Example #1
0
    public void SendSelectHero(uint heroid)
    {
        ReqSelectHero match = new ReqSelectHero();

        match.userid = NetData.Instance.mUserData.Userid;
        match.heroid = heroid;
        match.roomid = NetData.Instance.mFightData.RoomId;
        using (MemoryStream stream = new MemoryStream())
        {
            Serializer.Serialize(stream, match);
            Send(Protocol.ReqSelectHero, stream.ToArray());
        }
    }
Example #2
0
        public void ReqSelectHero(ReqSelectHero selectHero)
        {
            uint userid = selectHero.userid;
            uint roomid = selectHero.roomid;
            uint heroid = selectHero.heroid;

            if (!CheckDataaVailability(userid, roomid))
            {
                return;
            }

            System.Console.WriteLine("ReqSelectHero userid = {0}, roomid = {1}, heroid = {2}", userid, roomid, heroid);
            Room room = m_RoomDic[roomid];

            room.SetHero(userid, heroid);
        }
Example #3
0
        internal static void MessageHandle(AsyncUserToken asyncUserToken, byte tType, byte[] tData)
        {
            using (MemoryStream stream = new MemoryStream(tData))
            {
                Console.WriteLine("收到消息类型 = {0}", (Protocol)tType);
                switch ((Protocol)tType)
                {
                case Protocol.ReqLogin:
                    ReqLogin login = Serializer.Deserialize <ReqLogin>(stream);
                    MessageHandle(asyncUserToken, login);
                    break;

                case Protocol.ReqMatch:
                    ReqMatch match = Serializer.Deserialize <ReqMatch>(stream);
                    MessageHandle(asyncUserToken, match);
                    break;

                case Protocol.ReqSelectHero:
                    ReqSelectHero selectHero = Serializer.Deserialize <ReqSelectHero>(stream);
                    MessageHandle(asyncUserToken, selectHero);
                    break;
                }
            }
        }
Example #4
0
 internal static void MessageHandle(AsyncUserToken asyncUserToken, ReqSelectHero selectHero)
 {
     asyncUserToken.mServer.m_RoomManager.ReqSelectHero(selectHero);
 }