Example #1
0
 public BFS(RepoPuzzle repoPuzzle)
 {
     this.repoPuzzle = repoPuzzle;
 }
Example #2
0
 public ServicePuzzle(RepoPuzzle repo)
 {
     this.repo = repo;
 }
Example #3
0
        static void Main(string[] args)
        {
            List <List <int> > puz    = new List <List <int> >();
            List <List <int> > puz2   = new List <List <int> >();
            List <List <int> > goalP2 = new List <List <int> >();

            /*
             * int n = 3;
             * Console.WriteLine("Initial");
             * for (int i = 0; i < n; i++)
             * {
             *  List<int> temp = new List<int>();
             *  Console.WriteLine("Linie");
             *  for (int j = 0; j < n; j++)
             *  {
             *      Console.WriteLine("Da valoare ");
             *      int val= int.Parse(Console.ReadLine());
             *
             *
             *  }
             *  puz2.Add(temp);
             * }
             * Console.WriteLine("Goal");
             * for (int i = 0; i < n; i++)
             * {
             *  List<int> temp = new List<int>();
             *  Console.WriteLine("Linie");
             *  for (int j = 0; j < n; j++)
             *  {
             *      Console.WriteLine("Da valoare ");
             *      int val = int.Parse(Console.ReadLine());
             *
             *
             *  }
             *  goalP2.Add(temp);
             *  Console.WriteLine("Goal");
             *  }
             */
            List <int> arg = new List <int>();

            arg.Add(3);
            // arg.Add(7);
            arg.Add(4);
            List <int> arg2 = new List <int>();

            arg2.Add(1);
            arg2.Add(0);//5
            //arg2.Add(8);
            List <int> arg3 = new List <int>();

            arg3.Add(6);
            arg3.Add(2);
            arg3.Add(0);
            puz.Add(arg);
            puz.Add(arg2);
            // puz.Add(arg3);
            List <List <int> > goal = new List <List <int> >();
            List <int>         argG = new List <int>();

            argG.Add(0);
            argG.Add(1);
            //argG.Add(2);
            List <int> argG2 = new List <int>();

            argG2.Add(3);
            argG2.Add(4);
            // argG2.Add(5);
            List <int> argG3 = new List <int>();

            argG3.Add(6);
            argG3.Add(7);
            argG3.Add(8);
            goal.Add(argG);
            goal.Add(argG2);
            // goal.Add(argG3);
            Puzzle     puzzle     = new Puzzle(puz, new Pair <int, int>(1, 1)); //2 2
            Puzzle     pGoal      = new Puzzle(goal, new Pair <int, int>(0, 0));
            List <int> listI      = new List <int>();
            RepoPuzzle repoPuzzle = new RepoPuzzle(puzzle, pGoal);

            Console.WriteLine(puzzle);
            Console.WriteLine(pGoal);
            Console.WriteLine("1.BFS");
            Console.WriteLine("2.GBFS");
            Console.WriteLine("Alege o optiune");
            int opt = int.Parse(Console.ReadLine());

            if (opt == 1)
            {
                SearchMethod bFS = new BFS(repoPuzzle);
                var          e   = bFS.search(puzzle);
                //var e = bFS.searchFromAnInstance(puzzle);
                if (e == null)
                {
                    Console.WriteLine("Nu s a gasit!");
                }
                else
                {
                    foreach (var element in e)
                    {
                        Console.WriteLine(element);
                    }
                    Console.WriteLine(e.Count);
                }
            }
            if (opt == 2)
            {
                SearchMethod gbFS = new GBFS(repoPuzzle);
                var          e    = gbFS.search(puzzle);
                //var e = gbFS.searchFromAnInstance(puzzle);
                if (e == null)
                {
                    Console.WriteLine("Nu s a gasit!");
                }
                else
                {
                    foreach (var element in e)
                    {
                        Console.WriteLine(element);
                    }
                    Console.WriteLine(e.Count);
                }
            }

            Console.Read();
        }