void Awake()
 {
     rendTexture = GameObject.Find ("FPC").GetComponent<RenderTextureScript>();
 }
Example #2
0
 void SimulateRenderTexure()
 {
     renderer.material.mainTexture = RenderTextureScript.Capture();
 }
 void Awake()
 {
     rendTexture = GameObject.Find("FPC").GetComponent <RenderTextureScript>();
 }