internal static void Postfix(ref SpriteReference reference, ref Image image)
        {
            if (reference is null || image is null || reference.GUID is null)
            {
                return;
            }

            var guid = reference.GUID;

            if (ResourceHandler.GetSprite(guid) is Sprite spr)
            {
                spr.texture.mipMapBias = -1;
                image.SetSprite(spr);
            }
        }