public void OnEnable()
 {
     m_Instance = target as RenderBinoculars;
     m_fields = ExposeProperties.GetProperties( m_Instance );
 }
Example #2
0
 public void OnEnable()
 {
     m_Instance = target as RenderBinoculars;
     m_fields   = ExposeProperties.GetProperties(m_Instance);
 }