/// <summary> /// QuadTreeNode constructor /// </summary> /// <param name="rect">The rectangle of the QuadTreeNode</param> /// <param name="maxItems">Maximum number of items in the QuadTreeNode before partitioning</param> /// <param name="worldResize">The function to return the size</param> public QuadTreeNode(DRect rect, int maxItems, ResizeDelegate worldResize) { ParentNode = null; Rect = rect; MaxItems = maxItems; WorldResize = worldResize; IsPartitioned = false; Items = new List <QuadTreePositionItem <T> >(); }
public static void Run(string sourceFileName, string outputFolderPath, double[] ratios) { using (var processor = ImageProcessor.FromFile(sourceFileName)) { var countdown = new CountdownEvent(ratios.Length); foreach (var ratio in ratios) { ResizeDelegate resizer = DoResize; resizer.BeginInvoke( processor, ratio, SaveImage(outputFolderPath, countdown), null); } countdown.Wait(); } }
unsafe public t_field_type(object foo, ResizeDelegate bar) { }
/// public static bool LoadPlugin(bool force_opencl) { bool use_nvidia = SystemInfo.graphicsDeviceName.Contains("NVIDIA") || SystemInfo.graphicsDeviceName.Contains("GeForce"); function_ptrs = new IntPtr[function_names.Length]; #if (UNITY_EDITOR_LINUX || UNITY_STANDALONE_LINUX) if (use_nvidia && !force_opencl) { #if (UNITY_EDITOR) handle = dlopen("Assets/Rove/ImportedPlugins/x86_64/libRoveGLCUDA.so", 2); #else handle = dlopen(Application.dataPath + "/Rove/Data/libRoveGLCUDA.so", 2); #endif if (handle == IntPtr.Zero) { Debug.LogError("Rove: Failed to get library."); string error = Marshal.PtrToStringAuto(dlerror()); Debug.LogError(error); return(false); } } else { #if (UNITY_EDITOR) handle = dlopen("Assets/Rove/ImportedPlugins/x86_64/libRoveGLCL.so", 2); #else handle = dlopen(Application.dataPath + "/Rove/Data/libRoveGLCL.so", 2); #endif if (handle == IntPtr.Zero) { Debug.LogError("Rove: Failed to get library."); string error = Marshal.PtrToStringAuto(dlerror()); Debug.LogError(error); return(false); } } for (uint fi = 1; fi < function_names.Length; ++fi) { function_ptrs[fi] = dlsym(handle, function_names[fi]); if (function_ptrs[fi] == IntPtr.Zero) { Debug.LogError("Rove: Failed to get function pointer: " + function_names[fi]); string error = Marshal.PtrToStringAuto(dlerror()); Debug.LogError(error); return(false); } } #elif (UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX) if (use_nvidia && !force_opencl) { #if (UNITY_EDITOR) handle = dlopen("Assets/Rove/ImportedPlugins/x86_64/RoveGLCUDA.bundle", 2); #else handle = dlopen(Application.dataPath + "/Rove/Data/RoveGLCUDA.bundle", 2); #endif if (handle == IntPtr.Zero) { Debug.LogError("Rove: Failed to get library."); string error = Marshal.PtrToStringAuto(dlerror()); Debug.LogError(error); return(false); } } else { #if (UNITY_EDITOR) handle = dlopen("Assets/Rove/ImportedPlugins/x86_64/RoveGLCL.bundle", 2); #else handle = dlopen(Application.dataPath + "/Rove/Data/RoveGLCL.bundle", 2); #endif if (handle == IntPtr.Zero) { Debug.LogError("Rove: Failed to get library."); string error = Marshal.PtrToStringAuto(dlerror()); Debug.LogError(error); return(false); } } for (uint fi = 1; fi < function_names.Length; ++fi) { function_ptrs[fi] = dlsym(handle, function_names[fi]); if (function_ptrs[fi] == IntPtr.Zero) { Debug.LogError("Rove: Failed to get function pointer: " + function_names[fi]); string error = Marshal.PtrToStringAuto(dlerror()); Debug.LogError(error); return(false); } } #elif (UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN) if (use_nvidia && !force_opencl) { #if (ROVE_FORCE_GL) #if (UNITY_EDITOR) handle = LoadLibrary("Assets/Rove/ImportedPlugins/x86_64/RoveGLCUDA.dll"); #else handle = LoadLibrary(Application.dataPath + "/Rove/Data/RoveGLCUDA.dll"); #endif #else #if (UNITY_EDITOR) handle = LoadLibrary("Assets/Rove/ImportedPlugins/x86_64/RoveD3D11CUDA.dll"); #else handle = LoadLibrary(Application.dataPath + "/Rove/Data/RoveD3D11CUDA.dll"); #endif #endif if (handle == IntPtr.Zero) { Debug.LogError("Rove: Failed to get library."); Debug.LogError("Error code: " + GetLastError() + "."); return(false); } } else { #if (ROVE_FORCE_GL) #if (UNITY_EDITOR) handle = LoadLibrary("Assets/Rove/ImportedPlugins/x86_64/RoveGLCL.dll"); #else handle = LoadLibrary(Application.dataPath + "/Rove/Data/RoveGLCL.dll"); #endif #else #if (UNITY_EDITOR) handle = LoadLibrary("Assets/Rove/ImportedPlugins/x86_64/RoveD3D11CL.dll"); #else handle = LoadLibrary(Application.dataPath + "/Rove/Data/RoveD3D11CL.dll"); #endif #endif if (handle == IntPtr.Zero) { Debug.LogError("Rove: Failed to get library."); Debug.LogError("Error code: " + GetLastError() + "."); return(false); } } #if (ROVE_FORCE_GL) for (uint fi = 1; fi < function_names.Length; ++fi) { #else for (uint fi = 0; fi < function_names.Length; ++fi) { #endif function_ptrs[fi] = GetProcAddress(handle, function_names[fi]); if (function_ptrs[fi] == IntPtr.Zero) { Debug.LogError("Rove: Failed to get function pointer: " + function_names[fi]); Debug.LogError("Error code: " + GetLastError() + "."); return(false); } } #endif uint i = 0; #if ((!ROVE_FORCE_GL) && (UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN)) SetD3D11Device = (SetD3D11DeviceDelegate) Marshal.GetDelegateForFunctionPointer(function_ptrs[i++], typeof(SetD3D11DeviceDelegate)); #else ++i; #endif GetLock = (GetLockDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(GetLockDelegate)); Setup = (SetupDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetupDelegate)); Shutdown = (ShutdownDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(ShutdownDelegate)); Resize = (ResizeDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(ResizeDelegate)); StartUpdate = (StartUpdateDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(StartUpdateDelegate)); FinishUpdate = (FinishUpdateDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(FinishUpdateDelegate)); ResetRenderAtStart = (ResetRenderAtStartDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(ResetRenderAtStartDelegate)); ResetRenderAtEnd = (ResetRenderAtEndDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(ResetRenderAtEndDelegate)); GetThreadCount = (GetThreadCountDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(GetThreadCountDelegate)); GetComputeAPI = (GetComputeAPIDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(GetComputeAPIDelegate)); GetDeviceCount = (GetDeviceCountDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(GetDeviceCountDelegate)); GetDeviceName = (GetDeviceNameDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(GetDeviceNameDelegate)); ImportMesh = (ImportMeshDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(ImportMeshDelegate)); FreeMesh = (FreeMeshDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(FreeMeshDelegate)); DefineSubMesh = (DefineSubMeshDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(DefineSubMeshDelegate)); ChangeSubMeshMaterial = (ChangeSubMeshMaterialDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(ChangeSubMeshMaterialDelegate)); SetMeshTransform = (SetMeshTransformDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMeshTransformDelegate)); AddMaterial = (AddMaterialDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(AddMaterialDelegate)); SetMaterialMapFlags = (SetMaterialMapFlagsDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaterialMapFlagsDelegate)); SetMaterialDoubleSided = (SetMaterialDoubleSidedDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaterialDoubleSidedDelegate)); SetMaterialAlbedo = (SetMaterialAlbedoDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaterialAlbedoDelegate)); SetMaterialMetallic = (SetMaterialMetallicDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaterialMetallicDelegate)); SetMaterialSmoothness = (SetMaterialSmoothnessDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaterialSmoothnessDelegate)); SetMaterialGlass = (SetMaterialGlassDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaterialGlassDelegate)); SetMaterialEmission = (SetMaterialEmissionDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaterialEmissionDelegate)); SetMaterialAlbedoBounds = (SetMaterialAlbedoBoundsDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaterialAlbedoBoundsDelegate)); SetMaterialNormalBounds = (SetMaterialNormalBoundsDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaterialNormalBoundsDelegate)); SetMaterialMetallicBounds = (SetMaterialMetallicBoundsDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaterialMetallicBoundsDelegate)); SetMaterialEmissionBounds = (SetMaterialEmissionBoundsDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaterialEmissionBoundsDelegate)); SetAlbedoAtlas = (SetAlbedoAtlasDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetAlbedoAtlasDelegate)); SetNormalAtlas = (SetNormalAtlasDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetNormalAtlasDelegate)); SetMetallicAtlas = (SetMetallicAtlasDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMetallicAtlasDelegate)); SetEmissionAtlas = (SetEmissionAtlasDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetEmissionAtlasDelegate)); SetFieldOfView = (SetFieldOfViewDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetFieldOfViewDelegate)); SetMaxBounces = (SetMaxBouncesDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetMaxBouncesDelegate)); SetSamplesPerFrame = (SetSamplesPerFrameDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetSamplesPerFrameDelegate)); SetImageProperties = (SetImagePropertiesDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetImagePropertiesDelegate)); SetCameraApertureSize = (SetCameraApertureSizeDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetCameraApertureSizeDelegate)); SetCameraFocalDepth = (SetCameraFocalDepthDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetCameraFocalDepthDelegate)); SetCameraTransform = (SetCameraTransformDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetCameraTransformDelegate)); SetEnvironmentType = (SetEnvironmentTypeDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetEnvironmentTypeDelegate)); SetSunDirection = (SetSunDirectionDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetSunDirectionDelegate)); SetSkyIntensity = (SetSkyIntensityDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetSkyIntensityDelegate)); SetSunIntensity = (SetSunIntensityDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetSunIntensityDelegate)); SetSunColor = (SetSunColorDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetSunColorDelegate)); SetEnvironmentMap = (SetEnvironmentMapDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetEnvironmentMapDelegate)); SetEnvironmentProperties = (SetEnvironmentPropertiesDelegate)Marshal.GetDelegateForFunctionPointer( function_ptrs[i++], typeof(SetEnvironmentPropertiesDelegate)); return(true); }
public void subscribeToResize(ResizeDelegate resizeDelegate) { this.resizeDelegate += resizeDelegate; }
internal Error Resize(IntPtr src, ref IntPtr dst, int width, int height, ResizeMethod method) { this.ThrowIfDisposed(); if(this._ResizeDelegate == null){ this._ResizeDelegate = this.LoadMethod<ResizeDelegate>("gflResize"); } return this._ResizeDelegate(src, ref dst, width, height, method, 0); }