void sceneView_RenderingStarted(SceneView sceneView)
 {
     if (RenderingStarted != null)
     {
         RenderingStarted.Invoke(this, sceneView.CurrentlyRendering);
     }
 }
Example #2
0
 private void fireRenderingStarted()
 {
     if (RenderingStarted != null)
     {
         RenderingStarted.Invoke(this);
     }
 }