public RepeaterEquipmentCfgFrm(CollectionsModel model, RepeaterEquipment newEquip) { this.m_Model = model; this.m_Editor = new RepeaterEquipmentCfgFrmEditor(model); this.m_Editor.RepeaterEuip = new RepeaterEquipment(); this.m_Editor.RepeaterEuip.Name = newEquip.Name; this.m_Editor.RepeaterEuip.NoiseFigure = newEquip.NoiseFigure; this.m_Editor.RepeaterEuip.MaxAmpGain = newEquip.MaxAmpGain; this.m_Editor.RepeaterEuip.MinAmpGain = newEquip.MinAmpGain; this.m_Editor.RepeaterEuip.MaxDlOutputPower = newEquip.MaxDlOutputPower; this.m_Editor.RepeaterEuip.MaxUlOutputPower = newEquip.MaxUlOutputPower; this.m_Editor.RepeaterEuip.TimeDelay = newEquip.TimeDelay; this.m_Editor.EquipName = newEquip.Name; this.m_Editor.ID = newEquip.ID; this.InitializeComponent(); this.ppgRepeaterEquipment.SelectedObject = this.m_Editor.RepeaterEuip.RepeaterEquipmentProperties; this.ppgRepeaterEquipment.PropertySort = PropertySort.NoSort; }
private bool IsValidateEquipment(ref string info, RepeaterEquipment equipement) { bool flag = true; if (equipement != null) { flag = this.m_RepeaterEquipCollection.IsExist(equipement); } if (!flag) { info = NEResource.NE_NO_REPEATER; } return flag; }
public void ModifyRepeaterEquipment(object sender, RepeaterEquipment repeaterEquipment) { this.RepeaterEquipCol.ModifyRepeaterEquip(this, repeaterEquipment); }
public RepeaterEquipObjExtractor(RepeaterEquipment repeaterEquipment) { this.m_RepeaterEquip = repeaterEquipment; }