public static void Initialize() { mainMenu = MainMenu.AddMenu("TekinGaren", "mainMenu"); Combo = mainMenu.AddSubMenu("Combo", "ComboMenu"); LaneClear = mainMenu.AddSubMenu("LaneClear", "LaneClearMenu"); LastHit = mainMenu.AddSubMenu("LastHit", "LastHitMenu"); JungleClear = mainMenu.AddSubMenu("JungleClear", "JungleClearMenu"); KillSteal = mainMenu.AddSubMenu("KillSteal", "KillStealMenu"); Rendering = mainMenu.AddSubMenu("Rendering", "RenderingMenu"); Settings = mainMenu.AddSubMenu("Settings", "SettingsMenu"); mainMenu.AddGroupLabel("Created by TekinTR"); mainMenu.AddLabel("Bu addon Garen icin tasarlandi."); mainMenu.AddLabel("Bug yada hatami buldun? Benimle iletisime gec."); Combo.AddGroupLabel("Combo Features"); Combo.AddCheckBox("comboQ", "Kullan Q"); Combo.AddCheckBox("comboE", "Kullan E"); LaneClear.AddGroupLabel("LaneClear Features"); LaneClear.AddCheckBox("laneQ", "Use Q", false); LaneClear.AddCheckBox("laneE", "Use E"); LastHit.AddGroupLabel("LastHit Features"); LastHit.AddCheckBox("lasthitQ", "Kullan Q"); JungleClear.AddGroupLabel("JungleClear Features"); JungleClear.AddCheckBox("jungleQ", "Kullan Q"); JungleClear.AddCheckBox("jungleE", "Kullan E"); KillSteal.AddGroupLabel("KillSteal Features"); KillSteal.AddCheckBox("ksAA", "Oto atak ile KS"); KillSteal.AddCheckBox("ksQ", "Q ile KS"); KillSteal.AddCheckBox("ksR", "R ile KS"); Rendering.AddGroupLabel("Rendering Features"); //Rendering.AddCheckBox("renderP", "Render Player HP Bar"); //Rendering.AddCheckBox("renderA", "Render Ally HP Bar"); Rendering.AddCheckBox("renderE", "Dusman HP bar goster"); Rendering.AddCheckBox("killable", "Goster 'Olucek' yazisi"); Rendering.AddLabel("Rendering Configurations"); Rendering.AddCheckBox("renderS_dmg", "Goster Skill hasari"); Rendering.AddCheckBox("renderI_dmg", "Goster Item hasari"); Rendering.AddSlider("renderAA", "Goster Basit Atak hasari", 2, 0, 5); //Rendering.AddCheckBox("renderS_heal", "Render Spell healing"); //Rendering.AddCheckBox("renderI_heal", "Render Item healing"); Settings.AddGroupLabel("Settings Features"); Settings.AddCheckBox("cleanseQ", "Yavaslatma temizle Q", false); Settings.AddCheckBox("destroy", "Q ile yapilari yok et"); Settings.AddSlider("percentQ", "Kaydet Q ks icin can yĆ¼zdesi iken >= ", 35, 0, 100); Settings.GetSliderObject("percentQ").OnValueChange += MenuManager_OnValueChange;; Console.WriteLine("MenuManager initialized."); }
public static void Initialize() { mainMenu = MainMenu.AddMenu("AbsoluteGaren", "mainMenu"); Combo = mainMenu.AddSubMenu("Combo", "ComboMenu"); LaneClear = mainMenu.AddSubMenu("LaneClear", "LaneClearMenu"); LastHit = mainMenu.AddSubMenu("LastHit", "LastHitMenu"); JungleClear = mainMenu.AddSubMenu("JungleClear", "JungleClearMenu"); KillSteal = mainMenu.AddSubMenu("KillSteal", "KillStealMenu"); Rendering = mainMenu.AddSubMenu("Rendering", "RenderingMenu"); Settings = mainMenu.AddSubMenu("Settings", "SettingsMenu"); mainMenu.AddGroupLabel("Created by Counter"); mainMenu.AddLabel("This addon is designed for the Champion, Garen."); mainMenu.AddLabel("Found a bug or error? Please contact me by PM on EloBuddy."); Combo.AddGroupLabel("Combo Features"); Combo.AddCheckBox("Q", "Use Q"); Combo.AddCheckBox("E", "Use E"); LaneClear.AddGroupLabel("LaneClear Features"); LaneClear.AddCheckBox("Q", "Use Q", false); LaneClear.AddCheckBox("E", "Use E"); LastHit.AddGroupLabel("LastHit Features"); LastHit.AddCheckBox("Q", "Use Q"); JungleClear.AddGroupLabel("JungleClear Features"); JungleClear.AddCheckBox("Q", "Use Q"); JungleClear.AddCheckBox("E", "Use E"); KillSteal.AddGroupLabel("KillSteal Features"); KillSteal.AddCheckBox("AA", "KS with Basic Attack"); KillSteal.AddCheckBox("Q", "KS with Q"); KillSteal.AddCheckBox("R", "KS with R"); Rendering.AddGroupLabel("Rendering Features"); Rendering.AddCheckBox("player", "Render Player HP Bar"); Rendering.AddCheckBox("enemy", "Render Enemy HP Bar"); Rendering.AddCheckBox("killable", "Display 'Killable' text"); Rendering.AddLabel("Rendering Configurations"); Rendering.AddCheckBox("spell_dmg", "Render Spell damage"); Rendering.AddCheckBox("item_dmg", "Render Item damage"); Rendering.AddSlider("aa_dmg", "Render Basic Attack damage", 2, 0, 5); Rendering.AddCheckBox("item_heal", "Render Item healing"); Settings.AddGroupLabel("Settings Features"); Settings.AddCheckBox("cleanse", "Cleanse Slows with Q", false); Settings.AddCheckBox("destroy", "Destroy structures with Q"); Settings.AddSlider("percentQ", "Save Q for ks when unit Health percent >= ", 35, 0, 100); Settings.GetSliderObject("percentQ").OnValueChange += PercentageQ_OnValueChange; Console.WriteLine("MenuManager initialized."); }