.Parse(entry.Value.ToString())); } } if (qName.Equals("resources")) { currentResources = new ResourcesUni(); foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) currentResources.setName(entry.Value.ToString()); } } if (qName.Equals("asset")) { string type = ""; string path = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("type")) type = entry.Value.ToString(); if (entry.Key.Equals("uri")) path = entry.Value.ToString(); } // If the asset is not an special one //if( !AssetsController.isAssetSpecial( path ) ) currentResources.addAsset(type, path); } }
// Use this for initialization protected void Start() { spriteRenderer = GetComponent <SpriteRenderer>(); if (this.action.getType() == Action.CUSTOM) { actionName = ((CustomAction)action).getName(); CustomAction ca = action as CustomAction; foreach (ResourcesUni ru in ca.getResources()) { if (ConditionChecker.check(ru.getConditions())) { this.resource = ru; } } } else { /*resource = new ResourcesUni (); * CustomButton button = Game.Instance.getButton (ActionNameWrapper.Names [action.getType ()],DescriptorData.NORMAL_BUTTON); * CustomButton highlighted = Game.Instance.getButton (ActionNameWrapper.Names [action.getType ()],DescriptorData.HIGHLIGHTED_BUTTON); * * if (button == null || highlighted == null) { * button = Game.Instance.getButton (ActionNameWrapper.AuxNames [action.getType ()], DescriptorData.NORMAL_BUTTON); * highlighted = Game.Instance.getButton (ActionNameWrapper.AuxNames [action.getType ()], DescriptorData.HIGHLIGHTED_BUTTON); * } * * resource.addAsset (DescriptorData.NORMAL_BUTTON, button.getPath()); * resource.addAsset (DescriptorData.HIGHLIGHTED_BUTTON, highlighted.getPath());*/ resource = GUIManager.Instance.Provider.getButton(this.action); actionName = ConstantNames.L["ES"].Actions[action.getType()]; } Sprite tmp; if (this.action.getType() == Action.CUSTOM) { tmp = Game.Instance.ResourceManager.getSprite(resource.getAssetPath("buttonNormal")); } else { tmp = Game.Instance.ResourceManager.getSprite(resource.getAssetPath(DescriptorData.NORMAL_BUTTON)); } spriteRenderer.sprite = tmp; if (InventoryManager.Instance.Opened) { this.gameObject.AddComponent <BoxCollider2D>(); } else { this.gameObject.AddComponent <BoxCollider>(); } //this.transform.localScale = new Vector3(tmp.width / 75f, tmp.height / 75f, 1); }
public GUIProvider(AdventureData data) { this.guitype = data.getGUIType(); ResourcesUni auxResource; buttons = new Dictionary <int, ResourcesUni> (); //We add a resource for each button parsed in descriptor file foreach (CustomButton cb in data.getButtons()) { if (buttons.ContainsKey(ActionNameWrapper.IDs [cb.getAction()])) { buttons [ActionNameWrapper.IDs [cb.getAction()]].addAsset(new Asset(cb.getType(), cb.getPath())); } else { auxResource = new ResourcesUni(); auxResource.addAsset(new Asset(cb.getType(), cb.getPath())); buttons.Add(ActionNameWrapper.IDs [cb.getAction()], auxResource); } } //For each button that isn on descriptor file we try to find the default assets; Texture2D auxTexture; foreach (KeyValuePair <int, string> button in ActionNameWrapper.Names) { if (!buttons.ContainsKey(button.Key)) { if (DefaultActionAssetWrapper.Assets.ContainsKey(button.Key)) { string selected = ""; foreach (string name in DefaultActionAssetWrapper.Assets[button.Key]) { auxTexture = ResourceManager.Instance.getImage(GUIProvider.DEFAULT_ASSET_DIRECTORY + name + ".png"); if (auxTexture != null) { selected = name; break; } } if (selected != "") { auxResource = new ResourcesUni(); auxResource.addAsset(DescriptorData.NORMAL_BUTTON, GUIProvider.DEFAULT_ASSET_DIRECTORY + selected + ".png"); auxResource.addAsset(DescriptorData.HIGHLIGHTED_BUTTON, GUIProvider.DEFAULT_ASSET_DIRECTORY + selected + "Highlighted.png"); auxResource.addAsset(DescriptorData.PRESSED_BUTTON, GUIProvider.DEFAULT_ASSET_DIRECTORY + selected + "Pressed.png"); buttons.Add(button.Key, auxResource); } } } } }
/** * Default constructor * * @throws CloneNotSupportedException */ public ResourcesTool(ResourcesUni resources, AssetInformation[] assetsInformation, int resourcesType, int index) { this.resources = resources; this.assetsInformation = assetsInformation; this.resourcesType = resourcesType; this.controller = Controller.getInstance( ); this.index = index; this.oldResourcesUni = resources; }
protected void CheckResources() { if (Element == null) { return; } resource = Element.getResources().Find(res => ConditionChecker.check(res.getConditions())); }
protected void checkResources() { if (element == null || element.getResources() == null) { return; } this.resource = element.getResources() .Find(res => ConditionChecker.check(res.getConditions())); }
protected static ResourcesUni createResources(ConversationLine line) { ResourcesUni resources = new ResourcesUni(); if (line.getAudioPath() != null) { resources.addAsset(AUDIO_STR, line.getAudioPath()); } return(resources); }
protected void checkResources() { foreach (ResourcesUni resource in element.getResources()) { if (ConditionChecker.check(resource.getConditions())) { this.resource = resource; break; } } }
private Texture2D LoadResource(ResourcesUni resources, string uri) { Texture2D image = null; var path = resources.getAssetPath(uri); if (!string.IsNullOrEmpty(path)) { image = resourceManager.getImage(path); } return(image); }
public void updateResource() { current_resource = null; foreach (ResourcesUni cr in player.getResources()) { if (ConditionChecker.check(cr.getConditions())) { current_resource = cr; break; } } }
protected static ResourcesUni createResources(HasSound objectWithSound) { ResourcesUni resources = new ResourcesUni(); string soundPath = objectWithSound.getSoundPath(); if (soundPath != null) { resources.addAsset(AUDIO_STR, soundPath); } return(resources); }
private void LoadBackgroundMusic(ResourcesUni sr) { var musicPath = sr.getAssetPath(Scene.RESOURCE_TYPE_MUSIC); if (!string.IsNullOrEmpty(musicPath)) { AudioClip audioClip = Game.Instance.ResourceManager.getAudio(musicPath); var audioSource = GetComponent <AudioSource>(); audioSource.clip = audioClip; audioSource.loop = true; audioSource.Play(); } }
public override bool doTool() { if (!(dataControl is ResourcesDataControl)) { return(false); } newElement = (ResourcesUni)(((ResourcesUni)(dataControl.getContent()))); newDataControl = new ResourcesDataControl(newElement, ((ResourcesDataControl)dataControl).getResourcesType()); resourcesList.Add(newElement); resourcesDataControlList.Add(newDataControl); parent.setSelectedResources(resourcesList.Count - 1); return(true); }
public GUIProvider(AdventureData data) { this.guitype = data.getGUIType (); this.data = data; ResourcesUni auxResource; buttons = new Dictionary<int, ResourcesUni> (); cursores = new Dictionary<string, Texture2D>(); //We add a resource for each button parsed in descriptor file foreach (CustomButton cb in data.getButtons()) { if (buttons.ContainsKey (ActionNameWrapper.IDs [cb.getAction ()])) { buttons [ActionNameWrapper.IDs [cb.getAction ()]].addAsset (new Asset (cb.getType (), cb.getPath ())); }else{ auxResource = new ResourcesUni (); auxResource.addAsset (new Asset (cb.getType (), cb.getPath ())); buttons.Add (ActionNameWrapper.IDs [cb.getAction ()], auxResource); } } //For each button that isn on descriptor file we try to find the default assets; Texture2D auxTexture; foreach (KeyValuePair<int,string> button in ActionNameWrapper.Names) { if (!buttons.ContainsKey (button.Key)) { if (DefaultActionAssetWrapper.Assets.ContainsKey (button.Key)) { string selected = ""; foreach (string name in DefaultActionAssetWrapper.Assets[button.Key]) { auxTexture = ResourceManager.Instance.getImage (GUIProvider.DEFAULT_ASSET_DIRECTORY + name + ".png"); if (auxTexture != null) { selected = name; break; } } if (selected != "") { auxResource = new ResourcesUni (); auxResource.addAsset (DescriptorData.NORMAL_BUTTON, GUIProvider.DEFAULT_ASSET_DIRECTORY + selected + ".png"); auxResource.addAsset (DescriptorData.HIGHLIGHTED_BUTTON, GUIProvider.DEFAULT_ASSET_DIRECTORY + selected + "Highlighted.png"); auxResource.addAsset (DescriptorData.PRESSED_BUTTON, GUIProvider.DEFAULT_ASSET_DIRECTORY + selected + "Pressed.png"); buttons.Add (button.Key, auxResource); } } } } if(data.getCursors().Count == 0) loadDefaultCursors (); }
public override bool addElement(int type, string bookId) { bool elementAdded = false; if (type == Controller.BOOK) { int bookType = -1; //TODO: tmp, delete this line bookType = 0; //TODO: implement //BookTypesDialog bookTypesDialog = new BookTypesDialog(Book.TYPE_PARAGRAPHS); //bookType = bookTypesDialog.getOptionSelected(); if (bookType != -1) { // Show a dialog asking for the book id if (bookId == null || bookId.Equals("")) { bookId = controller.showInputDialog(TC.get("Operation.AddBookTitle"), TC.get("Operation.AddBookMessage"), TC.get("Operation.AddBookDefaultValue")); } // If some value was typed and the identifier is valid if (!controller.isElementIdValid(bookId)) { bookId = controller.makeElementValid(bookId); } // Add thew new book Book newBook = new Book(bookId); newBook.setType(bookType); // Set default background ResourcesUni resources = new ResourcesUni(); resources.addAsset("background", SpecialAssetPaths.ASSET_DEFAULT_BOOK_IMAGE); resources.addAsset("arrowLeftNormal", SpecialAssetPaths.ASSET_DEFAULT_ARROW_NORMAL); resources.addAsset("arrowLeftOver", SpecialAssetPaths.ASSET_DEFAULT_ARROW_OVER); newBook.addResources(resources); BookDataControl newDataControl = new BookDataControl(newBook); booksList.Add(newBook); booksDataControlList.Add(newDataControl); controller.getIdentifierSummary().addBookId(bookId); //controller.dataModified( ); elementAdded = true; } } return(elementAdded); }
// Use this for initialization void Start() { if (this.action.getType() == Action.CUSTOM) { name = ((CustomAction)action).getName(); CustomAction ca = action as CustomAction; foreach (ResourcesUni ru in ca.getResources()) { if (ConditionChecker.check(ru.getConditions())) { this.resource = ru; } } } else { /*resource = new ResourcesUni (); * CustomButton button = Game.Instance.getButton (ActionNameWrapper.Names [action.getType ()],DescriptorData.NORMAL_BUTTON); * CustomButton highlighted = Game.Instance.getButton (ActionNameWrapper.Names [action.getType ()],DescriptorData.HIGHLIGHTED_BUTTON); * * if (button == null || highlighted == null) { * button = Game.Instance.getButton (ActionNameWrapper.AuxNames [action.getType ()], DescriptorData.NORMAL_BUTTON); * highlighted = Game.Instance.getButton (ActionNameWrapper.AuxNames [action.getType ()], DescriptorData.HIGHLIGHTED_BUTTON); * } * * resource.addAsset (DescriptorData.NORMAL_BUTTON, button.getPath()); * resource.addAsset (DescriptorData.HIGHLIGHTED_BUTTON, highlighted.getPath());*/ resource = GUIManager.Instance.Provider.getButton(this.action); name = ConstantNames.L ["ES"].Actions [action.getType()]; } Texture2D tmp; if (this.action.getType() == Action.CUSTOM) { tmp = ResourceManager.Instance.getImage(resource.getAssetPath("buttonNormal")); } else { tmp = ResourceManager.Instance.getImage(resource.getAssetPath(DescriptorData.NORMAL_BUTTON)); } this.GetComponent <Renderer> ().material.mainTexture = tmp; this.transform.localScale = new Vector3(tmp.width / 75f, tmp.height / 75f, 1); }
public object Clone() { ResourcesUni r = (ResourcesUni)this.MemberwiseClone(); if (assets != null) { r.assets = new Dictionary <string, string>(); foreach (string s in assets.Keys) { string s2 = (assets[s] != null ? assets[s] : null); r.assets.Add(s, s2); } } r.name = (name != null ? name : null); r.conditions = (conditions != null ? (Conditions)conditions.Clone() : null); return(r); }
public override bool moveElementDown(DataControl dataControl) { bool elementMoved = false; int elementIndex = resourcesList.IndexOf((ResourcesUni)dataControl.getContent()); if (elementIndex < resourcesList.Count - 1) { ResourcesUni e = resourcesList[elementIndex]; ResourcesDataControl c = resourcesDataControlList[elementIndex]; resourcesList.RemoveAt(elementIndex); resourcesDataControlList.RemoveAt(elementIndex); resourcesList.Insert(elementIndex + 1, e); resourcesDataControlList.Insert(elementIndex + 1, c); controller.DataModified(); elementMoved = true; } return(elementMoved); }
public override bool moveElementUp(DataControl dataControl) { bool elementMoved = false; int elementIndex = resourcesList.IndexOf((ResourcesUni)dataControl.getContent()); if (elementIndex > 0) { ResourcesUni r = resourcesList[elementIndex]; ResourcesDataControl d = resourcesDataControlList[elementIndex]; resourcesList.RemoveAt(elementIndex); resourcesDataControlList.RemoveAt(elementIndex); resourcesList.Insert(elementIndex - 1, r); resourcesDataControlList.Insert(elementIndex - 1, d); //controller.dataModified( ); elementMoved = true; } return(elementMoved); }
private ResourcesUni parseResources(XmlElement resources) { XmlNodeList assets, conditions; string tmpArgVal = ""; currentResources = new ResourcesUni(); tmpArgVal = resources.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentResources.setName(tmpArgVal); } assets = resources.SelectNodes("asset"); foreach (XmlElement asset in assets) { string type = ""; string path = ""; tmpArgVal = asset.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { type = tmpArgVal; } tmpArgVal = asset.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } currentResources.addAsset(type, path); } conditions = resources.SelectNodes("condition"); foreach (XmlElement condition in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(condition); currentResources.setConditions(currentConditions); } return(currentResources); }
protected static ResourcesUni createResources(AdventureData adventureData, string type) { ResourcesUni resources = new ResourcesUni(); bool introduced = false; for (int i = 0; i < adventureData.getArrows().Count; i++) { CustomArrow customArrow = adventureData.getArrows()[i]; if (customArrow.getType().Equals(type)) { resources.addAsset(type, customArrow.getPath()); introduced = true; break; } } if (!introduced) { resources.addAsset(type, null); } return(resources); }
protected static ResourcesUni createResources(AdventureData adventureData, string action, string type) { ResourcesUni resources = new ResourcesUni(); bool introduced = false; for (int i = 0; i < adventureData.getButtons().Count; i++) { CustomButton customButton = adventureData.getButtons()[i]; if (customButton.getType().Equals(type) && customButton.getAction().Equals(action)) { resources.addAsset(action + "#" + type, customButton.getPath()); introduced = true; break; } } if (!introduced) { resources.addAsset(action + "#" + type, /*"NULL"*/ null); } return(resources); }
protected static ResourcesUni createResources(AdventureData adventureData, int t) { string type = DescriptorData.getCursorTypeString(t); ResourcesUni resources = new ResourcesUni(); bool introduced = false; for (int i = 0; i < adventureData.getCursors().Count; i++) { if (adventureData.getCursors()[i].getType().Equals(type) && adventureData.getCursors()[i].getPath() != null) { resources.addAsset(type, adventureData.getCursors()[i].getPath()); introduced = true; break; } } if (!introduced) { resources.addAsset(type, null); } return(resources); }
void Start() { foreach (ResourcesUni cr in od.getResources()) { if (ConditionChecker.check(cr.getConditions())) { current_resource = cr; string path = cr.getAssetPath(Item.RESOURCE_TYPE_IMAGE); Texture2D th = ResourceManager.Instance.getImage(path); this.GetComponent <Renderer> ().material.mainTexture = th; this.transform.localScale = new Vector3(th.width / 10, th.height / 10, 1) * context.getScale(); break; } } this.gameObject.name = od.getId(); Vector2 tmppos = new Vector2(context.getX(), context.getY()) / 10 + (new Vector2(0, -transform.localScale.y)) / 2; transform.localPosition = new Vector3(tmppos.x, 60 - tmppos.y, -context.getLayer()); hasOverSprite = current_resource.getAssetPath(Item.RESOURCE_TYPE_IMAGEOVER) != null; }
protected static ResourcesUni createResources(HasDescriptionSound descriptionSound, int type) { ResourcesUni resources = new ResourcesUni(); string selectedName; switch ((HasDescriptionSoundEnum)type) { case HasDescriptionSoundEnum.NAME_PATH: selectedName = descriptionSound.getNameSoundPath(); if (selectedName != null) { resources.addAsset(AUDIO_STR, selectedName); } return(resources); case HasDescriptionSoundEnum.DESCRIPTION_PATH: selectedName = descriptionSound.getDescriptionSoundPath(); if (selectedName != null) { resources.addAsset(AUDIO_STR, selectedName); } return(resources); case HasDescriptionSoundEnum.DETAILED_DESCRIPTION_PATH: selectedName = descriptionSound.getDetailedDescriptionSoundPath(); if (selectedName != null) { resources.addAsset(AUDIO_STR, selectedName); } return(resources); default: return(resources); } }
private ResourcesUni parseResources(XmlElement resources) { XmlNodeList assets, conditions; string tmpArgVal = ""; currentResources = new ResourcesUni(); tmpArgVal = resources.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentResources.setName(tmpArgVal); } assets = resources.SelectNodes("asset"); foreach (XmlElement asset in assets) { string type = ""; string path = ""; tmpArgVal = asset.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { type = tmpArgVal; } tmpArgVal = asset.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } currentResources.addAsset(type, path); } conditions = resources.SelectNodes("condition"); foreach (XmlElement condition in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(condition); currentResources.setConditions(currentConditions); } return currentResources; }
public override void ParseElement(XmlElement element) { XmlNodeList resourcess = element.SelectNodes("resources"), assets = element.SelectNodes("next-scene"); string tmpArgVal; tmpArgVal = element.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { frame.setUri(tmpArgVal); } tmpArgVal = element.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { if (tmpArgVal.Equals("image")) frame.setType(Frame.TYPE_IMAGE); if (tmpArgVal.Equals("video")) frame.setType(Frame.TYPE_VIDEO); } tmpArgVal = element.GetAttribute("time"); if (!string.IsNullOrEmpty(tmpArgVal)) { frame.setTime(long.Parse(tmpArgVal)); } tmpArgVal = element.GetAttribute("waitforclick"); if (!string.IsNullOrEmpty(tmpArgVal)) { frame.setWaitforclick(tmpArgVal.Equals("yes")); } tmpArgVal = element.GetAttribute("soundUri"); if (!string.IsNullOrEmpty(tmpArgVal)) { frame.setSoundUri(tmpArgVal); } tmpArgVal = element.GetAttribute("maxSoundTime"); if (!string.IsNullOrEmpty(tmpArgVal)) { frame.setMaxSoundTime(int.Parse(tmpArgVal)); } foreach (XmlElement el in resourcess) { currentResources = new ResourcesUni(); tmpArgVal = el.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentResources.setName(el.GetAttribute(tmpArgVal)); } assets = el.SelectNodes("asset"); foreach (XmlElement ell in assets) { string type = ""; string path = ""; tmpArgVal = ell.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { type = tmpArgVal; } tmpArgVal = ell.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } currentResources.addAsset(type, path); } } frame.addResources(currentResources); }
/* * (non-Javadoc) * * @see es.eucm.eadventure.engine.cargador.subparsers.SubParser#startElement(java.lang.string, java.lang.string, * java.lang.string, org.xml.sax.Attributes) */ public override void startElement(string namespaceURI, string sName, string qName, Dictionary<string, string> attrs) { // If no element is being subparsed if (subParsing == SUBPARSING_NONE) { // If it is a object tag, create the new object (with its id) if (qName.Equals("atrezzoobject")) { string atrezzoId = ""; foreach (KeyValuePair<string, string> entry in attrs) if (entry.Key.Equals("id")) atrezzoId = entry.Value.ToString(); atrezzo = new Atrezzo(atrezzoId); descriptions = new List<Description>(); atrezzo.setDescriptions(descriptions); } // If it is a resources tag, create the new resources and switch the state else if (qName.Equals("resources")) { currentResources = new ResourcesUni(); foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) currentResources.setName(entry.Value.ToString()); } reading = READING_RESOURCES; } // If it is an asset tag, read it and add it to the current resources else if (qName.Equals("asset")) { string type = ""; string path = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("type")) type = entry.Value.ToString(); if (entry.Key.Equals("uri")) path = entry.Value.ToString(); } // If the asset is not an special one // if( !AssetsController.isAssetSpecial( path ) ) currentResources.addAsset(type, path); } // If it is a description tag, create the new description (with its id) else if (qName.Equals("description")) { description = new Description(); subParser = new DescriptionsSubParser(description, chapter); subParsing = SUBPARSING_DESCRIPTION; } // If it is a condition tag, create new conditions and switch the state else if (qName.Equals("condition")) { currentConditions = new Conditions(); subParser = new ConditionSubParser(currentConditions, chapter); subParsing = SUBPARSING_CONDITION; } // If it is a effect tag, create new effects and switch the state else if (qName.Equals("effect")) { subParser = new EffectSubParser(currentEffects, chapter); subParsing = SUBPARSING_EFFECT; } } // If it is reading an effect or a condition, spread the call if (subParsing != SUBPARSING_NONE) { //string id = this.atrezzo.getId( ); subParser.startElement(namespaceURI, sName, qName, attrs); } }
public override void ParseElement(XmlElement element) { XmlNodeList resourcess = element.SelectNodes("resources"), descriptionss = element.SelectNodes("description"), assets, conditions, actionss = element.SelectNodes("actions"), effects = element.SelectNodes("effect"); string tmpArgVal; string parsedObjectId = ""; bool returnsWhenDragged = true; Item.BehaviourType behaviour = Item.BehaviourType.NORMAL; long resourceTransition = 0; if (element.SelectSingleNode("documentation") != null) parsedObject.setDocumentation(element.SelectSingleNode("documentation").InnerText); tmpArgVal = element.GetAttribute("id"); if (!string.IsNullOrEmpty(tmpArgVal)) { parsedObjectId = tmpArgVal; } tmpArgVal = element.GetAttribute("returnsWhenDragged"); if (!string.IsNullOrEmpty(tmpArgVal)) { returnsWhenDragged = (tmpArgVal.Equals("yes") ? true : false); } tmpArgVal = element.GetAttribute("behaviour"); if (!string.IsNullOrEmpty(tmpArgVal)) { if (tmpArgVal.Equals("normal")) { behaviour = Item.BehaviourType.NORMAL; } else if (tmpArgVal.Equals("atrezzo")) { behaviour = Item.BehaviourType.ATREZZO; } else if (tmpArgVal.Equals("first-action")) { behaviour = Item.BehaviourType.FIRST_ACTION; } } tmpArgVal = element.GetAttribute("resources-transition-time"); if (!string.IsNullOrEmpty(tmpArgVal)) { resourceTransition = long.Parse(tmpArgVal); } parsedObject = new Item(parsedObjectId); parsedObject.setReturnsWhenDragged(returnsWhenDragged); parsedObject.setResourcesTransitionTime(resourceTransition); parsedObject.setBehaviour(behaviour); descriptions = new List<Description>(); parsedObject.setDescriptions(descriptions); foreach (XmlElement el in resourcess) { currentResources = new ResourcesUni(); tmpArgVal = el.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentResources.setName(el.GetAttribute(tmpArgVal)); } assets = el.SelectNodes("asset"); foreach (XmlElement ell in assets) { string type = ""; string path = ""; tmpArgVal = ell.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { type = tmpArgVal; } tmpArgVal = ell.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } currentResources.addAsset(type, path); } conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentResources.setConditions(currentConditions); } parsedObject.addResources(currentResources); } foreach (XmlElement el in descriptionss) { description = new Description(); new DescriptionsSubParser_(description, chapter).ParseElement(el); this.descriptions.Add(description); } foreach (XmlElement el in actionss) { new ActionsSubParser_(chapter, parsedObject).ParseElement(el); } foreach (XmlElement el in effects) { new ActionsSubParser_(chapter, parsedObject).ParseElement(el); } chapter.addItem(parsedObject); }
public void Parse(string path_) { XmlDocument xmld = new XmlDocument(); xmld.Load(path_); XmlElement element = xmld.DocumentElement; XmlNodeList frames = element.SelectNodes("/animation/frame"), transitions = element.SelectNodes("/animation/transition"), resources = element.SelectNodes("/animation/resources"), assets; string tmpArgVal; XmlNode animationNode = element.SelectSingleNode("/animation"); tmpArgVal = animationNode.Attributes["id"].Value; if (!string.IsNullOrEmpty(tmpArgVal)) { animation = new Animation(tmpArgVal, factory); animation.getFrames().Clear(); animation.getTransitions().Clear(); } tmpArgVal = animationNode.Attributes["slides"].Value; if (!string.IsNullOrEmpty(tmpArgVal)) { if (tmpArgVal.Equals("yes")) animation.setSlides(true); else animation.setSlides(false); } tmpArgVal = animationNode.Attributes["usetransitions"].Value; if (!string.IsNullOrEmpty(tmpArgVal)) { if (tmpArgVal.Equals("yes")) animation.setUseTransitions(true); else animation.setUseTransitions(false); } if (element.SelectSingleNode("documentation") != null) animation.setDocumentation(element.SelectSingleNode("documentation").InnerText); foreach (XmlElement el in frames) { new FrameSubParser_(animation).ParseElement(el); } foreach (XmlElement el in transitions) { new TransitionSubParser_(animation).ParseElement(el); } foreach (XmlElement el in resources) { currentResources = new ResourcesUni(); tmpArgVal = el.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentResources.setName(el.GetAttribute(tmpArgVal)); } assets = el.SelectNodes("asset"); foreach (XmlElement ell in assets) { string type = ""; string path = ""; tmpArgVal = ell.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { type = tmpArgVal; } tmpArgVal = ell.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } currentResources.addAsset(type, path); } animation.addResources(currentResources); } }
public override void ParseElement(XmlElement element) { XmlNodeList resourcess = element.SelectNodes("resources"), documentations = element.SelectNodes("documentations"), texts = element.SelectNodes("text"), pagess = element.SelectNodes("pages"), conditions, assets, pages, titles, bullets, imgs; string tmpArgVal; string bookId = ""; string xPrevious = "", xNext = "", yPrevious = "", yNext = ""; tmpArgVal = element.GetAttribute("id"); if (!string.IsNullOrEmpty(tmpArgVal)) { bookId = tmpArgVal; } tmpArgVal = element.GetAttribute("xPreviousPage"); if (!string.IsNullOrEmpty(tmpArgVal)) { xPrevious = tmpArgVal; } tmpArgVal = element.GetAttribute("xNextPage"); if (!string.IsNullOrEmpty(tmpArgVal)) { xNext = tmpArgVal; } tmpArgVal = element.GetAttribute("yPreviousPage"); if (!string.IsNullOrEmpty(tmpArgVal)) { yPrevious = tmpArgVal; } tmpArgVal = element.GetAttribute("yNextPage"); if (!string.IsNullOrEmpty(tmpArgVal)) { yNext = tmpArgVal; } book = new Book(bookId); if (xPrevious != "" && yPrevious != "") { try { int x = int.Parse(xPrevious); int y = int.Parse(yPrevious); book.setPreviousPageVector2(new Vector2(x, y)); } catch (Exception e) { // Number in XML is wrong -> Do nothing } } if (xNext != "" && yNext != "") { try { int x = int.Parse(xNext); int y = int.Parse(yNext); book.setNextPageVector2(new Vector2(x, y)); } catch (Exception e) { // Number in XML is wrong -> Do nothing } } foreach (XmlElement el in resourcess) { currentResources = new ResourcesUni(); tmpArgVal = el.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentResources.setName(tmpArgVal); } assets = el.SelectNodes("asset"); foreach (XmlElement ell in assets) { string type = ""; string path = ""; tmpArgVal = ell.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { type = tmpArgVal; } tmpArgVal = ell.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } currentResources.addAsset(type, path); } conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentResources.setConditions(currentConditions); } book.addResources(currentResources); } foreach (XmlElement el in documentations) { string currentstring = el.InnerText; book.setDocumentation(currentstring.ToString().Trim()); } foreach (XmlElement el in texts) { book.setType(Book.TYPE_PARAGRAPHS); string currentstring_ = el.InnerText; // Add the new text paragraph if (currentstring_ != null && currentstring_.ToString().Trim().Replace("\t", "").Replace("\n", "").Length > 0) book.addParagraph(new BookParagraph(BookParagraph.TEXT, currentstring_.ToString().Trim().Replace("\t", ""))); titles = el.SelectNodes("title"); foreach (XmlElement ell in titles) { string currentstring = ell.InnerText; if (currentstring != null && currentstring.ToString().Trim().Replace("\t", "").Replace("\n", "").Length > 0) book.addParagraph(new BookParagraph(BookParagraph.TITLE, currentstring.ToString().Trim().Replace("\t", ""))); } bullets = el.SelectNodes("bullet"); foreach (XmlElement ell in bullets) { string currentstring = ell.InnerText; if (currentstring != null && currentstring.ToString().Trim().Replace("\t", "").Replace("\n", "").Length > 0) book.addParagraph(new BookParagraph(BookParagraph.BULLET, currentstring.ToString().Trim().Replace("\t", ""))); } imgs = el.SelectNodes("img"); foreach (XmlElement ell in imgs) { string currentstring = ell.InnerText; // Add the new text paragraph if (currentstring.ToString().Trim().Replace("\t", "").Replace("\n", "").Length > 0) { book.addParagraph(new BookParagraph(BookParagraph.TEXT, currentstring.ToString().Trim().Replace("\t", ""))); currentstring = string.Empty; } string path = ""; tmpArgVal = ell.GetAttribute("src"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } // Add the new image paragraph book.addParagraph(new BookParagraph(BookParagraph.IMAGE, path)); } } foreach (XmlElement el in pagess) { book.setType(Book.TYPE_PAGES); pages = el.SelectNodes("page"); foreach (XmlElement ell in pages) { string uri = ""; int type = BookPage.TYPE_URL; int margin = 0; int marginEnd = 0; int marginTop = 0; int marginBottom = 0; bool scrollable = false; tmpArgVal = ell.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { uri = tmpArgVal; } tmpArgVal = ell.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { if (tmpArgVal.Equals("resource")) type = BookPage.TYPE_RESOURCE; if (tmpArgVal.Equals("image")) type = BookPage.TYPE_IMAGE; } tmpArgVal = ell.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { if (tmpArgVal.Equals("resource")) type = BookPage.TYPE_RESOURCE; if (tmpArgVal.Equals("image")) type = BookPage.TYPE_IMAGE; } tmpArgVal = ell.GetAttribute("scrollable"); if (!string.IsNullOrEmpty(tmpArgVal)) { if (tmpArgVal.Equals("yes")) scrollable = true; } tmpArgVal = ell.GetAttribute("margin"); if (!string.IsNullOrEmpty(tmpArgVal)) { try { margin = int.Parse(tmpArgVal); } catch (Exception e) { Debug.LogError(e); } } tmpArgVal = ell.GetAttribute("marginEnd"); if (!string.IsNullOrEmpty(tmpArgVal)) { try { marginEnd = int.Parse(tmpArgVal); } catch (Exception e) { Debug.LogError(e); } } tmpArgVal = ell.GetAttribute("marginTop"); if (!string.IsNullOrEmpty(tmpArgVal)) { try { marginTop = int.Parse(tmpArgVal); } catch (Exception e) { Debug.LogError(e); } } tmpArgVal = ell.GetAttribute("marginBottom"); if (!string.IsNullOrEmpty(tmpArgVal)) { try { marginBottom = int.Parse(tmpArgVal); } catch (Exception e) { Debug.LogError(e); } } book.addPage(uri, type, margin, marginEnd, marginTop, marginBottom, scrollable); } } chapter.addBook(book); }
public override void startElement(string namespaceURI, string sName, string qName, Dictionary<string, string> attrs) { // If no element is being subparsed // Debug.Log(namespaceURI + " " + sName + " " + qName + "\nAttrs:\n" + CollectionPrinter.PrintCollection(attrs)); if (subParsing == SUBPARSING_NONE) { // If it is a object tag, create the new parsedObject (with its id) if (qName.Equals("object")) { string parsedObjectId = ""; bool returnsWhenDragged = true; //Two lines added:v1.4 Item.BehaviourType behaviour = Item.BehaviourType.NORMAL; long resourceTransition = 0; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("id")) parsedObjectId = entry.Value.ToString(); if (entry.Key.Equals("returnsWhenDragged")) returnsWhenDragged = (entry.Value.ToString().Equals("yes") ? true : false); if (entry.Key.Equals("behaviour")) { if (entry.Value.ToString().Equals("normal")) { behaviour = Item.BehaviourType.NORMAL; } else if (entry.Value.ToString().Equals("atrezzo")) { behaviour = Item.BehaviourType.ATREZZO; } else if (entry.Value.ToString().Equals("first-action")) { behaviour = Item.BehaviourType.FIRST_ACTION; } } if (entry.Key.Equals("resources-transition-time")) resourceTransition = long.Parse(entry.Value.ToString()); } parsedObject = new Item(parsedObjectId); parsedObject.setReturnsWhenDragged(returnsWhenDragged); parsedObject.setResourcesTransitionTime(resourceTransition); parsedObject.setBehaviour(behaviour); descriptions = new List<Description>(); parsedObject.setDescriptions(descriptions); } // If it is a resources tag, create the new resources and switch the state else if (qName.Equals("resources")) { currentResources = new ResourcesUni(); foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) currentResources.setName(entry.Value.ToString()); } reading = READING_RESOURCES; //Debug.Log("RESOURCES, PARSUJE: " + parsedObject); } // If it is an asset tag, read it and add it to the current resources else if (qName.Equals("asset")) { string type = ""; string path = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("type")) type = entry.Value.ToString(); if (entry.Key.Equals("uri")) path = entry.Value.ToString(); } // If the asset is not an special one // if( !AssetsController.isAssetSpecial( path ) ) currentResources.addAsset(type, path); } // If it is a description tag, create the new description (with its id) else if (qName.Equals("description")) { description = new Description(); subParser = new DescriptionsSubParser(description, chapter); subParsing = SUBPARSING_DESCRIPTION; } else if (qName.Equals("actions")) { subParser = new ActionsSubParser(chapter, parsedObject); subParsing = SUBPARSING_ACTIONS; } // If it is a condition tag, create new conditions and switch the state else if (qName.Equals("condition")) { currentConditions = new Conditions(); subParser = new ConditionSubParser(currentConditions, chapter); subParsing = SUBPARSING_CONDITION; } // If it is a effect tag, create new effects and switch the state else if (qName.Equals("effect")) { subParser = new EffectSubParser(currentEffects, chapter); subParsing = SUBPARSING_EFFECT; } } // If it is reading an effect or a condition, spread the call if (subParsing != SUBPARSING_NONE) { subParser.startElement(namespaceURI, sName, qName, attrs); } }
public override void ParseElement(XmlElement element) { XmlNodeList resourcess = element.SelectNodes("resources"), descriptionss = element.SelectNodes("description"), assets, conditions, effects = element.SelectNodes("effect"); string tmpArgVal; string atrezzoId = element.GetAttribute("id"); atrezzo = new Atrezzo(atrezzoId); descriptions = new List<Description>(); atrezzo.setDescriptions(descriptions); if (element.SelectSingleNode("documentation") != null) atrezzo.setDocumentation(element.SelectSingleNode("documentation").InnerText); foreach (XmlElement el in resourcess) { currentResources = new ResourcesUni(); tmpArgVal = el.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentResources.setName(el.GetAttribute(tmpArgVal)); } assets = el.SelectNodes("asset"); foreach (XmlElement ell in assets) { string type = ""; string path = ""; tmpArgVal = ell.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { type = tmpArgVal; } tmpArgVal = ell.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } currentResources.addAsset(type, path); } conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentResources.setConditions(currentConditions); } atrezzo.addResources(currentResources); } foreach (XmlElement el in descriptionss) { description = new Description(); new DescriptionsSubParser_(description, chapter).ParseElement(el); this.descriptions.Add(description); } foreach (XmlElement el in effects) { currentEffects = new Effects(); new EffectSubParser_(currentEffects, chapter).ParseElement(el); } chapter.addAtrezzo(atrezzo); }
/** * Adds some resources to the list of resources * * @param resources * the resources to add */ public void addResources(ResourcesUni resources) { this.resources.Add(resources); }
/* * (non-Javadoc) * * @see es.eucm.eadventure.engine.loader.subparsers.SubParser#startElement(java.lang.string, java.lang.string, * java.lang.string, org.xml.sax.Attributes) */ public override void startElement(string namespaceURI, string sName, string qName, Dictionary<string, string> attrs) { // If no element is being subparsed if (subParsing == SUBPARSING_NONE) { // If it is a player tag, create the player if (qName.Equals("player")) { player = new Player(); descriptions = new List<Description>(); player.setDescriptions(descriptions); } // If it is a resources tag, create new resources else if (qName.Equals("resources")) { currentResources = new ResourcesUni(); foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) currentResources.setName(entry.Value.ToString()); } } // If it is a condition tag, create new conditions, new subparser and switch the state else if (qName.Equals("condition")) { currentConditions = new Conditions(); subParser = new ConditionSubParser(currentConditions, chapter); subParsing = SUBPARSING_CONDITION; } // If it is an asset tag, read it and add it to the current resources else if (qName.Equals("asset")) { string type = ""; string path = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("type")) type = entry.Value.ToString(); if (entry.Key.Equals("uri")) path = entry.Value.ToString(); } // If the asset is not an special one //if( !AssetsController.isAssetSpecial( path ) ) currentResources.addAsset(type, path); } // If it is a frontcolor or bordercolor tag, pick the color else if (qName.Equals("frontcolor") || qName.Equals("bordercolor")) { string color = ""; // Pick the color foreach (KeyValuePair<string, string> entry in attrs) if (entry.Key.Equals("color")) color = entry.Value.ToString(); // Set the color in the player if (qName.Equals("frontcolor")) player.setTextFrontColor(color); if (qName.Equals("bordercolor")) player.setTextBorderColor(color); } else if (qName.Equals("textcolor")) { foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("showsSpeechBubble")) player.setShowsSpeechBubbles(entry.Value.ToString().Equals("yes")); if (entry.Key.Equals("bubbleBkgColor")) player.setBubbleBkgColor(entry.Value.ToString()); if (entry.Key.Equals("bubbleBorderColor")) player.setBubbleBorderColor(entry.Value.ToString()); } } // If it is a voice tag, take the voice and the always synthesizer option else if (qName.Equals("voice")) { string voice = string.Empty; string response; bool alwaysSynthesizer = false; // Pick the voice and synthesizer option foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) voice = entry.Value.ToString(); if (entry.Key.Equals("synthesizeAlways")) { response = entry.Value.ToString(); if (response.Equals("yes")) alwaysSynthesizer = true; } } player.setAlwaysSynthesizer(alwaysSynthesizer); player.setVoice(voice); } // If it is a description tag, create the new description (with its id) else if (qName.Equals("description")) { description = new Description(); subParser = new DescriptionsSubParser(description, chapter); subParsing = SUBPARSING_DESCRIPTION; } } // If a condition is being subparsed, spread the call if (subParsing != SUBPARSING_NONE) { subParser.startElement(namespaceURI, sName, qName, attrs); } }
protected void checkResources() { foreach (ResourcesUni resource in element.getResources()) { if (ConditionChecker.check(resource.getConditions ())) { this.resource = resource; break; } } }
public override void ParseElement(XmlElement element) { XmlNodeList resourcess = element.SelectNodes("resources"), descriptionss = element.SelectNodes("description"), assets, conditions, frontcolors, bordercolors, textcolors = element.SelectNodes("textcolor"), conversationsref = element.SelectNodes("conversation-ref"), voices = element.SelectNodes("voice"), actionss = element.SelectNodes("actions"); string tmpArgVal; string characterId = element.GetAttribute("id"); npc = new NPC(characterId); descriptions = new List<Description>(); npc.setDescriptions(descriptions); if (element.SelectSingleNode("documentation") != null) npc.setDocumentation(element.SelectSingleNode("documentation").InnerText); foreach (XmlElement el in resourcess) { currentResources = new ResourcesUni(); tmpArgVal = el.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentResources.setName(el.GetAttribute(tmpArgVal)); } assets = el.SelectNodes("asset"); foreach (XmlElement ell in assets) { string type = ""; string path = ""; tmpArgVal = ell.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { type = tmpArgVal; } tmpArgVal = ell.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } currentResources.addAsset(type, path); } conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentResources.setConditions(currentConditions); } npc.addResources(currentResources); } foreach (XmlElement el in textcolors) { tmpArgVal = el.GetAttribute("showsSpeechBubble"); if (!string.IsNullOrEmpty(tmpArgVal)) { npc.setShowsSpeechBubbles(tmpArgVal.Equals("yes")); } tmpArgVal = el.GetAttribute("bubbleBkgColor"); if (!string.IsNullOrEmpty(tmpArgVal)) { npc.setBubbleBkgColor(tmpArgVal); } tmpArgVal = el.GetAttribute("bubbleBorderColor"); if (!string.IsNullOrEmpty(tmpArgVal)) { npc.setBubbleBorderColor(tmpArgVal); } frontcolors = el.SelectNodes("frontcolor"); foreach (XmlElement ell in frontcolors) { string color = ""; tmpArgVal = ell.GetAttribute("color"); if (!string.IsNullOrEmpty(tmpArgVal)) { color = tmpArgVal; } npc.setTextFrontColor(color); } bordercolors = el.SelectNodes("bordercolor"); foreach (XmlElement ell in bordercolors) { string color = ""; tmpArgVal = ell.GetAttribute("color"); if (!string.IsNullOrEmpty(tmpArgVal)) { color = tmpArgVal; } npc.setTextBorderColor(color); } } foreach (XmlElement el in conversationsref) { string idTarget = ""; tmpArgVal = el.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { idTarget = tmpArgVal; } conversationReference = new ConversationReference(idTarget); conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); conversationReference.setConditions(currentConditions); } conversationReference.setDocumentation(el.SelectSingleNode("documentation").InnerText); Action action = new Action(Action.TALK_TO); action.setConditions(conversationReference.getConditions()); action.setDocumentation(conversationReference.getDocumentation()); TriggerConversationEffect effect = new TriggerConversationEffect(conversationReference.getTargetId()); action.getEffects().add(effect); npc.addAction(action); } foreach (XmlElement el in voices) { string voice = ""; string response; bool alwaysSynthesizer = false; tmpArgVal = el.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { voice = tmpArgVal; } tmpArgVal = el.GetAttribute("synthesizeAlways"); if (!string.IsNullOrEmpty(tmpArgVal)) { response = tmpArgVal; if (response.Equals("yes")) alwaysSynthesizer = true; } npc.setAlwaysSynthesizer(alwaysSynthesizer); npc.setVoice(voice); } foreach (XmlElement el in actionss) { new ActionsSubParser_(chapter, npc).ParseElement(el); } foreach (XmlElement el in descriptionss) { description = new Description(); new DescriptionsSubParser_(description, chapter).ParseElement(el); this.descriptions.Add(description); } chapter.addCharacter(npc); }
public override void startElement(string namespaceURI, string sName, string qName, Dictionary<string, string> attrs) { if (this.reading == READING_NONE) { if (qName.Equals("animation")) { foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("id")) { animation = new Animation(entry.Value.ToString(), factory); animation.getFrames().Clear(); animation.getTransitions().Clear(); } if (entry.Key.Equals("slides")) { if (entry.Value.ToString().Equals("yes")) animation.setSlides(true); else animation.setSlides(false); } if (entry.Key.Equals("usetransitions")) { if (entry.Value.ToString().Equals("yes")) animation.setUseTransitions(true); else animation.setUseTransitions(false); } } } if (qName.Equals("documentation")) { currentstring = string.Empty; } if (qName.Equals("resources")) { currentResources = new ResourcesUni(); foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) currentResources.setName(entry.Value.ToString()); } } else if (qName.Equals("asset")) { string type = ""; string path = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("type")) type = entry.Value.ToString(); if (entry.Key.Equals("uri")) path = entry.Value.ToString(); } currentResources.addAsset(type, path); } if (qName.Equals("frame")) { subParser = new FrameSubParser(animation); reading = READING_FRAME; } if (qName.Equals("transition")) { subParser = new TransitionSubParser(animation); reading = READING_TRANSITION; } } if (reading != READING_NONE) { subParser.startElement(namespaceURI, sName, qName, attrs); } }
/* * (non-Javadoc) * * @see es.eucm.eadventure.engine.cargador.subparsers.SubParser#startElement(java.lang.string, java.lang.string, * java.lang.string, org.xml.sax.XmlAttribute) */ public override void startElement(string namespaceURI, string sName, string qName, Dictionary<string, string> attrs) { // If no element is being subparsed if (subParsing == SUBPARSING_NONE) { // If it is an examine, use or grab tag, create new conditions and effects if (qName.Equals("examine") || qName.Equals("grab") || qName.Equals("use") || qName.Equals("talk-to")) { foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("needsGoTo")) currentNeedsGoTo = entry.Value.ToString().Equals("yes"); if (entry.Key.Equals("keepDistance")) currentKeepDistance = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("not-effects")) activateNotEffects = entry.Value.ToString().Equals("yes"); } currentConditions = new Conditions(); currentEffects = new Effects(); currentNotEffects = new Effects(); currentClickEffects = new Effects(); currentDocumentation = null; reading = READING_ACTION; } // If it is an use-with or give-to tag, create new conditions and effects, and store the idTarget else if (qName.Equals("use-with") || qName.Equals("give-to") || qName.Equals("drag-to")) { foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) currentIdTarget = entry.Value.ToString(); if (entry.Key.Equals("needsGoTo")) currentNeedsGoTo = entry.Value.ToString().Equals("yes"); if (entry.Key.Equals("keepDistance")) currentKeepDistance = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("not-effects")) activateNotEffects = entry.Value.ToString().Equals("yes"); if (entry.Key.Equals("click-effects")) activateClickEffects = entry.Value.ToString().Equals("yes"); } currentConditions = new Conditions(); currentEffects = new Effects(); currentNotEffects = new Effects(); currentClickEffects = new Effects(); currentDocumentation = null; reading = READING_ACTION; } else if (qName.Equals("custom") || qName.Equals("custom-interact")) { foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) currentIdTarget = entry.Value.ToString(); if (entry.Key.Equals("name")) currentName = entry.Value.ToString(); if (entry.Key.Equals("needsGoTo")) currentNeedsGoTo = entry.Value.ToString().Equals("yes"); if (entry.Key.Equals("keepDistance")) currentKeepDistance = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("not-effects")) activateNotEffects = entry.Value.ToString().Equals("yes"); if (entry.Key.Equals("click-effects")) activateClickEffects = entry.Value.ToString().Equals("yes"); } currentConditions = new Conditions(); currentEffects = new Effects(); currentNotEffects = new Effects(); currentClickEffects = new Effects(); currentDocumentation = null; if (qName.Equals("custom")) currentCustomAction = new CustomAction(Action.CUSTOM); else currentCustomAction = new CustomAction(Action.CUSTOM_INTERACT); reading = READING_ACTION; } // If it is a resources tag, create the new resources and switch the state else if (qName.Equals("resources")) { currentResources = new ResourcesUni(); foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) currentResources.setName(entry.Value.ToString()); } reading = READING_RESOURCES; } // If it is an asset tag, read it and add it to the current resources else if (qName.Equals("asset")) { string type = ""; string path = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("type")) type = entry.Value.ToString(); if (entry.Key.Equals("uri")) path = entry.Value.ToString(); } // If the asset is not an special one // if( !AssetsController.isAssetSpecial( path ) ) currentResources.addAsset(type, path); } // If it is a condition tag, create new conditions and switch the state else if (qName.Equals("condition")) { currentConditions = new Conditions(); subParser = new ConditionSubParser(currentConditions, chapter); subParsing = SUBPARSING_CONDITION; } // If it is a effect tag, create new effects and switch the state else if (qName.Equals("effect")) { subParser = new EffectSubParser(currentEffects, chapter); subParsing = SUBPARSING_EFFECT; } // If it is a not-effect tag, create new effects and switch the state else if (qName.Equals("not-effect")) { subParser = new EffectSubParser(currentNotEffects, chapter); subParsing = SUBPARSING_EFFECT; } // If it is a click-effect tag, create new effects and switch the state else if (qName.Equals("click-effect")) { subParser = new EffectSubParser(currentClickEffects, chapter); subParsing = SUBPARSING_EFFECT; } } // If it is reading an effect or a condition, spread the call if (subParsing != SUBPARSING_NONE) { subParser.startElement(namespaceURI, sName, qName, attrs); } }
public override void ParseElement(XmlElement element) { XmlNodeList endsgame = element.SelectNodes("end-game"), nextsscene = element.SelectNodes("next-scene"), resourcess = element.SelectNodes("resources"), descriptionss = element.SelectNodes("description"), assets, conditions = element.SelectNodes("condition"), effects = element.SelectNodes("effect"), postseffects = element.SelectNodes("post-effect"); string tmpArgVal; string slidesceneId = ""; bool initialScene = false; string idTarget = ""; int x = int.MinValue, y = int.MinValue; int transitionType = 0, transitionTime = 0; string next = "go-back"; bool canSkip = true; tmpArgVal = element.GetAttribute("id"); if (!string.IsNullOrEmpty(tmpArgVal)) { slidesceneId = tmpArgVal; } tmpArgVal = element.GetAttribute("start"); if (!string.IsNullOrEmpty(tmpArgVal)) { initialScene = tmpArgVal.Equals("yes"); } tmpArgVal = element.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { idTarget = tmpArgVal; } tmpArgVal = element.GetAttribute("destinyX"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = element.GetAttribute("destinyY"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } tmpArgVal = element.GetAttribute("transitionType"); if (!string.IsNullOrEmpty(tmpArgVal)) { transitionType = int.Parse(tmpArgVal); } tmpArgVal = element.GetAttribute("transitionTime"); if (!string.IsNullOrEmpty(tmpArgVal)) { transitionTime = int.Parse(tmpArgVal); } tmpArgVal = element.GetAttribute("next"); if (!string.IsNullOrEmpty(tmpArgVal)) { next = tmpArgVal; } tmpArgVal = element.GetAttribute("canSkip"); if (!string.IsNullOrEmpty(tmpArgVal)) { canSkip = tmpArgVal.Equals("yes"); } if (element.Name.Equals("slidescene")) cutscene = new Slidescene(slidesceneId); else cutscene = new Videoscene(slidesceneId); if (initialScene) chapter.setTargetId(slidesceneId); cutscene.setTargetId(idTarget); cutscene.setPositionX(x); cutscene.setPositionY(y); cutscene.setTransitionType((NextSceneEnumTransitionType) transitionType); cutscene.setTransitionTime(transitionTime); if(element.SelectSingleNode("name")!= null) cutscene.setName(element.SelectSingleNode("name").InnerText); if (element.SelectSingleNode("documentation") != null) cutscene.setDocumentation(element.SelectSingleNode("documentation").InnerText); foreach (XmlElement ell in effects) { currentEffects = new Effects(); new EffectSubParser_(currentEffects, chapter).ParseElement(ell); cutscene.setEffects(currentEffects); } if (cutscene is Videoscene) ((Videoscene) cutscene).setCanSkip(canSkip); if (next.Equals("go-back")) { cutscene.setNext(Cutscene.GOBACK); } else if (next.Equals("new-scene")) { cutscene.setNext(Cutscene.NEWSCENE); } else if (next.Equals("end-chapter")) { cutscene.setNext(Cutscene.ENDCHAPTER); } foreach (XmlElement el in resourcess) { currentResources = new ResourcesUni(); tmpArgVal = el.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentResources.setName(el.GetAttribute(tmpArgVal)); } assets = el.SelectNodes("asset"); foreach (XmlElement ell in assets) { string type = ""; string path = ""; tmpArgVal = ell.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { type = tmpArgVal; } tmpArgVal = ell.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } currentResources.addAsset(type, path); } XmlNodeList conditonss = el.SelectNodes("condition"); foreach (XmlElement ell in conditonss) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentResources.setConditions(currentConditions); } cutscene.addResources(currentResources); } foreach (XmlElement el in endsgame) { cutscene.setNext(Cutscene.ENDCHAPTER); } foreach (XmlElement el in nextsscene) { string idTarget_ = ""; int x_ = int.MinValue, y_ = int.MinValue; int transitionType_ = 0, transitionTime_ = 0; tmpArgVal = el.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { idTarget_ = tmpArgVal; } tmpArgVal = el.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x_ = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y_ = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("transitionType"); if (!string.IsNullOrEmpty(tmpArgVal)) { transitionType_ = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("transitionTime"); if (!string.IsNullOrEmpty(tmpArgVal)) { transitionTime_ = int.Parse(tmpArgVal); } currentNextScene = new NextScene(idTarget_, x_, y_); currentNextScene.setTransitionType((NextSceneEnumTransitionType) transitionType_); currentNextScene.setTransitionTime(transitionTime_); XmlNodeList conditionss = el.SelectNodes("condition"); foreach (XmlElement ell in conditionss) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentNextScene.setConditions(currentConditions); } XmlNodeList effectsss = el.SelectNodes("effect"); foreach (XmlElement ell in effectsss) { currentEffects = new Effects(); new EffectSubParser_(currentEffects, chapter).ParseElement(ell); currentNextScene.setEffects(currentEffects); } XmlNodeList postseffectsss = el.SelectNodes("post-effect"); foreach (XmlElement ell in postseffects) { currentEffects = new Effects(); new EffectSubParser_(currentEffects, chapter).ParseElement(ell); currentNextScene.setPostEffects(currentEffects); } cutscene.addNextScene(currentNextScene); } chapter.addCutscene(cutscene); }
/* * (non-Javadoc) * * @see es.eucm.eadventure.engine.loader.subparsers.SubParser#startElement(java.lang.string, java.lang.string, * java.lang.string, org.xml.sax.Attributes) */ public override void startElement(string namespaceURI, string sName, string qName, Dictionary<string, string> attrs) { // If no element is being subparsed if (subParsing == SUBPARSING_NONE) { // If it is a slidescene tag, create a new slidescene with its id if (qName.Equals("slidescene") || qName.Equals("videoscene")) { string slidesceneId = ""; bool initialScene = false; string idTarget = ""; int x = int.MinValue, y = int.MinValue; int transitionType = 0, transitionTime = 0; string next = "go-back"; bool canSkip = true; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("id")) slidesceneId = entry.Value.ToString(); if (entry.Key.Equals("start")) initialScene = entry.Value.ToString().Equals("yes"); if (entry.Key.Equals("idTarget")) idTarget = entry.Value.ToString(); if (entry.Key.Equals("destinyX")) x = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("destinyY")) y = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("transitionType")) transitionType = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("transitionTime")) transitionTime = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("next")) next = entry.Value.ToString(); if (entry.Key.Equals("canSkip")) canSkip = entry.Value.ToString().Equals("yes"); } if (qName.Equals("slidescene")) cutscene = new Slidescene(slidesceneId); else cutscene = new Videoscene(slidesceneId); if (initialScene) chapter.setTargetId(slidesceneId); cutscene.setTargetId(idTarget); cutscene.setPositionX(x); cutscene.setPositionY(y); cutscene.setTransitionType((NextSceneEnumTransitionType) transitionType); cutscene.setTransitionTime(transitionTime); if (cutscene is Videoscene) ((Videoscene)cutscene).setCanSkip(canSkip); if (next.Equals("go-back")) { cutscene.setNext(Cutscene.GOBACK); } else if (next.Equals("new-scene")) { cutscene.setNext(Cutscene.NEWSCENE); } else if (next.Equals("end-chapter")) { cutscene.setNext(Cutscene.ENDCHAPTER); } } // If it is a resources tag, create new resources else if (qName.Equals("resources")) { currentResources = new ResourcesUni(); foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) currentResources.setName(entry.Value.ToString()); } reading = READING_RESOURCES; } // If it is an asset tag, read it and add it to the current resources else if (qName.Equals("asset")) { string type = ""; string path = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("type")) type = entry.Value.ToString(); if (entry.Key.Equals("uri")) path = entry.Value.ToString(); } currentResources.addAsset(type, path); } // If it is an end-game tag, store it in the slidescene else if (qName.Equals("end-game")) { cutscene.setNext(Cutscene.ENDCHAPTER); } // If it is a next-scene tag, create the new next scene else if (qName.Equals("next-scene")) { string idTarget = ""; int x = int.MinValue, y = int.MinValue; int transitionType = 0, transitionTime = 0; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) idTarget = entry.Value.ToString(); if (entry.Key.Equals("x")) x = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("y")) y = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("transitionType")) transitionType = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("transitionTime")) transitionTime = int.Parse(entry.Value.ToString()); } currentNextScene = new NextScene(idTarget, x, y); currentNextScene.setTransitionType((NextSceneEnumTransitionType)transitionType); currentNextScene.setTransitionTime(transitionTime); reading = READING_NEXT_SCENE; } // If it is a condition tag, create the new condition, the subparser and switch the state else if (qName.Equals("condition")) { currentConditions = new Conditions(); subParser = new ConditionSubParser(currentConditions, chapter); subParsing = SUBPARSING_CONDITION; } // If it is a effect tag, create the new effect, the subparser and switch the state else if (qName.Equals("effect")) { currentEffects = new Effects(); subParser = new EffectSubParser(currentEffects, chapter); subParsing = SUBPARSING_EFFECT; } // If it is a post-effect tag, create the new effect, the subparser and switch the state else if (qName.Equals("post-effect")) { currentEffects = new Effects(); subParser = new EffectSubParser(currentEffects, chapter); subParsing = SUBPARSING_EFFECT; } } // If it is reading an effect or a condition, spread the call if (subParsing != SUBPARSING_NONE) { subParser.startElement(namespaceURI, sName, qName, attrs); } }
// Use this for initialization void Start() { if (this.action.getType () == Action.CUSTOM) { name = ((CustomAction)action).getName (); CustomAction ca = action as CustomAction; foreach (ResourcesUni ru in ca.getResources()) { if (ConditionChecker.check (ru.getConditions ())) { this.resource = ru; } } }else { /*resource = new ResourcesUni (); CustomButton button = Game.Instance.getButton (ActionNameWrapper.Names [action.getType ()],DescriptorData.NORMAL_BUTTON); CustomButton highlighted = Game.Instance.getButton (ActionNameWrapper.Names [action.getType ()],DescriptorData.HIGHLIGHTED_BUTTON); if (button == null || highlighted == null) { button = Game.Instance.getButton (ActionNameWrapper.AuxNames [action.getType ()], DescriptorData.NORMAL_BUTTON); highlighted = Game.Instance.getButton (ActionNameWrapper.AuxNames [action.getType ()], DescriptorData.HIGHLIGHTED_BUTTON); } resource.addAsset (DescriptorData.NORMAL_BUTTON, button.getPath()); resource.addAsset (DescriptorData.HIGHLIGHTED_BUTTON, highlighted.getPath());*/ resource = GUIManager.Instance.Provider.getButton (this.action); name = ConstantNames.L ["ES"].Actions [action.getType ()]; } Texture2D tmp; if(this.action.getType() == Action.CUSTOM) tmp = ResourceManager.Instance.getImage (resource.getAssetPath ("buttonNormal")); else tmp = ResourceManager.Instance.getImage (resource.getAssetPath (DescriptorData.NORMAL_BUTTON)); this.GetComponent<Renderer> ().material.mainTexture = tmp; this.transform.localScale = new Vector3 (tmp.width / 75f, tmp.height / 75f, 1); }
public override void ParseElement(XmlElement element) { XmlNodeList resourcess = element.SelectNodes("resources"), assets, conditions, effects, postseffects, notseffect, defaultsinitialsposition = element.SelectNodes("default-initial-position"), exits = element.SelectNodes("exits/exit"), exitslook, nextsscene = element.SelectNodes("next-scene"), points, objectsrefs = element.SelectNodes("objects/object-ref"), charactersrefs = element.SelectNodes("characters/character-ref"), atrezzosrefs = element.SelectNodes("atrezzo/atrezzo-ref"), activesareas = element.SelectNodes("active-areas/active-area"), barriers = element.SelectNodes("barrier"), trajectorys = element.SelectNodes("trajectory"); string tmpArgVal; string sceneId = ""; bool initialScene = false; int playerLayer = -1; float playerScale = 1.0f; tmpArgVal = element.GetAttribute("id"); if (!string.IsNullOrEmpty(tmpArgVal)) { sceneId = tmpArgVal; } tmpArgVal = element.GetAttribute("start"); if (!string.IsNullOrEmpty(tmpArgVal)) { initialScene = tmpArgVal.Equals("yes"); } tmpArgVal = element.GetAttribute("playerLayer"); if (!string.IsNullOrEmpty(tmpArgVal)) { playerLayer = int.Parse(tmpArgVal); } tmpArgVal = element.GetAttribute("playerScale"); if (!string.IsNullOrEmpty(tmpArgVal)) { playerScale = float.Parse(tmpArgVal, CultureInfo.InvariantCulture); } scene = new Scene(sceneId); scene.setPlayerLayer(playerLayer); scene.setPlayerScale(playerScale); if (initialScene) chapter.setTargetId(sceneId); if (element.SelectSingleNode("name") != null) scene.setName(element.SelectSingleNode("name").InnerText); if (element.SelectSingleNode("documentation") != null) scene.setDocumentation(element.SelectSingleNode("documentation").InnerText); foreach (XmlElement el in resourcess) { currentResources = new ResourcesUni(); tmpArgVal = el.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentResources.setName(el.GetAttribute(tmpArgVal)); } assets = el.SelectNodes("asset"); foreach (XmlElement ell in assets) { string type = ""; string path = ""; tmpArgVal = ell.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { type = tmpArgVal; } tmpArgVal = ell.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } currentResources.addAsset(type, path); } conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentResources.setConditions(currentConditions); } scene.addResources(currentResources); } foreach (XmlElement el in defaultsinitialsposition) { int x = int.MinValue, y = int.MinValue; tmpArgVal = el.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } scene.setDefaultPosition(x, y); } foreach (XmlElement el in exits) { int x = 0, y = 0, width = 0, height = 0; bool rectangular = true; int influenceX = 0, influenceY = 0, influenceWidth = 0, influenceHeight = 0; bool hasInfluence = false; string idTarget = ""; int destinyX = int.MinValue, destinyY = int.MinValue; int transitionType = 0, transitionTime = 0; bool notEffects = false; tmpArgVal = el.GetAttribute("rectangular"); if (!string.IsNullOrEmpty(tmpArgVal)) { rectangular = tmpArgVal.Equals("yes"); } tmpArgVal = el.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("width"); if (!string.IsNullOrEmpty(tmpArgVal)) { width = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("height"); if (!string.IsNullOrEmpty(tmpArgVal)) { height = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("hasInfluenceArea"); if (!string.IsNullOrEmpty(tmpArgVal)) { hasInfluence = tmpArgVal.Equals("yes"); } tmpArgVal = el.GetAttribute("influenceX"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceX = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceY"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceY = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceWidth"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceWidth = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceHeight"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceHeight = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { idTarget = tmpArgVal; } tmpArgVal = el.GetAttribute("destinyX"); if (!string.IsNullOrEmpty(tmpArgVal)) { destinyX = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("destinyY"); if (!string.IsNullOrEmpty(tmpArgVal)) { destinyY = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("transitionType"); if (!string.IsNullOrEmpty(tmpArgVal)) { transitionType = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("transitionTime"); if (!string.IsNullOrEmpty(tmpArgVal)) { transitionTime = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("not-effects"); if (!string.IsNullOrEmpty(tmpArgVal)) { notEffects = tmpArgVal.Equals("yes"); } currentExit = new Exit(rectangular, x, y, width, height); currentExit.setNextSceneId(idTarget); currentExit.setDestinyX(destinyX); currentExit.setDestinyY(destinyY); currentExit.setTransitionTime(transitionTime); currentExit.setTransitionType(transitionType); currentExit.setHasNotEffects(notEffects); if (hasInfluence) { InfluenceArea influenceArea = new InfluenceArea(influenceX, influenceY, influenceWidth, influenceHeight); currentExit.setInfluenceArea(influenceArea); } exitslook = el.SelectNodes("exit-look"); foreach (XmlElement ell in exitslook) { currentExitLook = new ExitLook(); string text = null; string cursorPath = null; string soundPath = null; tmpArgVal = ell.GetAttribute("text"); if (!string.IsNullOrEmpty(tmpArgVal)) { text = tmpArgVal; } tmpArgVal = ell.GetAttribute("cursor-path"); if (!string.IsNullOrEmpty(tmpArgVal)) { cursorPath = tmpArgVal; } tmpArgVal = ell.GetAttribute("sound-path"); if (!string.IsNullOrEmpty(tmpArgVal)) { soundPath = tmpArgVal; } currentExitLook.setCursorPath(cursorPath); currentExitLook.setExitText(text); if (soundPath != null) { currentExitLook.setSoundPath(soundPath); } currentExit.setDefaultExitLook(currentExitLook); } if (el.SelectSingleNode("documentation") != null) currentExit.setDocumentation(el.SelectSingleNode("documentation").InnerText); points = el.SelectNodes("point"); foreach (XmlElement ell in points) { int x_ = 0; int y_ = 0; tmpArgVal = ell.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x_ = int.Parse(tmpArgVal); } tmpArgVal = ell.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y_ = int.Parse(tmpArgVal); } currentPoint = new Vector2(x_, y_); currentExit.addPoint(currentPoint); } conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentExit.setConditions(currentConditions); } effects = el.SelectNodes("effect"); foreach (XmlElement ell in effects) { currentEffects = new Effects(); new EffectSubParser_(currentEffects, chapter).ParseElement(ell); currentExit.setEffects(currentEffects); } notseffect = el.SelectNodes("not-effect"); foreach (XmlElement ell in notseffect) { currentEffects = new Effects(); new EffectSubParser_(currentEffects, chapter).ParseElement(ell); currentExit.setNotEffects(currentEffects); } postseffects = el.SelectNodes("post-effect"); foreach (XmlElement ell in postseffects) { currentEffects = new Effects(); new EffectSubParser_(currentEffects, chapter).ParseElement(ell); currentExit.setPostEffects(currentEffects); } if (currentExit.getNextScenes().Count > 0) { foreach (NextScene nextScene in currentExit.getNextScenes()) { Exit exit = (Exit) currentExit; exit.setNextScenes(new List<NextScene>()); exit.setDestinyX(nextScene.getPositionX()); exit.setDestinyY(nextScene.getPositionY()); exit.setEffects(nextScene.getEffects()); exit.setPostEffects(nextScene.getPostEffects()); if (exit.getDefaultExitLook() == null) exit.setDefaultExitLook(nextScene.getExitLook()); else { if (nextScene.getExitLook() != null) { if (nextScene.getExitLook().getExitText() != null && !nextScene.getExitLook().getExitText().Equals("")) exit.getDefaultExitLook().setExitText(nextScene.getExitLook().getExitText()); if (nextScene.getExitLook().getCursorPath() != null && !nextScene.getExitLook().getCursorPath().Equals("")) exit.getDefaultExitLook().setCursorPath(nextScene.getExitLook().getCursorPath()); } } exit.setHasNotEffects(false); exit.setConditions(nextScene.getConditions()); exit.setNextSceneId(nextScene.getTargetId()); scene.addExit(exit); } } else { scene.addExit(currentExit); } } foreach (XmlElement el in nextsscene) { string idTarget = ""; int x = int.MinValue, y = int.MinValue; int transitionType = 0, transitionTime = 0; tmpArgVal = el.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { idTarget = tmpArgVal; } tmpArgVal = el.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("transitionType"); if (!string.IsNullOrEmpty(tmpArgVal)) { transitionType = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("transitionTime"); if (!string.IsNullOrEmpty(tmpArgVal)) { transitionTime = int.Parse(tmpArgVal); } currentNextScene = new NextScene(idTarget, x, y); currentNextScene.setTransitionType((NextSceneEnumTransitionType) transitionType); currentNextScene.setTransitionTime(transitionTime); currentNextScene.setExitLook(currentExitLook); conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentNextScene.setConditions(currentConditions); } effects = el.SelectNodes("effect"); foreach (XmlElement ell in effects) { currentEffects = new Effects(); new EffectSubParser_(currentEffects, chapter).ParseElement(ell); currentNextScene.setEffects(currentEffects); } postseffects = el.SelectNodes("post-effect"); foreach (XmlElement ell in effects) { currentEffects = new Effects(); new EffectSubParser_(currentEffects, chapter).ParseElement(ell); currentNextScene.setPostEffects(currentEffects); } } foreach (XmlElement el in objectsrefs) { string idTarget = ""; int x = 0, y = 0; float scale = 0; int layer = 0; int influenceX = 0, influenceY = 0, influenceWidth = 0, influenceHeight = 0; bool hasInfluence = false; tmpArgVal = el.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { idTarget = tmpArgVal; } tmpArgVal = el.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("scale"); if (!string.IsNullOrEmpty(tmpArgVal)) { scale = float.Parse(tmpArgVal, CultureInfo.InvariantCulture); } tmpArgVal = el.GetAttribute("layer"); if (!string.IsNullOrEmpty(tmpArgVal)) { layer = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("hasInfluenceArea"); if (!string.IsNullOrEmpty(tmpArgVal)) { hasInfluence = tmpArgVal.Equals("yes"); } tmpArgVal = el.GetAttribute("layer"); if (!string.IsNullOrEmpty(tmpArgVal)) { layer = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceX"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceX = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceY"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceY = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceWidth"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceWidth = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceHeight"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceHeight = int.Parse(tmpArgVal); } // This is for maintain the back-compatibility: in previous dtd versions layer has -1 as default value and this is // an erroneous value. This reason, if this value is -1, it will be changed to 0. Now in dtd there are not default value // for layer if (layer == -1) layer = 0; currentElementReference = new ElementReference(idTarget, x, y, layer); if (hasInfluence) { InfluenceArea influenceArea = new InfluenceArea(influenceX, influenceY, influenceWidth, influenceHeight); currentElementReference.setInfluenceArea(influenceArea); } if (scale > 0.001 || scale < -0.001) currentElementReference.setScale(scale); if (el.SelectSingleNode("documentation") != null) currentElementReference.setDocumentation(el.SelectSingleNode("documentation").InnerText); conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentElementReference.setConditions(currentConditions); } scene.addItemReference(currentElementReference); } foreach (XmlElement el in charactersrefs) { string idTarget = ""; int x = 0, y = 0; float scale = 0; int layer = 0; int influenceX = 0, influenceY = 0, influenceWidth = 0, influenceHeight = 0; bool hasInfluence = false; tmpArgVal = el.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { idTarget = tmpArgVal; } tmpArgVal = el.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("scale"); if (!string.IsNullOrEmpty(tmpArgVal)) { scale = float.Parse(tmpArgVal, CultureInfo.InvariantCulture); } tmpArgVal = el.GetAttribute("layer"); if (!string.IsNullOrEmpty(tmpArgVal)) { layer = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("hasInfluenceArea"); if (!string.IsNullOrEmpty(tmpArgVal)) { hasInfluence = tmpArgVal.Equals("yes"); } tmpArgVal = el.GetAttribute("layer"); if (!string.IsNullOrEmpty(tmpArgVal)) { layer = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceX"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceX = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceY"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceY = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceWidth"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceWidth = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceHeight"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceHeight = int.Parse(tmpArgVal); } // This is for maintain the back-compatibility: in previous dtd versions layer has -1 as default value and this is // an erroneous value. This reason, if this value is -1, it will be changed to 0. Now in dtd there are not default value // for layer if (layer == -1) layer = 0; currentElementReference = new ElementReference(idTarget, x, y, layer); if (hasInfluence) { InfluenceArea influenceArea = new InfluenceArea(influenceX, influenceY, influenceWidth, influenceHeight); currentElementReference.setInfluenceArea(influenceArea); } if (scale > 0.001 || scale < -0.001) currentElementReference.setScale(scale); if (el.SelectSingleNode("documentation") != null) currentElementReference.setDocumentation(el.SelectSingleNode("documentation").InnerText); conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentElementReference.setConditions(currentConditions); } scene.addCharacterReference(currentElementReference); } foreach (XmlElement el in atrezzosrefs) { string idTarget = ""; int x = 0, y = 0; float scale = 0; int layer = 0; int influenceX = 0, influenceY = 0, influenceWidth = 0, influenceHeight = 0; bool hasInfluence = false; tmpArgVal = el.GetAttribute("idTarget"); if (!string.IsNullOrEmpty(tmpArgVal)) { idTarget = tmpArgVal; } tmpArgVal = el.GetAttribute("x"); if (!string.IsNullOrEmpty(tmpArgVal)) { x = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("y"); if (!string.IsNullOrEmpty(tmpArgVal)) { y = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("scale"); if (!string.IsNullOrEmpty(tmpArgVal)) { scale = float.Parse(tmpArgVal, CultureInfo.InvariantCulture); } tmpArgVal = el.GetAttribute("layer"); if (!string.IsNullOrEmpty(tmpArgVal)) { layer = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("hasInfluenceArea"); if (!string.IsNullOrEmpty(tmpArgVal)) { hasInfluence = tmpArgVal.Equals("yes"); } tmpArgVal = el.GetAttribute("layer"); if (!string.IsNullOrEmpty(tmpArgVal)) { layer = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceX"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceX = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceY"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceY = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceWidth"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceWidth = int.Parse(tmpArgVal); } tmpArgVal = el.GetAttribute("influenceHeight"); if (!string.IsNullOrEmpty(tmpArgVal)) { influenceHeight = int.Parse(tmpArgVal); } // This is for maintain the back-compatibility: in previous dtd versions layer has -1 as default value and this is // an erroneous value. This reason, if this value is -1, it will be changed to 0. Now in dtd there are not default value // for layer if (layer == -1) layer = 0; currentElementReference = new ElementReference(idTarget, x, y, layer); if (hasInfluence) { InfluenceArea influenceArea = new InfluenceArea(influenceX, influenceY, influenceWidth, influenceHeight); currentElementReference.setInfluenceArea(influenceArea); } if (scale > 0.001 || scale < -0.001) currentElementReference.setScale(scale); if (el.SelectSingleNode("documentation") != null) currentElementReference.setDocumentation(el.SelectSingleNode("documentation").InnerText); conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentElementReference.setConditions(currentConditions); } scene.addAtrezzoReference(currentElementReference); } foreach (XmlElement el in activesareas) { new ActiveAreaSubParser_(chapter, scene, scene.getActiveAreas().Count).ParseElement(el); } foreach (XmlElement el in barriers) { new BarrierSubParser_(chapter, scene, scene.getBarriers().Count).ParseElement(el); } foreach (XmlElement el in trajectorys) { new TrajectorySubParser_(chapter, scene).ParseElement(el); } if (scene != null) { TrajectoryFixer.fixTrajectory(scene); } chapter.addScene(scene); }
public override void ParseElement(XmlElement element) { XmlNodeList resourcess = element.SelectNodes("resources"), assets, conditions, textcolors = element.SelectNodes("textcolor"), bordercolos, frontcolors, voices = element.SelectNodes("voice"), descriptionss = element.SelectNodes("description"); string tmpArgVal; player = new Player(); descriptions = new List<Description>(); player.setDescriptions(descriptions); if (element.SelectSingleNode("documentation") != null) player.setDocumentation(element.SelectSingleNode("documentation").InnerText); foreach (XmlElement el in resourcess) { currentResources = new ResourcesUni(); tmpArgVal = el.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { currentResources.setName(el.GetAttribute(tmpArgVal)); } assets = el.SelectNodes("asset"); foreach (XmlElement ell in assets) { string type = ""; string path = ""; tmpArgVal = ell.GetAttribute("type"); if (!string.IsNullOrEmpty(tmpArgVal)) { type = tmpArgVal; } tmpArgVal = ell.GetAttribute("uri"); if (!string.IsNullOrEmpty(tmpArgVal)) { path = tmpArgVal; } currentResources.addAsset(type, path); } conditions = el.SelectNodes("condition"); foreach (XmlElement ell in conditions) { currentConditions = new Conditions(); new ConditionSubParser_(currentConditions, chapter).ParseElement(ell); currentResources.setConditions(currentConditions); } player.addResources(currentResources); } foreach (XmlElement el in textcolors) { tmpArgVal = el.GetAttribute("showsSpeechBubble"); if (!string.IsNullOrEmpty(tmpArgVal)) { player.setShowsSpeechBubbles(tmpArgVal.Equals("yes")); } tmpArgVal = el.GetAttribute("bubbleBkgColor"); if (!string.IsNullOrEmpty(tmpArgVal)) { player.setBubbleBkgColor(tmpArgVal); } tmpArgVal = el.GetAttribute("bubbleBorderColor"); if (!string.IsNullOrEmpty(tmpArgVal)) { player.setBubbleBorderColor(tmpArgVal); } frontcolors = element.SelectNodes("frontcolor"); foreach (XmlElement ell in frontcolors) { string color = ""; tmpArgVal = ell.GetAttribute("color"); if (!string.IsNullOrEmpty(tmpArgVal)) { color = tmpArgVal; } player.setTextFrontColor(color); } bordercolos = element.SelectNodes("bordercolor"); foreach (XmlElement ell in bordercolos) { string color = ""; tmpArgVal = el.GetAttribute("color"); if (!string.IsNullOrEmpty(tmpArgVal)) { color = tmpArgVal; } player.setTextBorderColor(color); } } foreach (XmlElement el in voices) { string voice = ""; string response; bool alwaysSynthesizer = false; tmpArgVal = el.GetAttribute("name"); if (!string.IsNullOrEmpty(tmpArgVal)) { voice = tmpArgVal; } tmpArgVal = el.GetAttribute("synthesizeAlways"); if (!string.IsNullOrEmpty(tmpArgVal)) { response = tmpArgVal; if (response.Equals("yes")) alwaysSynthesizer = true; } player.setAlwaysSynthesizer(alwaysSynthesizer); player.setVoice(voice); } foreach (XmlElement el in descriptionss) { description = new Description(); new DescriptionsSubParser_(description, chapter).ParseElement(el); this.descriptions.Add(description); } chapter.setPlayer(player); }
/* * (non-Javadoc) * * @see es.eucm.eadventure.engine.loader.subparsers.SubParser#startElement(java.lang.string, java.lang.string, * java.lang.string, org.xml.sax.Attributes) */ public override void startElement(string namespaceURI, string sName, string qName, Dictionary<string, string> attrs) { // If no element is being subparsed if (subParsing == SUBPARSING_NONE) { // If it is a character tag, store the id of the character if (qName.Equals("character")) { string characterId = ""; foreach (KeyValuePair<string, string> entry in attrs) if (entry.Key.Equals("id")) characterId = entry.Value.ToString(); npc = new NPC(characterId); descriptions = new List<Description>(); npc.setDescriptions(descriptions); } // If it is a resources tag, create the new resources, and switch the element being parsed else if (qName.Equals("resources")) { currentResources = new ResourcesUni(); foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) currentResources.setName(entry.Value.ToString()); } reading = READING_RESOURCES; } // If it is an asset tag, read it and add it to the current resources else if (qName.Equals("asset")) { string type = ""; string path = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("type")) type = entry.Value.ToString(); if (entry.Key.Equals("uri")) path = entry.Value.ToString(); } // If the asset is not an special one //if( !AssetsController.isAssetSpecial( path ) ) currentResources.addAsset(type, path); } // If it is a frontcolor or bordercolor tag, pick the color else if (qName.Equals("frontcolor") || qName.Equals("bordercolor")) { string color = ""; // Pick the color foreach (KeyValuePair<string, string> entry in attrs) if (entry.Key.Equals("color")) color = entry.Value.ToString(); // Set the color in the npc if (qName.Equals("frontcolor")) npc.setTextFrontColor(color); if (qName.Equals("bordercolor")) npc.setTextBorderColor(color); } else if (qName.Equals("textcolor")) { foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("showsSpeechBubble")) npc.setShowsSpeechBubbles(entry.Value.ToString().Equals("yes")); if (entry.Key.Equals("bubbleBkgColor")) npc.setBubbleBkgColor(entry.Value.ToString()); if (entry.Key.Equals("bubbleBorderColor")) npc.setBubbleBorderColor(entry.Value.ToString()); } } // If it is a conversation reference tag, store the destination id, and switch the element being parsed else if (qName.Equals("conversation-ref")) { string idTarget = ""; foreach (KeyValuePair<string, string> entry in attrs) if (entry.Key.Equals("idTarget")) idTarget = entry.Value.ToString(); conversationReference = new ConversationReference(idTarget); reading = READING_CONVERSATION_REFERENCE; } // If it is a condition tag, create a new subparser else if (qName.Equals("condition")) { currentConditions = new Conditions(); subParser = new ConditionSubParser(currentConditions, chapter); subParsing = SUBPARSING_CONDITION; } // If it is a voice tag, take the voice and the always synthesizer option else if (qName.Equals("voice")) { string voice = ""; string response; bool alwaysSynthesizer = false; // Pick the voice and synthesizer option foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) voice = entry.Value.ToString(); if (entry.Key.Equals("synthesizeAlways")) { response = entry.Value.ToString(); if (response.Equals("yes")) alwaysSynthesizer = true; } } npc.setAlwaysSynthesizer(alwaysSynthesizer); npc.setVoice(voice); } else if (qName.Equals("actions")) { subParser = new ActionsSubParser(chapter, npc); subParsing = SUBPARSING_ACTIONS; } // If it is a description tag, create the new description (with its id) else if (qName.Equals("description")) { description = new Description(); subParser = new DescriptionsSubParser(description, chapter); subParsing = SUBPARSING_DESCRIPTION; } } // If a condition or action is being subparsed, spread the call if (subParsing != SUBPARSING_NONE) { subParser.startElement(namespaceURI, sName, qName, attrs); } }
/* * (non-Javadoc) * * @see es.eucm.eadventure.engine.loader.subparsers.SubParser#startElement(java.lang.string, java.lang.string, * java.lang.string, org.xml.sax.Attributes) */ public override void startElement(string namespaceURI, string sName, string qName, Dictionary<string, string> attrs) { // If no element is being subparsed if (subParsing == SUBPARSING_NONE) { // If it is a book tag, store the id of the book if (qName.Equals("book")) { string bookId = ""; string xPrevious = "", xNext = "", yPrevious = "", yNext = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("id")) bookId = entry.Value.ToString(); else if (entry.Key.Equals("xPreviousPage")) xPrevious = entry.Value.ToString(); else if (entry.Key.Equals("xNextPage")) xNext = entry.Value.ToString(); else if (entry.Key.Equals("yPreviousPage")) yPrevious = entry.Value.ToString(); else if (entry.Key.Equals("yNextPage")) yNext = entry.Value.ToString(); } book = new Book(bookId); if (xPrevious != "" && yPrevious != "") { try { int x = int.Parse(xPrevious); int y = int.Parse(yPrevious); book.setPreviousPageVector2(new Vector2(x, y)); } catch (Exception e) { // Number in XML is wrong -> Do nothing } } if (xNext != "" && yNext != "") { try { int x = int.Parse(xNext); int y = int.Parse(yNext); book.setNextPageVector2(new Vector2(x, y)); } catch (Exception e) { // Number in XML is wrong -> Do nothing } } } // If it is a resources tag, create the new resources else if (qName.Equals("resources")) { currentResources = new ResourcesUni(); foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) currentResources.setName(entry.Value.ToString()); } } // If it is a documentation tag, hold the documentation in the book else if (qName.Equals("documentation")) { currentstring = string.Empty; } // If it is a condition tag, create a new subparser else if (qName.Equals("condition")) { currentConditions = new Conditions(); conditionSubParser = new ConditionSubParser(currentConditions, chapter); subParsing = SUBPARSING_CONDITION; } // If it is an asset tag, read it and add it to the current resources else if (qName.Equals("asset")) { string type = ""; string path = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("type")) type = entry.Value.ToString(); if (entry.Key.Equals("uri")) path = entry.Value.ToString(); } currentResources.addAsset(type, path); } else if (qName.Equals("text")) { book.setType(Book.TYPE_PARAGRAPHS); } else if (qName.Equals("pages")) { book.setType(Book.TYPE_PAGES); } else if (qName.Equals("page")) { string uri = ""; int type = BookPage.TYPE_URL; int margin = 0; int marginEnd = 0; int marginTop = 0; int marginBottom = 0; bool scrollable = false; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("uri")) uri = entry.Value.ToString(); if (entry.Key.Equals("type")) { if (entry.Value.ToString().Equals("resource")) type = BookPage.TYPE_RESOURCE; if (entry.Value.ToString().Equals("image")) type = BookPage.TYPE_IMAGE; } if (entry.Key.Equals("scrollable")) if (entry.Value.ToString().Equals("yes")) scrollable = true; if (entry.Key.Equals("margin")) { try { margin = int.Parse(entry.Value.ToString()); } catch (Exception e) { Debug.LogError(e); } } if (entry.Key.Equals("marginEnd")) { try { marginEnd = int.Parse(entry.Value.ToString()); } catch (Exception e) { Debug.LogError(e); } } if (entry.Key.Equals("marginTop")) { try { marginTop = int.Parse(entry.Value.ToString()); } catch (Exception e) { Debug.LogError(e); } } if (entry.Key.Equals("marginBottom")) { try { marginBottom = int.Parse(entry.Value.ToString()); } catch (Exception e) { Debug.LogError(e); } } } book.addPage(uri, type, margin, marginEnd, marginTop, marginBottom, scrollable); } // If it is a title or bullet tag, store the previous text in the book else if (qName.Equals("title") || qName.Equals("bullet")) { // Add the new text paragraph if (currentstring != null && currentstring.ToString().Trim().Replace("\t", "").Replace("\n", "").Length > 0) book.addParagraph(new BookParagraph(BookParagraph.TEXT, currentstring.ToString().Trim().Replace("\t", ""))); currentstring = string.Empty; } // If it is an image tag, store the image in the book else if (qName.Equals("img")) { // Add the new text paragraph if (currentstring.ToString().Trim().Replace("\t", "").Replace("\n", "").Length > 0) { book.addParagraph(new BookParagraph(BookParagraph.TEXT, currentstring.ToString().Trim().Replace("\t", ""))); currentstring = string.Empty; } string path = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("src")) path = entry.Value.ToString(); } // Add the new image paragraph book.addParagraph(new BookParagraph(BookParagraph.IMAGE, path)); } } // If a condition is being subparsed, spread the call if (subParsing == SUBPARSING_CONDITION) { conditionSubParser.startElement(namespaceURI, sName, qName, attrs); } }
/* * (non-Javadoc) * * @see es.eucm.eadventure.engine.cargador.subparsers.SubParser#startElement(java.lang.string, java.lang.string, * java.lang.string, org.xml.sax.Attributes) */ public override void startElement(string namespaceURI, string sName, string qName, Dictionary<string, string> attrs) { Debug.Log("START: " + sName + " " + qName + " sub:" + subParsing + ", reading: " + reading); // If no element is being parsed if (subParsing == SUBPARSING_NONE) { // If it is a scene tag, create a new scene with its id if (qName.Equals("scene")) { string sceneId = ""; bool initialScene = false; int playerLayer = -1; float playerScale = 1.0f; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("id")) sceneId = entry.Value.ToString(); if (entry.Key.Equals("start")) initialScene = entry.Value.ToString().Equals("yes"); if (entry.Key.Equals("playerLayer")) playerLayer = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("playerScale")) playerScale = float.Parse(entry.Value.ToString(), CultureInfo.InvariantCulture); } scene = new Scene(sceneId); scene.setPlayerLayer(playerLayer); scene.setPlayerScale(playerScale); if (initialScene) chapter.setTargetId(sceneId); } // If it is a resources tag, create the new resources else if (qName.Equals("resources")) { currentResources = new ResourcesUni(); foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("name")) currentResources.setName(entry.Value.ToString()); } reading = READING_RESOURCES; } // If it is an asset tag, read it and add it to the current resources else if (qName.Equals("asset")) { string type = ""; string path = ""; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("type")) type = entry.Value.ToString(); if (entry.Key.Equals("uri")) path = entry.Value.ToString(); } currentResources.addAsset(type, path); } // If it is a default-initial-position tag, store it in the scene else if (qName.Equals("default-initial-position")) { int x = int.MinValue, y = int.MinValue; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("x")) x = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("y")) y = int.Parse(entry.Value.ToString()); } scene.setDefaultPosition(x, y); } // If it is an exit tag, create the new exit else if (qName.Equals("exit")) { int x = 0, y = 0, width = 0, height = 0; bool rectangular = true; int influenceX = 0, influenceY = 0, influenceWidth = 0, influenceHeight = 0; bool hasInfluence = false; string idTarget = ""; int destinyX = int.MinValue, destinyY = int.MinValue; int transitionType = 0, transitionTime = 0; bool notEffects = false; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("rectangular")) rectangular = entry.Value.ToString().Equals("yes"); if (entry.Key.Equals("x")) x = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("y")) y = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("width")) width = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("height")) height = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("hasInfluenceArea")) hasInfluence = entry.Value.ToString().Equals("yes"); if (entry.Key.Equals("influenceX")) influenceX = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("influenceY")) influenceY = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("influenceWidth")) influenceWidth = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("influenceHeight")) influenceHeight = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("idTarget")) idTarget = entry.Value.ToString(); if (entry.Key.Equals("destinyX")) destinyX = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("destinyY")) destinyY = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("transitionType")) transitionType = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("transitionTime")) transitionTime = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("not-effects")) notEffects = entry.Value.ToString().Equals("yes"); } currentExit = new Exit(rectangular, x, y, width, height); currentExit.setNextSceneId(idTarget); currentExit.setDestinyX(destinyX); currentExit.setDestinyY(destinyY); currentExit.setTransitionTime(transitionTime); currentExit.setTransitionType(transitionType); currentExit.setHasNotEffects(notEffects); if (hasInfluence) { InfluenceArea influenceArea = new InfluenceArea(influenceX, influenceY, influenceWidth, influenceHeight); currentExit.setInfluenceArea(influenceArea); } reading = READING_EXIT; } else if (qName.Equals("exit-look")) { currentExitLook = new ExitLook(); string text = null; string cursorPath = null; string soundPath = null; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("text")) { text = entry.Value.ToString(); } if (entry.Key.Equals("cursor-path")) cursorPath = entry.Value.ToString(); if (entry.Key.Equals("sound-path")) soundPath = entry.Value.ToString(); } currentExitLook.setCursorPath(cursorPath); currentExitLook.setExitText(text); if (soundPath != null) { currentExitLook.setSoundPath(soundPath); } // Debug.Log("311" + currentExitLook.getExitText()); } // If it is a next-scene tag, create the new next scene else if (qName.Equals("next-scene")) { string idTarget = ""; int x = int.MinValue, y = int.MinValue; int transitionType = 0, transitionTime = 0; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) idTarget = entry.Value.ToString(); if (entry.Key.Equals("x")) x = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("y")) y = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("transitionType")) transitionType = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("transitionTime")) transitionTime = int.Parse(entry.Value.ToString()); } currentNextScene = new NextScene(idTarget, x, y); currentNextScene.setTransitionType((NextSceneEnumTransitionType)transitionType); currentNextScene.setTransitionTime(transitionTime); reading = READING_NEXT_SCENE; } else if (qName.Equals("point")) { int x = 0; int y = 0; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("x")) x = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("y")) y = int.Parse(entry.Value.ToString()); } currentPoint = new Vector2(x, y); } // If it is a object-ref or character-ref, create the new element reference else if (qName.Equals("object-ref") || qName.Equals("character-ref") || qName.Equals("atrezzo-ref")) { Debug.Log("SceneReference Start"); string idTarget = ""; int x = 0, y = 0; float scale = 0; int layer = 0; int influenceX = 0, influenceY = 0, influenceWidth = 0, influenceHeight = 0; bool hasInfluence = false; foreach (KeyValuePair<string, string> entry in attrs) { if (entry.Key.Equals("idTarget")) idTarget = entry.Value.ToString(); if (entry.Key.Equals("x")) x = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("y")) y = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("scale")) scale = float.Parse(entry.Value.ToString(), CultureInfo.InvariantCulture); if (entry.Key.Equals("layer")) layer = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("hasInfluenceArea")) hasInfluence = entry.Value.ToString().Equals("yes"); if (entry.Key.Equals("influenceX")) influenceX = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("influenceY")) influenceY = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("influenceWidth")) influenceWidth = int.Parse(entry.Value.ToString()); if (entry.Key.Equals("influenceHeight")) influenceHeight = int.Parse(entry.Value.ToString()); } // This is for maintain the back-compatibility: in previous dtd versions layer has -1 as default value and this is // an erroneous value. This reason, if this value is -1, it will be changed to 0. Now in dtd there are not default value // for layer if (layer == -1) layer = 0; currentElementReference = new ElementReference(idTarget, x, y, layer); if (hasInfluence) { InfluenceArea influenceArea = new InfluenceArea(influenceX, influenceY, influenceWidth, influenceHeight); currentElementReference.setInfluenceArea(influenceArea); } if (scale > 0.001 || scale < -0.001) currentElementReference.setScale(scale); reading = READING_ELEMENT_REFERENCE; } // If it is a condition tag, create the new condition, the subparser and switch the state else if (qName.Equals("condition")) { currentConditions = new Conditions(); subParser = new ConditionSubParser(currentConditions, chapter); subParsing = SUBPARSING_CONDITION; } // If it is a effect tag, create the new effect, the subparser and switch the state else if (qName.Equals("effect")) { currentEffects = new Effects(); subParser = new EffectSubParser(currentEffects, chapter); subParsing = SUBPARSING_EFFECT; } // If it is a post-effect tag, create the new effect, the subparser and switch the state else if (qName.Equals("post-effect")) { currentEffects = new Effects(); subParser = new EffectSubParser(currentEffects, chapter); subParsing = SUBPARSING_EFFECT; } // If it is a post-effect tag, create the new effect, the subparser and switch the state else if (qName.Equals("not-effect")) { currentEffects = new Effects(); subParser = new EffectSubParser(currentEffects, chapter); subParsing = SUBPARSING_EFFECT; } // If it is a post-effect tag, create the new effect, the subparser and switch the state else if (qName.Equals("active-area")) { subParsing = SUBPARSING_ACTIVE_AREA; subParser = new ActiveAreaSubParser(chapter, scene, scene.getActiveAreas().Count); } // If it is a post-effect tag, create the new effect, the subparser and switch the state else if (qName.Equals("barrier")) { subParsing = SUBPARSING_BARRIER; subParser = new BarrierSubParser(chapter, scene, scene.getBarriers().Count); } else if (qName.Equals("trajectory")) { subParsing = SUBPARSING_TRAJECTORY; subParser = new TrajectorySubParser(chapter, scene); } } // If it is subparsing an effect or condition, spread the call if (subParsing != SUBPARSING_NONE) { subParser.startElement(namespaceURI, sName, qName, attrs); } }