Example #1
0
        /// <summary>
        /// Called when the render size has changed.
        /// </summary>
        /// <param name="sizeInfo">New size information.</param>
        protected override void OnRenderSizeChanged(SizeChangedInfo sizeInfo)
        {
            base.OnRenderSizeChanged(sizeInfo);

            if (!GraphicsCore.IsInitialized)
            {
                return;
            }

            // Break here if we are in design mode
            if (this.IsInDesignMode())
            {
                return;
            }

            // Update render size
            m_renderLoop.Camera.SetScreenSize((int)this.RenderSize.Width, (int)this.RenderSize.Height);

            //Resize render target only on greater size changes
            double resizeFactorWidth  = sizeInfo.NewSize.Width > m_renderTargetWidth ? sizeInfo.NewSize.Width / m_renderTargetWidth : m_renderTargetWidth / sizeInfo.NewSize.Width;
            double resizeFactorHeight = sizeInfo.NewSize.Height > m_renderTargetHeight ? sizeInfo.NewSize.Height / m_renderTargetHeight : m_renderTargetHeight / sizeInfo.NewSize.Height;

            if ((resizeFactorWidth > 1.3) || (resizeFactorHeight > 1.3))
            {
                m_renderLoop.SetCurrentViewSize((int)this.RenderSize.Width, (int)this.RenderSize.Height);
            }
        }
        /// <summary>
        /// Update current configured view size on the render loop.
        /// </summary>
        private void UpdateRenderLoopViewSize()
        {
            Size2 viewSize = GetTargetRenderPixelSize();

            m_renderLoop.Camera.SetScreenSize(viewSize.Width, viewSize.Height);
            m_renderLoop.SetCurrentViewSize(
                (int)viewSize.Width,
                (int)viewSize.Height);
        }
        /// <summary>
        /// Called when the size of the target control has changed.
        /// </summary>
        /// <param name="sender">The sender.</param>
        /// <param name="e">The <see cref="SizeChangedEventArgs"/> instance containing the event data.</param>
        private void OnTargetPanelSizeChanged(object sender, SizeChangedEventArgs e)
        {
            if (!GraphicsCore.IsInitialized)
            {
                return;
            }

            // Get the current pixel size and apply it on the camera
            Size2 viewSize = GetTargetRenderPixelSize();

            m_renderLoop.Camera.SetScreenSize(viewSize.Width, viewSize.Height);

            //Resize render target only on greater size changes
            double resizeFactorWidth  = (double)viewSize.Width > m_lastRefreshTargetSize.Width ? (double)viewSize.Width / m_lastRefreshTargetSize.Width : m_lastRefreshTargetSize.Width / (double)viewSize.Width;
            double resizeFactorHeight = (double)viewSize.Height > m_lastRefreshTargetSize.Height ? (double)viewSize.Height / m_lastRefreshTargetSize.Height : m_lastRefreshTargetSize.Height / (double)viewSize.Height;

            if ((resizeFactorWidth > 1.3) || (resizeFactorHeight > 1.3))
            {
                m_renderLoop.SetCurrentViewSize(viewSize.Width, viewSize.Height);
            }
        }
Example #4
0
        /// <summary>
        /// Stops rendering.
        /// </summary>
        private void StartRendering()
        {
            if (this.DesignMode)
            {
                return;
            }
            if (!SeeingSharpApplication.IsInitialized)
            {
                return;
            }
            if (!GraphicsCore.IsInitialized)
            {
                return;
            }

            if (!m_renderLoop.IsRegisteredOnMainLoop)
            {
                m_renderLoop.SetCurrentViewSize(this.Width, this.Height);
                m_renderLoop.DiscardRendering = false;
                m_renderLoop.RegisterRenderLoop();
            }
        }