private IEnumerator StartApp() { var pView = UIMgr.GetView("UIUpdate") as NBsn.NMVVM.UpdateV; pView.Show(); var pUpdateRes = new NBsn.NUpdateRes.C_UpdateRes(); yield return(Coroutine.Start(pUpdateRes.Run())); #if UNITY_EDITOR if (pUpdateRes.IsSuccess()) { yield break; } #endif UIMgr.InitAfterUpdateRes(); ResMgr.InitAfterUpdateRes(); ABMgr.InitAfterUpdateRes(); Lua.DoString("require('main')"); }