Example #1
0
        private void RequestTaskInventoryHandler(Packet packet, LLAgent agent)
        {
            RequestTaskInventoryPacket request = (RequestTaskInventoryPacket)packet;

            // Try to find this object in the scene
            ISceneEntity entity;

            if (m_scene.TryGetEntity(request.InventoryData.LocalID, out entity) && entity is LLPrimitive)
            {
                LLPrimitive prim = (LLPrimitive)entity;

                ReplyTaskInventoryPacket reply = new ReplyTaskInventoryPacket();
                reply.InventoryData.Filename = Utils.StringToBytes(prim.Inventory.GetInventoryFilename());
                reply.InventoryData.Serial   = prim.Inventory.InventorySerial;
                reply.InventoryData.TaskID   = prim.ID;

                m_udp.SendPacket(agent, reply, ThrottleCategory.Task, false);
            }
            else
            {
                m_log.Warn(agent.Name + " requested task inventory for prim " + request.InventoryData.LocalID +
                           " that does not exist in this scene");
            }
        }
Example #2
0
        protected virtual void ProcessInPacket(Packet Pack)
        {
            ack_pack(Pack);
            if (debug)
            {
                if (Pack.Type != PacketType.AgentUpdate)
                {
                    Console.WriteLine(Pack.Type.ToString());
                }
            }

            if (this.ProcessPacketMethod(Pack))
            {
                //there is a handler registered that handled this packet type
                return;
            }
            else
            {
                System.Text.Encoding _enc = System.Text.Encoding.ASCII;

                switch (Pack.Type)
                {
                    case PacketType.CompleteAgentMovement:
                        if (this.m_child) this.UpgradeClient();
                        ClientAvatar.CompleteMovement(m_world);
                        ClientAvatar.SendInitialPosition();
                        break;
                    case PacketType.RegionHandshakeReply:
                        m_world.SendLayerData(this);
                        break;
                    case PacketType.AgentWearablesRequest:
                        ClientAvatar.SendInitialAppearance();
                        foreach (SimClient client in m_clientThreads.Values)
                        {
                            if (client.AgentID != this.AgentID)
                            {
                                ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket();
                                this.OutPacket(objupdate);
                                client.ClientAvatar.SendAppearanceToOtherAgent(this);
                            }
                        }
                        m_world.GetInitialPrims(this);
                        break;
                    case PacketType.AgentIsNowWearing:
                        AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
                        //Console.WriteLine(Pack.ToString());
                        break;
                    case PacketType.AgentSetAppearance:
                        AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
                        // Console.WriteLine(appear.ToString());
                        this.ClientAvatar.SetAppearance(appear);
                        break;
                    case PacketType.ObjectAdd:
                        m_world.AddNewPrim((ObjectAddPacket)Pack, this);
                        break;
                    case PacketType.ObjectLink:
                        OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString());
                        ObjectLinkPacket link = (ObjectLinkPacket)Pack;
                        uint parentprimid = 0;
                        OpenSim.world.Primitive parentprim = null;
                        if (link.ObjectData.Length > 1)
                        {
                            parentprimid = link.ObjectData[0].ObjectLocalID;
                            foreach (Entity ent in m_world.Entities.Values)
                            {
                                if (ent.localid == parentprimid)
                                {
                                    parentprim = (OpenSim.world.Primitive)ent;

                                }
                            }
                            for (int i = 1; i < link.ObjectData.Length; i++)
                            {
                                foreach (Entity ent in m_world.Entities.Values)
                                {
                                    if (ent.localid == link.ObjectData[i].ObjectLocalID)
                                    {
                                        ((OpenSim.world.Primitive)ent).MakeParent(parentprim);
                                    }
                                }
                            }
                        }
                        break;
                    case PacketType.ObjectScale:
                        OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString());
                        break;
                    case PacketType.ObjectShape:
                        ObjectShapePacket shape = (ObjectShapePacket)Pack;
                        for (int i = 0; i < shape.ObjectData.Length; i++)
                        {
                            foreach (Entity ent in m_world.Entities.Values)
                            {
                                if (ent.localid == shape.ObjectData[i].ObjectLocalID)
                                {
                                    ((OpenSim.world.Primitive)ent).UpdateShape(shape.ObjectData[i]);
                                }
                            }
                        }
                        break;
                    case PacketType.RequestImage:
                        RequestImagePacket imageRequest = (RequestImagePacket)Pack;
                        for (int i = 0; i < imageRequest.RequestImage.Length; i++)
                        {
                            m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image);
                        }
                        break;
                    case PacketType.TransferRequest:
                        //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request");
                        TransferRequestPacket transfer = (TransferRequestPacket)Pack;
                        m_assetCache.AddAssetRequest(this, transfer);
                        break;
                    case PacketType.AgentUpdate:
                        ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack);
                        break;
                    case PacketType.ObjectImage:
                        ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
                        for (int i = 0; i < imagePack.ObjectData.Length; i++)
                        {
                            foreach (Entity ent in m_world.Entities.Values)
                            {
                                if (ent.localid == imagePack.ObjectData[i].ObjectLocalID)
                                {
                                    ((OpenSim.world.Primitive)ent).UpdateTexture(imagePack.ObjectData[i].TextureEntry);
                                }
                            }
                        }
                        break;
                    case PacketType.ObjectFlagUpdate:
                        ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack;
                        foreach (Entity ent in m_world.Entities.Values)
                        {
                            if (ent.localid == flags.AgentData.ObjectLocalID)
                            {
                                ((OpenSim.world.Primitive)ent).UpdateObjectFlags(flags);
                            }
                        }
                        break;
                    case PacketType.AssetUploadRequest:
                        AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
                        this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
                        break;
                    case PacketType.RequestXfer:
                        //Console.WriteLine(Pack.ToString());
                        break;
                    case PacketType.SendXferPacket:
                        this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack);
                        break;
                    case PacketType.CreateInventoryFolder:
                        CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
                        m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
                        //Console.WriteLine(Pack.ToString());
                        break;
                    case PacketType.CreateInventoryItem:
                        //Console.WriteLine(Pack.ToString());
                        CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack;
                        if (createItem.InventoryBlock.TransactionID != LLUUID.Zero)
                        {
                            this.UploadAssets.CreateInventoryItem(createItem);
                        }
                        else
                        {
                            // Console.Write(Pack.ToString());
                            this.CreateInventoryItem(createItem);
                        }
                        break;
                    case PacketType.FetchInventory:
                        //Console.WriteLine("fetch item packet");
                        FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack;
                        m_inventoryCache.FetchInventory(this, FetchInventory);
                        break;
                    case PacketType.FetchInventoryDescendents:
                        FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
                        m_inventoryCache.FetchInventoryDescendents(this, Fetch);
                        break;
                    case PacketType.UpdateInventoryItem:
                        UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
                        //Console.WriteLine(Pack.ToString());
                        for (int i = 0; i < update.InventoryData.Length; i++)
                        {
                            if (update.InventoryData[i].TransactionID != LLUUID.Zero)
                            {
                                AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID));
                                if (asset != null)
                                {
                                    // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache");
                                    m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
                                }
                                else
                                {
                                    asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID);
                                    if (asset != null)
                                    {
                                        //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache");
                                        m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
                                    }
                                    else
                                    {
                                        //Console.WriteLine("trying to update inventory item, but asset is null");
                                    }
                                }
                            }
                            else
                            {
                                m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ;
                            }
                        }
                        break;
                    case PacketType.ViewerEffect:
                        ViewerEffectPacket viewer = (ViewerEffectPacket)Pack;
                        foreach (SimClient client in m_clientThreads.Values)
                        {
                            if (client.AgentID != this.AgentID)
                            {
                                viewer.AgentData.AgentID = client.AgentID;
                                viewer.AgentData.SessionID = client.SessionID;
                                client.OutPacket(viewer);
                            }
                        }
                        break;
                    case PacketType.RequestTaskInventory:
                        // Console.WriteLine(Pack.ToString());
                        RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack;
                        ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket();
                        bool foundent = false;
                        foreach (Entity ent in m_world.Entities.Values)
                        {
                            if (ent.localid == requesttask.InventoryData.LocalID)
                            {
                                replytask.InventoryData.TaskID = ent.uuid;
                                replytask.InventoryData.Serial = 0;
                                replytask.InventoryData.Filename = new byte[0];
                                foundent = true;
                            }
                        }
                        if (foundent)
                        {
                            this.OutPacket(replytask);
                        }
                        break;
                    case PacketType.UpdateTaskInventory:
                        // Console.WriteLine(Pack.ToString());
                        UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
                        AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
                        if (myinventory != null)
                        {
                            if (updatetask.UpdateData.Key == 0)
                            {
                                if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null)
                                {
                                    if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7)
                                    {
                                        LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID;
                                        AssetBase assBase = this.m_assetCache.GetAsset(noteaid);
                                        if (assBase != null)
                                        {
                                            foreach (Entity ent in m_world.Entities.Values)
                                            {
                                                if (ent.localid == updatetask.UpdateData.LocalID)
                                                {
                                                    if (ent is OpenSim.world.Primitive)
                                                    {
                                                        this.m_world.AddScript(ent, Util.FieldToString(assBase.Data));
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                        break;
                    case PacketType.AgentAnimation:
                        if (!m_child)
                        {
                            AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
                            for (int i = 0; i < AgentAni.AnimationList.Length; i++)
                            {
                                if (AgentAni.AnimationList[i].StartAnim)
                                {
                                    ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID;
                                    ClientAvatar.anim_seq = 1;
                                    ClientAvatar.SendAnimPack();
                                }
                            }
                        }
                        break;
                    case PacketType.ObjectSelect:
                        ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
                        for (int i = 0; i < incomingselect.ObjectData.Length; i++)
                        {
                            foreach (Entity ent in m_world.Entities.Values)
                            {
                                if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID)
                                {
                                    ((OpenSim.world.Primitive)ent).GetProperites(this);
                                    break;
                                }
                            }
                        }
                        break;
                }
            }
        }
Example #3
0
        protected virtual void ProcessInPacket(Packet Pack)
        {
            ack_pack(Pack);
            if (debug)
            {
                if (Pack.Type != PacketType.AgentUpdate)
                {
                    Console.WriteLine(Pack.Type.ToString());
                }
            }

            if (this.ProcessPacketMethod(Pack))
            {
                //there is a handler registered that handled this packet type
                return;
            }
            else
            {
                System.Text.Encoding _enc = System.Text.Encoding.ASCII;

                switch (Pack.Type)
                {
                case PacketType.CompleteAgentMovement:
                    if (this.m_child)
                    {
                        this.UpgradeClient();
                    }
                    ClientAvatar.CompleteMovement(m_world);
                    ClientAvatar.SendInitialPosition();
                    break;

                case PacketType.RegionHandshakeReply:
                    m_world.SendLayerData(this);
                    break;

                case PacketType.AgentWearablesRequest:
                    ClientAvatar.SendInitialAppearance();
                    foreach (SimClient client in m_clientThreads.Values)
                    {
                        if (client.AgentID != this.AgentID)
                        {
                            ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket();
                            this.OutPacket(objupdate);
                            client.ClientAvatar.SendAppearanceToOtherAgent(this);
                        }
                    }
                    m_world.GetInitialPrims(this);
                    break;

                case PacketType.AgentIsNowWearing:
                    AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
                    //Console.WriteLine(Pack.ToString());
                    break;

                case PacketType.AgentSetAppearance:
                    AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
                    // Console.WriteLine(appear.ToString());
                    this.ClientAvatar.SetAppearance(appear);
                    break;

                case PacketType.ObjectAdd:
                    m_world.AddNewPrim((ObjectAddPacket)Pack, this);
                    break;

                case PacketType.ObjectLink:
                    OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString());
                    ObjectLinkPacket        link         = (ObjectLinkPacket)Pack;
                    uint                    parentprimid = 0;
                    OpenSim.world.Primitive parentprim   = null;
                    if (link.ObjectData.Length > 1)
                    {
                        parentprimid = link.ObjectData[0].ObjectLocalID;
                        foreach (Entity ent in m_world.Entities.Values)
                        {
                            if (ent.localid == parentprimid)
                            {
                                parentprim = (OpenSim.world.Primitive)ent;
                            }
                        }
                        for (int i = 1; i < link.ObjectData.Length; i++)
                        {
                            foreach (Entity ent in m_world.Entities.Values)
                            {
                                if (ent.localid == link.ObjectData[i].ObjectLocalID)
                                {
                                    ((OpenSim.world.Primitive)ent).MakeParent(parentprim);
                                }
                            }
                        }
                    }
                    break;

                case PacketType.ObjectScale:
                    OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString());
                    break;

                case PacketType.ObjectShape:
                    ObjectShapePacket shape = (ObjectShapePacket)Pack;
                    for (int i = 0; i < shape.ObjectData.Length; i++)
                    {
                        foreach (Entity ent in m_world.Entities.Values)
                        {
                            if (ent.localid == shape.ObjectData[i].ObjectLocalID)
                            {
                                ((OpenSim.world.Primitive)ent).UpdateShape(shape.ObjectData[i]);
                            }
                        }
                    }
                    break;

                case PacketType.RequestImage:
                    RequestImagePacket imageRequest = (RequestImagePacket)Pack;
                    for (int i = 0; i < imageRequest.RequestImage.Length; i++)
                    {
                        m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image);
                    }
                    break;

                case PacketType.TransferRequest:
                    //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request");
                    TransferRequestPacket transfer = (TransferRequestPacket)Pack;
                    m_assetCache.AddAssetRequest(this, transfer);
                    break;

                case PacketType.AgentUpdate:
                    ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack);
                    break;

                case PacketType.ObjectImage:
                    ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
                    for (int i = 0; i < imagePack.ObjectData.Length; i++)
                    {
                        foreach (Entity ent in m_world.Entities.Values)
                        {
                            if (ent.localid == imagePack.ObjectData[i].ObjectLocalID)
                            {
                                ((OpenSim.world.Primitive)ent).UpdateTexture(imagePack.ObjectData[i].TextureEntry);
                            }
                        }
                    }
                    break;

                case PacketType.ObjectFlagUpdate:
                    ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack;
                    foreach (Entity ent in m_world.Entities.Values)
                    {
                        if (ent.localid == flags.AgentData.ObjectLocalID)
                        {
                            ((OpenSim.world.Primitive)ent).UpdateObjectFlags(flags);
                        }
                    }
                    break;

                case PacketType.AssetUploadRequest:
                    AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
                    this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
                    break;

                case PacketType.RequestXfer:
                    //Console.WriteLine(Pack.ToString());
                    break;

                case PacketType.SendXferPacket:
                    this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack);
                    break;

                case PacketType.CreateInventoryFolder:
                    CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
                    m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
                    //Console.WriteLine(Pack.ToString());
                    break;

                case PacketType.CreateInventoryItem:
                    //Console.WriteLine(Pack.ToString());
                    CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack;
                    if (createItem.InventoryBlock.TransactionID != LLUUID.Zero)
                    {
                        this.UploadAssets.CreateInventoryItem(createItem);
                    }
                    else
                    {
                        // Console.Write(Pack.ToString());
                        this.CreateInventoryItem(createItem);
                    }
                    break;

                case PacketType.FetchInventory:
                    //Console.WriteLine("fetch item packet");
                    FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack;
                    m_inventoryCache.FetchInventory(this, FetchInventory);
                    break;

                case PacketType.FetchInventoryDescendents:
                    FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
                    m_inventoryCache.FetchInventoryDescendents(this, Fetch);
                    break;

                case PacketType.UpdateInventoryItem:
                    UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
                    //Console.WriteLine(Pack.ToString());
                    for (int i = 0; i < update.InventoryData.Length; i++)
                    {
                        if (update.InventoryData[i].TransactionID != LLUUID.Zero)
                        {
                            AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID));
                            if (asset != null)
                            {
                                // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache");
                                m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
                            }
                            else
                            {
                                asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID);
                                if (asset != null)
                                {
                                    //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache");
                                    m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
                                }
                                else
                                {
                                    //Console.WriteLine("trying to update inventory item, but asset is null");
                                }
                            }
                        }
                        else
                        {
                            m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]);;
                        }
                    }
                    break;

                case PacketType.ViewerEffect:
                    ViewerEffectPacket viewer = (ViewerEffectPacket)Pack;
                    foreach (SimClient client in m_clientThreads.Values)
                    {
                        if (client.AgentID != this.AgentID)
                        {
                            viewer.AgentData.AgentID   = client.AgentID;
                            viewer.AgentData.SessionID = client.SessionID;
                            client.OutPacket(viewer);
                        }
                    }
                    break;

                case PacketType.RequestTaskInventory:
                    // Console.WriteLine(Pack.ToString());
                    RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack;
                    ReplyTaskInventoryPacket   replytask   = new ReplyTaskInventoryPacket();
                    bool foundent = false;
                    foreach (Entity ent in m_world.Entities.Values)
                    {
                        if (ent.localid == requesttask.InventoryData.LocalID)
                        {
                            replytask.InventoryData.TaskID   = ent.uuid;
                            replytask.InventoryData.Serial   = 0;
                            replytask.InventoryData.Filename = new byte[0];
                            foundent = true;
                        }
                    }
                    if (foundent)
                    {
                        this.OutPacket(replytask);
                    }
                    break;

                case PacketType.UpdateTaskInventory:
                    // Console.WriteLine(Pack.ToString());
                    UpdateTaskInventoryPacket updatetask  = (UpdateTaskInventoryPacket)Pack;
                    AgentInventory            myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
                    if (myinventory != null)
                    {
                        if (updatetask.UpdateData.Key == 0)
                        {
                            if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null)
                            {
                                if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7)
                                {
                                    LLUUID    noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID;
                                    AssetBase assBase = this.m_assetCache.GetAsset(noteaid);
                                    if (assBase != null)
                                    {
                                        foreach (Entity ent in m_world.Entities.Values)
                                        {
                                            if (ent.localid == updatetask.UpdateData.LocalID)
                                            {
                                                if (ent is OpenSim.world.Primitive)
                                                {
                                                    this.m_world.AddScript(ent, Util.FieldToString(assBase.Data));
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                    break;

                case PacketType.AgentAnimation:
                    if (!m_child)
                    {
                        AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
                        for (int i = 0; i < AgentAni.AnimationList.Length; i++)
                        {
                            if (AgentAni.AnimationList[i].StartAnim)
                            {
                                ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID;
                                ClientAvatar.anim_seq     = 1;
                                ClientAvatar.SendAnimPack();
                            }
                        }
                    }
                    break;

                case PacketType.ObjectSelect:
                    ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
                    for (int i = 0; i < incomingselect.ObjectData.Length; i++)
                    {
                        foreach (Entity ent in m_world.Entities.Values)
                        {
                            if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID)
                            {
                                ((OpenSim.world.Primitive)ent).GetProperites(this);
                                break;
                            }
                        }
                    }
                    break;
                }
            }
        }
Example #4
0
        private void RequestTaskInventoryHandler(Packet packet, LLAgent agent)
        {
            RequestTaskInventoryPacket request = (RequestTaskInventoryPacket)packet;

            // Try to find this object in the scene
            ISceneEntity entity;
            if (m_scene.TryGetEntity(request.InventoryData.LocalID, out entity) && entity is LLPrimitive)
            {
                LLPrimitive prim = (LLPrimitive)entity;

                ReplyTaskInventoryPacket reply = new ReplyTaskInventoryPacket();
                reply.InventoryData.Filename = Utils.StringToBytes(prim.Inventory.GetInventoryFilename());
                reply.InventoryData.Serial = prim.Inventory.InventorySerial;
                reply.InventoryData.TaskID = prim.ID;

                m_udp.SendPacket(agent, reply, ThrottleCategory.Task, false);
            }
            else
            {
                m_log.Warn(agent.Name + " requested task inventory for prim " + request.InventoryData.LocalID +
                    " that does not exist in this scene");
            }
        }