Example #1
0
 public void Clear(RendererBufferType buffer)
 {
     if ((buffer & RendererBufferType.Color) != 0)
     {
         Context.Instance.DevCon.ClearRenderTargetView(Context.Instance.BackBuffer, Color.CornflowerBlue);
     }
     if ((buffer & RendererBufferType.Depth) != 0)
     {
         Context.Instance.DevCon.ClearDepthStencilView(Context.Instance.DepthStencilView, DepthStencilClearFlags.Depth | DepthStencilClearFlags.Stencil, 1.0f, 0);
     }
 }
Example #2
0
 public void Clear(RendererBufferType buffer)
 {
     if ((buffer & RendererBufferType.Color) != 0)
     {
         DevCon.ClearRenderTargetView(BackBuffer, DX.Color.CornflowerBlue);
     }
     if ((buffer & RendererBufferType.Depth) != 0)
     {
         DevCon.ClearDepthStencilView(DepthStencilView,
                                      D3D11.DepthStencilClearFlags.Depth | D3D11.DepthStencilClearFlags.Stencil, 1.0f, 0);
     }
 }