public override void OnAwake() { base.OnAwake(); GetLocalizedLabels(); var usiTools = USI_AddonServiceManager.Instance; if (usiTools != null) { _serviceManager = usiTools.ServiceManager; try { var windowManager = _serviceManager.GetService <WindowManager>(); _window = windowManager.GetWindow <ResourceTransferWindow>(); _window.Initialize(this, windowManager, () => { if (_toolbarButton != null) { // The app launcher button behaves like a toggle and will // remain in the 'on' state if the window closes itself // so we need to reset the button when that happens _toolbarButton.SetFalse(false); } }); // Do an initial update before the Update method takes over LazyUpdate(0f); _nextLazyUpdate = Planetarium.GetUniversalTime() + 1d; } catch (Exception ex) { Debug.LogError($"[Konstruction] {ClassName}: {ex.Message}"); enabled = false; return; } } // Create toolbar button var textureService = _serviceManager.GetService <TextureService>(); var toolbarIcon = textureService.GetTexture( "GameData/UmbraSpaceIndustries/Konstruction/Assets/UI/Logistics_36x36.png", 36, 36); var showInScenes = ApplicationLauncher.AppScenes.FLIGHT; _toolbarButton = ApplicationLauncher.Instance.AddModApplication( ShowWindow, CloseWindow, null, null, null, null, showInScenes, toolbarIcon); }
public override void OnAwake() { base.OnAwake(); resources_window = gameObject.AddComponent <ResourceTransferWindow>(); crew_window = gameObject.AddComponent <CrewTransferWindow>(); }