Example #1
0
 public override void InstantiatePrefabByPathName(string pathName, ResourceLoaderCallback callback)
 {
     callback(Instantiate(Resources.Load <GameObject>(pathName)));
 }
Example #2
0
 public abstract void InstantiatePrefabByPathName(string pathName, ResourceLoaderCallback callback);
Example #3
0
		/// <summary>
		///    Registers assembly and resource loaders. 
		/// </summary>
		/// <remarks>
		///    If you want to customize the way assemblies or resources are loaded, invoke
		///    this method providing your own implementations. 
		/// </remarks>
		static public void RegisterLoader (LoaderCallback cb, ResourceLoaderCallback rcb)
		{
			loader_callback = cb;
			resource_loader_callback = rcb;
		}
Example #4
0
 /// <summary>
 ///    Registers assembly and resource loaders.
 /// </summary>
 /// <remarks>
 ///    If you want to customize the way assemblies or resources are loaded, invoke
 ///    this method providing your own implementations.
 /// </remarks>
 static public void RegisterLoader(LoaderCallback cb, ResourceLoaderCallback rcb)
 {
     loader_callback          = cb;
     resource_loader_callback = rcb;
 }