Example #1
0
    public virtual void Serialize(EB.BitStream bs)
    {
        if (bs.isReading)
        {
            bool hasInstigator = true;
            bs.Serialize(ref hasInstigator);

            if (hasInstigator)
            {
                EB.Replication.ViewId instigatorViewID = new EB.Replication.ViewId();
                bs.Serialize(ref instigatorViewID);
                instigator = Replication.GetObjectFromViewId(instigatorViewID);
            }
            else
            {
                instigator = null;
            }

            bool hasTarget = true;
            bs.Serialize(ref hasTarget);

            if (hasTarget)
            {
                EB.Replication.ViewId targetViewID = new EB.Replication.ViewId();
                bs.Serialize(ref targetViewID);
                target = Replication.GetObjectFromViewId(targetViewID);
            }
            else
            {
                target = null;
            }
        }
        else
        {
            bool hasInstigator = instigator != null;
            bs.Serialize(ref hasInstigator);

            if (hasInstigator)
            {
                EB.Replication.ViewId instigatorViewID = instigator.GetComponent <ReplicationView>().viewId;
                bs.Serialize(ref instigatorViewID);
            }

            bool hasTarget = target != null;
            bs.Serialize(ref hasTarget);

            if (hasTarget)
            {
                EB.Replication.ViewId targetViewID = target.GetComponent <ReplicationView>().viewId;
                bs.Serialize(ref targetViewID);
            }
        }
    }
Example #2
0
    //[RPC]
    private void InteractRPC(EB.Replication.ViewId playerViewId)
    {
        GameObject player = Replication.GetObjectFromViewId(playerViewId);

        InteractFromRPC(player);
    }
Example #3
0
    //[RPC]
    private void SetAttackTargetRPC(EB.Replication.ViewId viewId, bool shouldIssueCommand)
    {
        GameObject target = Replication.GetObjectFromViewId(viewId);

        SetAttackTargetFromRPC(target, shouldIssueCommand);
    }