public Backend(ResourceManager resourceManager, int width, int height, OpenTK.Platform.IWindowInfo windowInfo) { if (resourceManager == null) throw new ArgumentNullException("resourceManager"); Width = width; Height = height; ResourceManager = resourceManager; // Setup the render system RenderSystem = new Renderer.RenderSystem(windowInfo, ProcessQueue.Enqueue); Watch = new System.Diagnostics.Stopwatch(); DefaultSampler = RenderSystem.CreateSampler(new Dictionary<SamplerParameterName, int> { { SamplerParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear }, { SamplerParameterName.TextureMagFilter, (int)TextureMagFilter.Linear }, { SamplerParameterName.TextureMaxAnisotropyExt, 8 }, { SamplerParameterName.TextureWrapS, (int)TextureWrapMode.Repeat }, { SamplerParameterName.TextureWrapT, (int)TextureWrapMode.Repeat }, { SamplerParameterName.TextureWrapR, (int)TextureWrapMode.Repeat } }); DefaultSamplerNoFiltering = RenderSystem.CreateSampler(new Dictionary<SamplerParameterName, int> { { SamplerParameterName.TextureMinFilter, (int)TextureMinFilter.Nearest }, { SamplerParameterName.TextureMagFilter, (int)TextureMagFilter.Nearest }, { SamplerParameterName.TextureWrapS, (int)TextureWrapMode.ClampToEdge }, { SamplerParameterName.TextureWrapT, (int)TextureWrapMode.ClampToEdge } }); DefaultSamplerMipMapNearest = RenderSystem.CreateSampler(new Dictionary<SamplerParameterName, int> { { SamplerParameterName.TextureMinFilter, (int)TextureMinFilter.NearestMipmapNearest }, { SamplerParameterName.TextureMagFilter, (int)TextureMagFilter.Nearest }, { SamplerParameterName.TextureWrapS, (int)TextureWrapMode.ClampToEdge }, { SamplerParameterName.TextureWrapT, (int)TextureWrapMode.ClampToEdge } }); ElapsedTime = 0; }