/// <summary> /// Kreiärt ä Render-Graph fir jedä Input-Tip und bindet si as /// virtueuä DMD. /// </summary> private void SetupGraphs() { _graphs.Dispose(); var renderers = new List <IDestination>(); if (_config.PinDmd1.Enabled) { var pinDmd1 = PinDmd1.GetInstance(); if (pinDmd1.IsAvailable) { renderers.Add(pinDmd1); Logger.Info("Added PinDMDv1 renderer."); } } if (_config.PinDmd2.Enabled) { var pinDmd2 = PinDmd2.GetInstance(); if (pinDmd2.IsAvailable) { renderers.Add(pinDmd2); Logger.Info("Added PinDMDv2 renderer."); } } if (_config.PinDmd3.Enabled) { var pinDmd3 = PinDmd3.GetInstance(_config.PinDmd3.Port); if (pinDmd3.IsAvailable) { renderers.Add(pinDmd3); Logger.Info("Added PinDMDv3 renderer."); } } if (_config.Pin2Dmd.Enabled) { var pin2Dmd = Output.Pin2Dmd.Pin2Dmd.GetInstance(_config.Pin2Dmd.Delay); if (pin2Dmd.IsAvailable) { renderers.Add(pin2Dmd); if (_coloring != null) { pin2Dmd.PreloadPalettes(_coloring); } Logger.Info("Added PIN2DMD renderer."); } } if (_config.Pixelcade.Enabled) { var pixelcade = Pixelcade.GetInstance(_config.Pixelcade.Port, _config.Pixelcade.ColorMatrix); if (pixelcade.IsAvailable) { renderers.Add(pixelcade); Logger.Info("Added Pixelcade renderer."); } } if (_config.VirtualDmd.Enabled) { renderers.Add(_virtualDmd.Dmd); Logger.Info("Added VirtualDMD renderer."); } if (_config.VirtualAlphaNumericDisplay.Enabled) { _alphaNumericDest = VirtualAlphanumericDestination.GetInstance(Dispatcher.CurrentDispatcher, _config.VirtualAlphaNumericDisplay.Style, _config); renderers.Add(_alphaNumericDest); Logger.Info("Added virtual alphanumeric renderer."); } if (_config.Video.Enabled) { var rootPath = ""; if (_config.Video.Path.Length == 0 || !Path.IsPathRooted(_config.Video.Path)) { rootPath = AssemblyPath; } if (Directory.Exists(Path.Combine(rootPath, _config.Video.Path))) { renderers.Add(new VideoOutput(Path.Combine(rootPath, _config.Video.Path, _gameName + ".avi"))); Logger.Info("Added video renderer."); } else if (Directory.Exists(Path.GetDirectoryName(Path.Combine(rootPath, _config.Video.Path))) && _config.Video.Path.Length > 4 && _config.Video.Path.EndsWith(".avi")) { renderers.Add(new VideoOutput(Path.Combine(rootPath, _config.Video.Path))); Logger.Info("Added video renderer."); } else { Logger.Warn("Ignoring video renderer for non-existing path \"{0}\"", _config.Video.Path); } } if (_config.PinUp.Enabled) { try { var pinupOutput = new PinUpOutput(_gameName); if (pinupOutput.IsAvailable) { renderers.Add(pinupOutput); Logger.Info("Added PinUP renderer."); } } catch (Exception e) { Logger.Warn("Error opening PinUP output: {0}", e.Message); } } if (_config.Gif.Enabled) { var rootPath = ""; var dirPath = Path.GetDirectoryName(_config.Gif.Path); if (string.IsNullOrEmpty(dirPath) || !Path.IsPathRooted(_config.Video.Path)) { rootPath = AssemblyPath; } var path = Path.Combine(rootPath, _config.Gif.Path); if (Directory.Exists(Path.GetDirectoryName(path))) { renderers.Add(new GifOutput(path)); Logger.Info("Added animated GIF renderer, saving to {0}", path); } else { Logger.Warn("Ignoring animated GIF renderer for non-existing path \"{0}\"", Path.GetDirectoryName(path)); } } if (_config.VpdbStream.Enabled) { renderers.Add(new VpdbStream { EndPoint = _config.VpdbStream.EndPoint }); } if (_config.BrowserStream.Enabled) { renderers.Add(new BrowserStream(_config.BrowserStream.Port, _gameName)); } if (_config.NetworkStream.Enabled) { renderers.Add(NetworkStream.GetInstance(new Uri(_config.NetworkStream.Url), _gameName)); } if (renderers.Count == 0) { Logger.Error("No renderers found, exiting."); return; } Logger.Info("Transformation options: Resize={0}, HFlip={1}, VFlip={2}", _config.Global.Resize, _config.Global.FlipHorizontally, _config.Global.FlipVertically); // 2-bit graph if (_colorize && _gray2Colorizer != null) { _graphs.Add(new RenderGraph { Name = "2-bit Colored VPM Graph", Source = _vpmGray2Source, Destinations = renderers, Converter = _gray2Colorizer, Resize = _config.Global.Resize, FlipHorizontally = _config.Global.FlipHorizontally, FlipVertically = _config.Global.FlipVertically }); } else { _graphs.Add(new RenderGraph { Name = "2-bit VPM Graph", Source = _vpmGray2Source, Destinations = renderers, Resize = _config.Global.Resize, FlipHorizontally = _config.Global.FlipHorizontally, FlipVertically = _config.Global.FlipVertically }); } // 4-bit graph if (_colorize && _gray4Colorizer != null) { _graphs.Add(new RenderGraph { Name = "4-bit Colored VPM Graph", Source = _vpmGray4Source, Destinations = renderers, Converter = _gray4Colorizer, Resize = _config.Global.Resize, FlipHorizontally = _config.Global.FlipHorizontally, FlipVertically = _config.Global.FlipVertically }); } else { _graphs.Add(new RenderGraph { Name = "4-bit VPM Graph", Source = _vpmGray4Source, Destinations = renderers, Resize = _config.Global.Resize, FlipHorizontally = _config.Global.FlipHorizontally, FlipVertically = _config.Global.FlipVertically }); } // rgb24 graph _graphs.Add(new RenderGraph { Name = "RGB24-bit VPM Graph", Source = _vpmRgb24Source, Destinations = renderers, Resize = _config.Global.Resize, FlipHorizontally = _config.Global.FlipHorizontally, FlipVertically = _config.Global.FlipVertically }); // alphanumeric graph _graphs.Add(new RenderGraph { Name = "Alphanumeric VPM Graph", Source = _vpmAlphaNumericSource, Destinations = renderers, Resize = _config.Global.Resize, FlipHorizontally = _config.Global.FlipHorizontally, FlipVertically = _config.Global.FlipVertically }); if (_colorize && (_gray2Colorizer != null || _gray4Colorizer != null)) { Logger.Info("Just clearing palette, colorization is done by converter."); _graphs.ClearColor(); } else if (_colorize && _palette != null) { Logger.Info("Applying palette to render graphs."); _graphs.ClearColor(); if (_coloring != null) { _graphs.SetPalette(_palette, _coloring.DefaultPaletteIndex); } else { _graphs.SetPalette(_palette, -1); } } else { Logger.Info("Applying default color to render graphs ({0}).", _color); _graphs.ClearPalette(); _graphs.SetColor(_color); } _graphs.Init().StartRendering(); }
/// <summary> /// Kreiärt ä Render-Graph fir jedä Input-Tip und bindet si as /// virtueuä DMD. /// </summary> private void SetupGraphs() { var renderers = new List <IDestination>(); if (_config.PinDmd1.Enabled) { var pinDmd1 = PinDmd1.GetInstance(); if (pinDmd1.IsAvailable) { renderers.Add(pinDmd1); Logger.Info("Added PinDMDv1 renderer."); } } if (_config.PinDmd2.Enabled) { var pinDmd2 = PinDmd2.GetInstance(); if (pinDmd2.IsAvailable) { renderers.Add(pinDmd2); Logger.Info("Added PinDMDv2 renderer."); } } if (_config.PinDmd3.Enabled) { var pinDmd3 = PinDmd3.GetInstance(_config.PinDmd3.Port); if (pinDmd3.IsAvailable) { renderers.Add(pinDmd3); Logger.Info("Added PinDMDv3 renderer."); } } if (_config.Pin2Dmd.Enabled) { var pin2Dmd = Pin2Dmd.GetInstance(); if (pin2Dmd.IsAvailable) { renderers.Add(pin2Dmd); Logger.Info("Added PIN2DMD renderer."); } } if (_config.VirtualDmd.Enabled) { renderers.Add(_dmd.Dmd); Logger.Info("Added VirtualDMD renderer."); } if (_config.Video.Enabled) { var rootPath = ""; if (_config.Video.Path.Length == 0 || !Path.IsPathRooted(_config.Video.Path)) { rootPath = AssemblyPath; } if (Directory.Exists(Path.Combine(rootPath, _config.Video.Path))) { renderers.Add(new VideoOutput(Path.Combine(rootPath, _config.Video.Path, _gameName + ".avi"))); Logger.Info("Added video renderer."); } else if (Directory.Exists(Path.GetDirectoryName(Path.Combine(rootPath, _config.Video.Path))) && _config.Video.Path.Length > 4 && _config.Video.Path.EndsWith(".avi")) { renderers.Add(new VideoOutput(Path.Combine(rootPath, _config.Video.Path))); Logger.Info("Added video renderer."); } else { Logger.Warn("Ignoring video renderer for non-existing path \"{0}\"", _config.Video.Path); } } if (_config.VpdbStream.Enabled) { renderers.Add(new VpdbStream { EndPoint = _config.VpdbStream.EndPoint }); } if (_config.BrowserStream.Enabled) { renderers.Add(new BrowserStream(_config.BrowserStream.Port)); } if (renderers.Count == 0) { Logger.Error("No renderers found, exiting."); return; } Logger.Info("Transformation options: Resize={0}, HFlip={1}, VFlip={2}", _config.Global.Resize, _config.Global.FlipHorizontally, _config.Global.FlipVertically); // 2-bit graph if (_colorize && _gray2Colorizer != null) { _graphs.Add(new RenderGraph { Name = "2-bit Colored VPM Graph", Source = _vpmGray2Source, Destinations = renderers, Converter = _gray2Colorizer, Resize = _config.Global.Resize, FlipHorizontally = _config.Global.FlipHorizontally, FlipVertically = _config.Global.FlipVertically }); } else { _graphs.Add(new RenderGraph { Name = "2-bit VPM Graph", Source = _vpmGray2Source, Destinations = renderers, Resize = _config.Global.Resize, FlipHorizontally = _config.Global.FlipHorizontally, FlipVertically = _config.Global.FlipVertically }); } // 4-bit graph if (_colorize && _gray4Colorizer != null) { _graphs.Add(new RenderGraph { Name = "4-bit Colored VPM Graph", Source = _vpmGray4Source, Destinations = renderers, Converter = _gray4Colorizer, Resize = _config.Global.Resize, FlipHorizontally = _config.Global.FlipHorizontally, FlipVertically = _config.Global.FlipVertically }); } else { _graphs.Add(new RenderGraph { Name = "4-bit VPM Graph", Source = _vpmGray4Source, Destinations = renderers, Resize = _config.Global.Resize, FlipHorizontally = _config.Global.FlipHorizontally, FlipVertically = _config.Global.FlipVertically }); } // rgb24 graph _graphs.Add(new RenderGraph { Name = "RGB24-bit VPM Graph", Source = _vpmRgb24Source, Destinations = renderers, Resize = _config.Global.Resize, FlipHorizontally = _config.Global.FlipHorizontally, FlipVertically = _config.Global.FlipVertically }); if (_colorize && (_gray2Colorizer != null || _gray4Colorizer != null)) { Logger.Info("Just clearing palette, colorization is done by converter."); _graphs.ClearColor(); } else if (_colorize && _palette != null) { Logger.Info("Applying palette to render graphs."); _graphs.ClearColor(); _graphs.SetPalette(_palette); } else { Logger.Info("Applying default color to render graphs ({0}).", _color); _graphs.ClearPalette(); _graphs.SetColor(_color); } _graphs.Init().StartRendering(); }