Example #1
0
 public void OnClosed(EventArgs e)
 {
     entryPoint.OnClose();
     RenderEngine.CleanUp();
     GL.BindVertexArray(0);
     GL.BindTexture(TextureTarget.Texture2D, 0);
     GL.BindFramebuffer(FramebufferTarget.Framebuffer, 0);
     GL.BindRenderbuffer(RenderbufferTarget.Renderbuffer, 0);
     RenderDataLoader.CleanUp();
 }