private void SetInformation() { Name = new TextInformation("Name", "Mountain"); FoodExtraction = new ResourcesInformation("FoodExtraction", 1); PassageDifficulty = new ResourcesInformation("PassageDifficulty", 4); ProtectionBonus = new ResourcesInformation("ProtectionBonus", 4); ProtectionDecline = new ResourcesInformation("ProtectionDecline", -2); SurveyRangeBonus = new ResourcesInformation("SurveyRangeBonus", 3); ShotRangeBonus = new ResourcesInformation("ShotRangeBonus", 2); OreQuantity = new ResourcesInformation("OreQuantity", 5); }
private void SetInformation() { Name = new TextInformation("Name", "Undergrowth"); FoodExtraction = new ResourcesInformation("FoodExtraction", 1); PassageDifficulty = new ResourcesInformation("PassageDifficulty", 1); ProtectionBonus = new ResourcesInformation("ProtectionBonus", 1); ProtectionDecline = new ResourcesInformation("ProtectionDecline", -1); SurveyRangeBonus = new ResourcesInformation("SurveyRangeBonus", 0); ShotRangeBonus = new ResourcesInformation("ShotRangeBonus", 0); OreQuantity = new ResourcesInformation("OreQuantity", 1); }