Example #1
0
        private void Initialize()
        {
            if (timer != null)
            {
                timer.Dispose();
            }

            GameState = GameState.Default;
            Rows      = Resolver.CreateNewRows(Size, MimeRate);
            var observable = Observable.Timer(TimeSpan.FromSeconds(0), TimeSpan.FromSeconds(1));

            timer = observable.ObserveOn(SynchronizationContext.Current).Subscribe(v => ElapsedTime = Convert.ToInt32(v));
        }