public override void ShowMenu(RepairActions raActions) { base.ShowMenu(raActions); raActions.UI.PauseButton.started += ctx => { ResumeCallback(); }; }
public void SetRepairActions(RepairActions controls) { this.controls = controls; Debug.Log($"Controls set {controls}"); }
public virtual void ShowMenu(RepairActions raActions) { //CanvasObject.enabled = true; c.SetActive(true); Buttons[0].Select(); }
public void setRepairActionsRef(RepairActions actions) { _actions = actions; }
private void Awake() { controls = new RepairActions(); }