//-------------------------------------------------------------------------------------------- // 从包里加载资源 UnityEngine.Object NtfLoadResource(string szfileWithoutResources) { string szfile; if (mResDic != null) { ResPackItm itm = null; szfile = "Extends/" + szfileWithoutResources; if (mResDic.TryGetValue(szfile.ToLower(), out itm)) { if (mPackDic != null) { ResPackge pck = null; if (mPackDic.TryGetValue(itm.mPack, out pck)) { return(pck.LoadObject(szfile)); } } } szfile = "resources/" + szfileWithoutResources; if (mResDic.TryGetValue(szfile.ToLower(), out itm)) { if (mPackDic != null) { ResPackge pck = null; if (mPackDic.TryGetValue(itm.mPack, out pck)) { return(pck.LoadObject(szfile)); } } } } return(null); }