public static void StartupUI() { var render = ReplayDataProvider.GETRenderAsync().Result; var isDefaultInterface = !render.InterfaceScoreboard && render.InterfaceTimeline; if (isDefaultInterface) { InputUtils.InitLeague(); } }
public GameController() { this.LoLDataProvider = new LeagueDataProvider(); this.OCRDataProvider = new OCRDataProvider(); _ = new ReplayDataProvider(); this.gameState = new State.Game.State(this); this.gameData = new GameMetaData(); StateController.GameStop += OnGameStop; LoadSettings(); StartWaitingForTargetProcess(); }