/// <summary> /// Gets the set of supported rendering backends. /// </summary> /// <returns></returns> public static RendererBackend[] GetSupportedBackends() { var types = new RendererBackend[(int)RendererBackend.Default]; var count = NativeMethods.bgfx_get_supported_renderers((byte)types.Length, types); return(types.Take(count).ToArray()); }
/// <summary> /// Gets the set of supported rendering backends. /// </summary> /// <returns></returns> public static RendererBackend[] GetSupportedBackends() { var types = new RendererBackend[(int)RendererBackend.Default]; var count = NativeMethods.bgfx_get_supported_renderers(types); return types.Take(count).ToArray(); }