public MapGenerator() { TerrainStrategy = new StandardTerrainGenerationStrategy(); ReliefStrategy = new StandardReliefGenerationStrategy(); ResourceStrategy = new StandardResourceGenerationStrategy(); options = GeneratorOptions.LoadFromDisk(); }
public MapGenerator(TerrainGenerationStrategy terrainStrategy, ReliefGenerationStrategy reliefStrategy, ResourceGenerationStrategy resourceStrategy) { TerrainStrategy = terrainStrategy; ReliefStrategy = reliefStrategy; ResourceStrategy = resourceStrategy; }