private async Task Client_ready() { await RepeatingTimer.StartTimer(); // start timer to change bot status message await _client.SetGameAsync("DuckyBot | !help"); // set the bots "Playing" status await _client.SetStatusAsync(UserStatus.Online); // set the bots online status // EVENT HANDLERS //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _client.MessageReceived += General.Gay; _client.MessageReceived += General.JackFrags; _client.MessageReceived += General.HempusJibberish; _client.MessageReceived += Whiskers.GiveFeels; _client.MessageReceived += Ducky.FacebookOUT; _client.MessageReceived += Trucks.GiveDonut; _client.MessageReceived += Boon.GivePepega; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ await ConsoleInput().ConfigureAwait(false); }
public void StartShooting() { _timer.StartTimer(this); }